Player Matchup

Danzaburou
Danzaburou
BONE HEAD568
Danzaburou
Level 35
God Stats
4W - 3L
1,742 SR
Queue Stats
19W - 23L
1,407 Elo+
Solo
Bastet
Bastet
CylindricStorm
Bastet
Level 65
God Stats
37W - 30L
1,568 SR
Queue Stats
105W - 113L
1,449 Elo+
Solo
Thanatos
Thanatos
HokageZebra
Thanatos
Level 77
God Stats
10W - 8L
1,493 SR
Queue Stats
52W - 62L
1,425 Elo+
Solo
Scylla
Scylla
Jaureguill
Scylla
Level 67
God Stats
2W - 4L
1,156 SR
Queue Stats
10W - 28L
1,226 Elo+
Solo
Neith
Neith
MasterMeows999
Neith
Level 35
God Stats
62W - 65L
1,323 SR
Queue Stats
70W - 79L
1,325 Elo+
Solo
Team Averages
Level 56
1,457 SR
1,367 Elo+

VS

Team Averages
Level 78
1,429 SR
1,426 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Froststout
Tiamat
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,377 Elo+
Solo
Ganesha
Ganesha
MadHatter4379
Ganesha
Level 64
God Stats
9W - 6L
1,317 SR
Queue Stats
93W - 101L
1,422 Elo+
Solo
Anubis
Anubis
WiccedBuniTTV
Anubis
Level 29
God Stats
4W - 8L
1,329 SR
Queue Stats
4W - 12L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BONE HEAD568
Danzaburou
12
0 / 3 / 1
6,917
1,153
6,206
10,006
3,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 1
6,476
1,079
1,610
2,535
866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
HokageZebra
Thanatos
11
0 / 3 / 2
6,173
1,029
1,737
3,899
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
Jaureguill
Scylla
10
0 / 0 / 1
5,896
983
0
352
150
Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 0
7,081
1,180
6,441
7,843
2,495
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

318

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 0 / 4
7,800
1,300
7,250
3,287
1,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
12
3 / 1 / 6
7,230
1,205
4,277
4,543
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Froststout
Tiamat
12
2 / 0 / 6
7,076
1,179
5,248
3,325
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
13
0 / 1 / 8
7,690
1,282
3,302
7,439
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 3
6,324
1,054
333
1,369
555
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
10
10
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
4
7
W
Loki
 
Loki
3
1
6
6
L
Danzaburou
BONE HEAD568
Danzaburou
0
3
1
0.17
L
0
0
1
0.5
W
Tiamat
Froststout
Tiamat
2
0
6
5
L
Thanatos
HokageZebra
Thanatos
0
3
2
0.33
L
Scylla
Jaureguill
Scylla
0
0
1
0.5
W
Ganesha
0
1
8
4
L
2
4
0
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,994
Damage
20,410
24,635
Taken
19,963
8,783
Mitigated
12,545
4,484
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,250
2,022
217
1,304
3,287
1,343
0
0
3,287
19,412
0
W
Loki
 
Loki
4,277
845
0
3
4,543
1,754
0
0
3,881
0
9,572
L
Danzaburou
BONE HEAD568
Danzaburou
6,206
2,100
0
1,788
10,006
3,849
0
6,809
3,197
0
30,253
L
1,610
433
31
1,075
2,535
866
0
1,009
1,376
0
9,678
W
Tiamat
Froststout
Tiamat
5,248
586
0
509
3,325
1,840
0
0
3,175
10,175
0
L
Thanatos
HokageZebra
Thanatos
1,737
0
0
693
3,899
1,423
0
2,986
913
0
4,865
L
Scylla
Jaureguill
Scylla
0
0
0
0
352
150
0
352
0
0
0
W
Ganesha
3,302
72
0
1,604
7,439
7,053
0
0
7,289
19,168
0
L
6,441
2,030
166
731
7,843
2,495
0
4,677
3,016
0
22,054
W
333
145
331
183
1,369
555
0
0
1,369
6,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
36,120
128
Minions Killed
136
6
Camps Cleared
3
400,993
Distance Traveled
563,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,800
1,300
55
9
1
107,323
0
W
Loki
7,230
1,205
17
3
1
123,874
0
L
Danzaburou
6,917
1,153
76
13
1
108,579
0
L
Bastet
6,476
1,079
12
2
5
128,505
0
W
Tiamat
7,076
1,179
28
5
1
115,536
0
L
Thanatos
6,173
1,029
3
1
0
73,522
0
L
Scylla
5,896
983
0
0
0
2,076
0
W
Ganesha
7,690
1,282
1
0
0
122,434
0
L
Neith
7,081
1,180
37
6
0
88,311
0
W
Anubis
6,324
1,054
35
6
0
94,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role