Player Matchup

Ao Kuang
Ao Kuang
FR15BEE
Ao Kuang
Level 129
God Stats
4W - 2L
1,477 SR
Queue Stats
174W - 179L
1,551 Elo+
Party 2
Hera
Hera
Haruda Makan
Hera
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 124L
1,518 Elo+
Party 2
Geb
Geb
Historieus
Geb
Level 121
God Stats
4W - 2L
1,565 SR
Queue Stats
129W - 129L
1,460 Elo+
Solo
Xbalanque
Xbalanque
OD2s
Xbalanque
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 138L
1,532 Elo+
Party 2
Ratatoskr
Ratatoskr
tepsho
Ratatoskr
Level 103
God Stats
10W - 8L
1,657 SR
Queue Stats
157W - 151L
1,496 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,511 Elo+

VS

Team Averages
Level 95
1,596 SR
1,498 Elo+
Bastet
Bastet
Seleneah
Bastet
Level 154
God Stats
6W - 4L
1,682 SR
Queue Stats
316W - 306L
1,557 Elo+
Solo
Izanami
Izanami
TTVxv1p3r
Izanami
Level 101
God Stats
11W - 12L
1,598 SR
Queue Stats
123W - 108L
1,470 Elo+
Party 1
Terra
Terra
chazkillo
Terra
Level 106
God Stats
4W - 4L
1,658 SR
Queue Stats
79W - 71L
1,482 Elo+
Party 1
Chang'e
Chang'e
p0chtafifa22
Chang'e
Level 66
God Stats
134W - 118L
1,542 SR
Queue Stats
352W - 346L
1,442 Elo+
Solo
Hera
Hera
unailobo8
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FR15BEE
Ao Kuang
13
4 / 0 / 1
8,037
670
6,431
8,855
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 5
7,472
623
8,357
6,181
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 5
5,930
494
1,838
9,694
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
OD2s
Xbalanque
11
1 / 0 / 0
6,501
542
5,798
6,303
1,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ratatoskr
tepsho
Ratatoskr
11
4 / 0 / 2
6,996
583
4,656
7,800
2,703
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Seleneah
Bastet
10
0 / 2 / 1
5,739
478
4,095
9,743
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
TTVxv1p3r
Izanami
11
1 / 0 / 0
6,575
548
4,531
6,290
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
chazkillo
Terra
8
0 / 1 / 2
5,349
446
3,113
9,903
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
p0chtafifa22
Chang'e
5
0 / 2 / 0
4,589
382
2,216
3,607
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
10
1 / 6 / 0
5,786
482
2,910
9,155
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
2
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FR15BEE
Ao Kuang
4
0
1
4.5
W
2
0
5
4.5
W
0
2
5
1.25
W
Xbalanque
OD2s
Xbalanque
1
0
0
1
L
Bastet
Seleneah
Bastet
0
2
1
0.25
L
Izanami
TTVxv1p3r
Izanami
1
0
0
1
L
Terra
chazkillo
Terra
0
1
2
1
L
Chang'e
p0chtafifa22
Chang'e
0
2
0
0
W
Ratatoskr
tepsho
Ratatoskr
4
0
2
5
L
Hera
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
16,865
38,833
Taken
38,698
17,087
Mitigated
15,787
15,429
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FR15BEE
Ao Kuang
6,431
1,659
0
5,410
8,855
4,554
76
2,328
6,527
56,632
0
W
8,357
1,967
0
750
6,181
2,136
67
2,011
4,170
62,128
0
W
1,838
229
281
2,636
9,694
5,743
0
2,045
7,649
10,356
0
W
Xbalanque
OD2s
Xbalanque
5,798
1,139
0
1,764
6,303
1,951
0
444
5,859
0
52,805
L
Bastet
Seleneah
Bastet
4,095
725
0
2,051
9,743
3,519
0
4,461
5,150
0
41,551
L
Izanami
TTVxv1p3r
Izanami
4,531
3,776
0
2,064
6,290
2,251
0
325
5,965
0
60,720
L
Terra
chazkillo
Terra
3,113
269
324
3,525
9,903
5,920
0
3,400
6,419
14,150
0
L
Chang'e
p0chtafifa22
Chang'e
2,216
388
0
1,338
3,607
1,087
0
2,761
846
17,002
0
W
Ratatoskr
tepsho
Ratatoskr
4,656
891
0
4,588
7,800
2,703
0
1,411
6,389
0
53,045
L
Hera
2,910
820
0
1,568
9,155
3,010
0
5,225
3,692
37,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
28,038
416
Minions Killed
311
0
Camps Cleared
0
1,271,206
Distance Traveled
1,064,331
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,037
670
99
8
0
231,021
0
W
Hera
7,472
623
101
8
0
251,454
0
W
Geb
5,930
494
5
0
0
254,443
4
W
Xbalanque
6,501
542
111
9
0
233,381
0
L
Bastet
5,739
478
70
6
0
257,943
1
L
Izanami
6,575
548
103
9
0
214,269
2
L
Terra
5,349
446
31
3
0
275,070
2
L
Chang'e
4,589
382
27
2
0
85,323
0
W
Ratatoskr
6,996
583
100
8
0
300,907
0
L
Hera
5,786
482
80
7
0
231,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role