Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BRCshadow21
Set
Level 88
God Stats
3W - 5L
1,435 SR
Queue Stats
202W - 165L
1,555 Elo+
Solo
Medusa
Medusa
Hinecko6
Medusa
Level 75
God Stats
3W - 3L
1,576 SR
Queue Stats
8W - 11L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
Richardsonson
Cliodhna
Level 129
God Stats
10W - 12L
1,423 SR
Queue Stats
334W - 327L
1,471 Elo+
Solo
Discordia
Discordia
Wootsauce
Discordia
Level 34
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,489 SR
1,495 Elo+

VS

Team Averages
Level 83
1,446 SR
1,432 Elo+
Anubis
Anubis
Lowrld
Anubis
Level 68
God Stats
22W - 20L
1,462 SR
Queue Stats
800W - 813L
1,480 Elo+
Solo
Cthulhu
Cthulhu
OSO_CL
Cthulhu
Level 49
God Stats
3W - 2L
1,175 SR
Queue Stats
89W - 110L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Psychiatriic160
Danzaburou
Level 82
God Stats
2W - 2L
1,554 SR
Queue Stats
48W - 50L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
elcucuey
Tsukuyomi
Level 95
God Stats
3W - 2L
1,516 SR
Queue Stats
28W - 22L
1,502 Elo+
Solo
Ymir
Ymir
kokoarissa
Ymir
Level 123
God Stats
35W - 33L
1,524 SR
Queue Stats
229W - 228L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 6
6,586
470
4,825
7,858
6,133
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
9 / 0 / 4
9,423
673
11,393
12,196
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Hinecko6
Medusa
11
4 / 4 / 3
6,856
490
8,820
12,200
4,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Richardsonson
Cliodhna
13
4 / 0 / 1
8,307
593
6,211
11,579
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Wootsauce
Discordia
11
2 / 1 / 4
6,759
483
6,186
5,292
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lowrld
Anubis
12
1 / 3 / 1
6,987
499
4,359
9,322
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
OSO_CL
Cthulhu
10
1 / 4 / 5
6,592
471
6,802
15,138
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Psychiatriic160
Danzaburou
11
4 / 4 / 3
6,861
490
8,802
11,892
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
elcucuey
Tsukuyomi
13
0 / 2 / 2
7,231
517
3,458
9,212
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 0
6,728
481
6,015
11,480
6,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
7
7
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
6
1.5
W
9
0
4
11
W
Medusa
Hinecko6
Medusa
4
4
3
1.38
L
Anubis
Lowrld
Anubis
1
3
1
0.5
L
Cthulhu
OSO_CL
Cthulhu
1
4
5
0.88
L
Danzaburou
Psychiatriic160
Danzaburou
4
4
3
1.38
W
Cliodhna
Richardsonson
Cliodhna
4
0
1
4.5
W
Discordia
Wootsauce
Discordia
2
1
4
4
L
Tsukuyomi
elcucuey
Tsukuyomi
0
2
2
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
29,436
49,125
Taken
57,044
23,145
Mitigated
32,237
15,042
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,825
903
1,093
2,193
7,858
6,133
0
2,856
5,002
21,579
0
W
11,393
5,403
0
3,119
12,196
6,763
0
3,281
8,915
0
91,997
W
Medusa
Hinecko6
Medusa
8,820
3,873
206
3,827
12,200
4,544
180
3,747
8,453
0
39,635
L
Anubis
Lowrld
Anubis
4,359
48
0
3,177
9,322
4,087
288
3,273
6,049
53,537
0
L
Cthulhu
OSO_CL
Cthulhu
6,802
410
219
3,508
15,138
13,459
108
4,282
10,856
28,011
0
L
Danzaburou
Psychiatriic160
Danzaburou
8,802
2,843
0
4,728
11,892
4,652
988
2,802
9,090
0
50,404
W
Cliodhna
Richardsonson
Cliodhna
6,211
686
0
4,354
11,579
4,196
850
6,455
5,124
0
62,349
W
Discordia
Wootsauce
Discordia
6,186
90
0
250
5,292
1,509
0
1,314
3,978
41,346
0
L
Tsukuyomi
elcucuey
Tsukuyomi
3,458
1,159
0
4,295
9,212
3,299
0
624
8,588
0
56,448
L
6,015
2,837
0
192
11,480
6,740
0
30
11,450
47,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
34,399
380
Minions Killed
368
0
Camps Cleared
0
1,408,192
Distance Traveled
1,248,020
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,586
470
31
2
0
242,624
2
W
Set
9,423
673
139
10
0
325,030
0
W
Medusa
6,856
490
57
4
0
255,503
4
L
Anubis
6,987
499
88
6
0
249,896
4
L
Cthulhu
6,592
471
43
3
0
277,405
0
L
Danzaburou
6,861
490
66
5
0
246,866
4
W
Cliodhna
8,307
593
94
7
0
297,825
0
W
Discordia
6,759
483
59
4
0
287,210
0
L
Tsukuyomi
7,231
517
86
6
0
252,649
0
L
Ymir
6,728
481
85
6
0
221,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role