Player Matchup

Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AngelLogic
Artemis
Level 148
God Stats
8W - 7L
1,464 SR
Queue Stats
88W - 89L
1,484 Elo+
Party 1
Athena
Athena
OtosanZayden
Athena
Level 145
God Stats
6W - 6L
1,625 SR
Queue Stats
212W - 253L
1,434 Elo+
Party 1
Thanatos
Thanatos
PLUMlTA
Thanatos
Level 99
God Stats
22W - 35L
1,394 SR
Queue Stats
269W - 295L
1,462 Elo+
Party 2
Baba Yaga
Baba Yaga
maxi830nic
Baba Yaga
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 352L
1,456 Elo+
Party 2
Team Averages
Level 117
1,497 SR
1,467 Elo+

VS

Team Averages
Level 93
1,507 SR
1,425 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AzariahB02
Surtr
Level 36
God Stats
4W - 3L
1,489 SR
Queue Stats
11W - 12L
1,397 Elo+
Party 3
Thanatos
Thanatos
ElijahB01
Thanatos
Level 44
God Stats
5W - 10L
1,431 SR
Queue Stats
24W - 35L
1,376 Elo+
Party 3
Tyr
Tyr
Unity Kairo
Tyr
Level 106
God Stats
13W - 13L
1,448 SR
Queue Stats
52W - 55L
1,500 Elo+
Solo
Martichoras
Martichoras
knavishman50
Martichoras
Level 148
God Stats
4W - 5L
1,667 SR
Queue Stats
345W - 355L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 1
7,553
629
4,534
9,956
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
AngelLogic
Artemis
10
3 / 1 / 1
6,479
540
8,191
5,622
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
2 / 3 / 3
6,563
547
2,620
8,794
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
PLUMlTA
Thanatos
12
2 / 1 / 0
6,742
562
2,549
10,170
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
maxi830nic
Baba Yaga
12
0 / 1 / 0
6,511
543
2,971
6,183
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 0
6,334
528
3,584
4,585
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
10
0 / 1 / 0
5,306
442
1,841
8,531
7,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ElijahB01
Thanatos
10
0 / 2 / 2
5,581
465
1,418
10,089
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 2
5,935
495
4,701
9,289
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
knavishman50
Martichoras
8
2 / 4 / 1
5,363
447
4,293
7,824
2,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
6
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
Janus
 
Janus
1
0
0
1
W
Artemis
AngelLogic
Artemis
3
1
1
3.5
L
Surtr
0
1
0
0
L
Thanatos
ElijahB01
Thanatos
0
2
2
0.5
W
Athena
2
3
3
1.17
W
Thanatos
PLUMlTA
Thanatos
2
1
0
2
L
2
1
2
3
L
Martichoras
knavishman50
Martichoras
2
4
1
0.63
W
Baba Yaga
maxi830nic
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
15,837
40,725
Taken
40,318
26,795
Mitigated
21,235
18,767
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,534
930
0
5,254
9,956
8,618
31
71
9,885
821
49,106
L
Janus
 
Janus
3,584
0
0
500
4,585
1,722
34
2,458
2,127
48,765
0
W
Artemis
AngelLogic
Artemis
8,191
3,307
0
1,792
5,622
4,253
653
0
5,622
0
39,559
L
Surtr
1,841
1,006
0
1,206
8,531
7,120
0
244
8,287
205
28,762
L
Thanatos
ElijahB01
Thanatos
1,418
215
0
5,106
10,089
3,599
0
385
9,704
0
40,537
W
Athena
2,620
649
36
1,592
8,794
7,666
0
53
8,741
17,021
0
W
Thanatos
PLUMlTA
Thanatos
2,549
483
0
7,426
10,170
3,872
0
472
9,622
0
66,199
L
4,701
314
0
4,267
9,289
5,939
0
1,145
8,144
53
15,325
L
Martichoras
knavishman50
Martichoras
4,293
1,510
0
520
7,824
2,855
0
1,603
6,221
0
28,231
W
Baba Yaga
maxi830nic
Baba Yaga
2,971
102
0
2,667
6,183
2,386
0
2,858
3,147
49,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
28,519
373
Minions Killed
270
0
Camps Cleared
0
1,074,360
Distance Traveled
1,188,792
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,553
629
96
8
0
171,498
8
L
Janus
6,334
528
86
7
0
247,700
0
W
Artemis
6,479
540
69
6
0
177,156
0
L
Surtr
5,306
442
50
4
0
221,055
1
L
Thanatos
5,581
465
63
5
0
271,178
0
W
Athena
6,563
547
21
2
0
237,122
1
W
Thanatos
6,742
562
92
8
0
257,794
0
L
Tyr
5,935
495
21
2
0
259,395
0
L
Martichoras
5,363
447
50
4
0
189,464
1
W
Baba Yaga
6,511
543
95
8
0
230,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role