Player Matchup

Charybdis
Charybdis
AsKiYuKi
Charybdis
Level 102
God Stats
7W - 5L
1,541 SR
Queue Stats
125W - 122L
1,372 Elo+
Party 2
Aphrodite
Aphrodite
jana_rmk
Aphrodite
Level 89
God Stats
96W - 64L
1,556 SR
Queue Stats
127W - 123L
1,377 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
marcusdragnell98
Morgan Le Fay
Level 120
God Stats
31W - 25L
1,474 SR
Queue Stats
469W - 459L
1,451 Elo+
Party 3
Bakasura
Bakasura
ryanturner234
Bakasura
Level 104
God Stats
28W - 17L
1,614 SR
Queue Stats
121W - 119L
1,511 Elo+
Solo
Achilles
Achilles
valserthegamer
Achilles
Level 98
God Stats
22W - 21L
1,639 SR
Queue Stats
502W - 486L
1,428 Elo+
Party 3
Team Averages
Level 103
1,565 SR
1,428 Elo+

VS

Team Averages
Level 103
1,575 SR
1,484 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CALAMAR-_RABIOSO
Achilles
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,468 Elo+
Party 1
Ares
Ares
JaviiFlowExotico
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,658 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jesus4503
Tsukuyomi
Level 79
God Stats
1W - 1L
1,751 SR
Queue Stats
10W - 18L
1,399 Elo+
Party 1
Anubis
Anubis
wissface
Anubis
Level 157
God Stats
24W - 16L
1,625 SR
Queue Stats
698W - 743L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsKiYuKi
Charybdis
9
2 / 1 / 2
5,403
540
5,522
5,384
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
jana_rmk
Aphrodite
9
1 / 0 / 4
5,758
576
4,233
4,864
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
marcusdragnell98
Morgan Le Fay
11
3 / 1 / 2
6,082
608
3,750
4,062
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
ryanturner234
Bakasura
12
4 / 0 / 0
6,370
637
2,854
5,886
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
11
1 / 3 / 1
6,321
632
6,158
9,007
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 1
6,231
623
3,013
4,778
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 1
5,986
599
5,242
8,969
8,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
4,702
470
2,034
9,186
6,898
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
jesus4503
Tsukuyomi
11
1 / 1 / 1
5,993
599
2,219
8,837
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
wissface
Anubis
7
0 / 6 / 1
4,266
427
1,419
7,625
2,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
W
Charybdis
AsKiYuKi
Charybdis
2
1
2
3
L
2
1
1
2.5
L
1
2
0
0.5
W
Aphrodite
jana_rmk
Aphrodite
1
0
4
3
L
Tsukuyomi
jesus4503
Tsukuyomi
1
1
1
1.5
W
Morgan Le Fay
marcusdragnell98
Morgan Le Fay
3
1
2
4
W
Bakasura
ryanturner234
Bakasura
4
0
0
4
W
Achilles
1
3
1
0.5
L
Anubis
wissface
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
13,927
29,203
Taken
39,395
13,598
Mitigated
23,531
11,376
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,013
639
168
1,684
4,778
2,028
0
2,687
2,091
45,062
0
W
Charybdis
AsKiYuKi
Charybdis
5,522
3,293
0
1,540
5,384
1,895
438
2,170
3,135
0
35,917
L
5,242
903
0
1,074
8,969
8,630
0
0
8,969
0
36,768
L
2,034
78
0
1,380
9,186
6,898
0
2,572
6,614
12,699
0
W
Aphrodite
jana_rmk
Aphrodite
4,233
1,374
1,303
2,940
4,864
2,262
266
2,139
2,709
18,938
0
L
Tsukuyomi
jesus4503
Tsukuyomi
2,219
324
0
4,336
8,837
3,122
0
703
8,102
0
41,862
W
Morgan Le Fay
marcusdragnell98
Morgan Le Fay
3,750
333
0
1,084
4,062
1,519
0
1,411
2,549
38,846
0
W
Bakasura
ryanturner234
Bakasura
2,854
2,148
0
2,684
5,886
2,557
0
493
5,337
0
40,281
W
Achilles
6,158
1,983
0
1,825
9,007
5,365
0
0
9,007
0
44,202
L
Anubis
wissface
Anubis
1,419
114
0
1,297
7,625
2,853
0
2,021
5,284
17,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
27,178
312
Minions Killed
275
0
Camps Cleared
0
1,048,385
Distance Traveled
1,004,521
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,231
623
103
10
0
211,930
0
W
Charybdis
5,403
540
56
6
0
176,381
0
L
Achilles
5,986
599
54
5
0
206,168
2
L
Ares
4,702
470
13
1
0
188,221
1
W
Aphrodite
5,758
576
32
3
0
175,726
2
L
Tsukuyomi
5,993
599
83
8
0
258,900
0
W
Morgan Le Fay
6,082
608
61
6
0
204,759
1
W
Bakasura
6,370
637
95
10
0
279,658
0
W
Achilles
6,321
632
68
7
0
211,861
4
L
Anubis
4,266
427
22
2
0
139,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role