Player Matchup

Chaac
Chaac
Titooo9842
Chaac
Level 26
God Stats
3W - 3L
1,651 SR
Queue Stats
9W - 8L
1,400 Elo+
Party 1
Yemoja
Yemoja
estephens246038
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
hcorms24
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,319 Elo+
Party 1
Team Averages
Level 41
1,550 SR
1,373 Elo+

VS

Team Averages
Level 26
1,402 SR
1,202 Elo+
Da Ji
Da Ji
BurstWRLD
Da Ji
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 73L
1,197 Elo+
Party 2
Danzaburou
Danzaburou
GeekedoffthaGas
Danzaburou
Level 8
God Stats
3W - 5L
1,207 SR
Queue Stats
21W - 29L
1,083 Elo+
Party 2
Ares
Ares
Wootsauce
Ares
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 42L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 4 / 2
11,810
738
12,689
13,235
9,617
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 6 / 3
9,763
610
4,136
12,663
9,606
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
hcorms24
Danzaburou
14
2 / 2 / 4
11,314
707
13,646
10,732
5,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BurstWRLD
Da Ji
15
4 / 2 / 7
11,629
727
8,423
9,525
6,263
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
GeekedoffthaGas
Danzaburou
15
4 / 3 / 7
12,377
774
11,710
9,907
4,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
14
4 / 2 / 7
12,010
751
10,966
25,990
22,321
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
12
12
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BurstWRLD
Da Ji
4
2
7
3.75
W
Danzaburou
GeekedoffthaGas
Danzaburou
4
3
7
2.5
L
Chaac
5
4
2
1.5
W
Ares
4
2
7
3.75
L
0
6
3
0.25
L
Danzaburou
hcorms24
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
31,099
36,630
Taken
45,422
24,357
Mitigated
33,446
7,779
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BurstWRLD
Da Ji
8,423
2,164
0
169
9,525
6,263
704
1,676
7,849
0
26,976
W
Danzaburou
GeekedoffthaGas
Danzaburou
11,710
3,926
0
2,080
9,907
4,862
1,427
1,167
8,740
0
59,557
L
Chaac
12,689
1,761
0
1,440
13,235
9,617
549
3,855
9,380
2,254
36,523
W
Ares
10,966
574
758
6,783
25,990
22,321
382
3,249
22,741
29,916
0
L
4,136
855
2,761
700
12,663
9,606
21
4,184
8,479
11,429
0
L
Danzaburou
hcorms24
Danzaburou
13,646
4,664
0
2,878
10,732
5,134
958
3,045
7,687
0
45,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,887
Gold Earned
36,016
110
Minions Killed
116
0
Camps Cleared
0
738,729
Distance Traveled
806,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,629
727
25
2
0
280,742
0
W
Danzaburou
12,377
774
65
4
0
257,448
0
L
Chaac
11,810
738
47
3
0
266,910
0
W
Ares
12,010
751
26
2
0
268,123
0
L
Yemoja
9,763
610
16
1
0
230,260
0
L
Danzaburou
11,314
707
47
3
0
241,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role