Player Matchup

Bellona
Bellona
ConTrazt97
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
DrBamarang
Mercury
Level 64
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KozaczekPLPL
Cthulhu
Level 28
God Stats
5W - 2L
1,736 SR
Queue Stats
37W - 42L
1,422 Elo+
Party 1
Izanami
Izanami
VeQeZ
Izanami
Level 36
God Stats
5W - 3L
1,791 SR
Queue Stats
38W - 43L
1,422 Elo+
Party 1
Janus
Janus
some1speciall
Janus
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 31L
1,327 Elo+
Party 1
Team Averages
Level 51
1,570 SR
1,434 Elo+

VS

Team Averages
Level 76
1,578 SR
1,478 Elo+
Chaac
Chaac
DoubleWhammie
Chaac
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 75L
1,500 Elo+
Solo
Sobek
Sobek
ElVinatero
Sobek
Level 109
God Stats
5W - 3L
1,630 SR
Queue Stats
45W - 42L
1,448 Elo+
Party 3
Hades
Hades
GOTHAM506
Hades
Level 64
God Stats
15W - 10L
1,741 SR
Queue Stats
167W - 152L
1,514 Elo+
Solo
Artemis
Artemis
SRpollardasucia
Artemis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 69L
1,471 Elo+
Party 3
Bastet
Bastet
Zeas_42
Bastet
Level 54
God Stats
15W - 6L
1,520 SR
Queue Stats
128W - 144L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ConTrazt97
Bellona
8
0 / 2 / 0
4,230
423
1,659
6,778
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
DrBamarang
Mercury
8
0 / 0 / 0
4,669
467
2,021
7,563
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
KozaczekPLPL
Cthulhu
8
0 / 1 / 1
5,196
520
5,292
7,170
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
VeQeZ
Izanami
8
1 / 3 / 0
4,984
498
3,714
6,321
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
4,840
484
4,469
4,710
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,380
638
4,431
6,520
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
8
1 / 0 / 4
5,558
556
3,602
8,952
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
GOTHAM506
Hades
10
1 / 0 / 1
5,820
582
4,566
7,575
3,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 1
6,173
617
5,035
4,410
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Zeas_42
Bastet
9
2 / 2 / 1
5,311
531
3,487
8,011
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
ConTrazt97
Bellona
0
2
0
0
W
2
0
0
2
L
Mercury
DrBamarang
Mercury
0
0
0
0
W
Sobek
1
0
4
3
W
Hades
GOTHAM506
Hades
1
0
1
1.5
L
Cthulhu
KozaczekPLPL
Cthulhu
0
1
1
0.5
W
3
0
1
3.5
L
Izanami
VeQeZ
Izanami
1
3
0
0.33
W
Bastet
Zeas_42
Bastet
2
2
1
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
21,121
32,542
Taken
35,468
14,815
Mitigated
19,352
7,040
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ConTrazt97
Bellona
1,659
436
0
1,828
6,778
4,380
0
0
6,778
0
11,429
W
4,431
230
0
1,000
6,520
5,836
415
0
6,520
0
44,454
L
Mercury
DrBamarang
Mercury
2,021
603
0
1,603
7,563
2,307
0
1,024
6,539
0
26,487
W
Sobek
3,602
922
0
3,913
8,952
6,145
76
2,437
6,515
16,621
0
W
Hades
GOTHAM506
Hades
4,566
464
256
4,554
7,575
3,288
362
3,552
4,023
46,497
0
L
Cthulhu
KozaczekPLPL
Cthulhu
5,292
1,326
66
2,073
7,170
4,830
0
1,707
5,463
20,371
0
W
5,035
2,906
0
2,540
4,410
1,434
858
1,780
2,630
0
35,815
L
Izanami
VeQeZ
Izanami
3,714
2,589
0
1,146
6,321
1,890
0
2,324
3,997
0
33,774
W
Bastet
Zeas_42
Bastet
3,487
657
0
1,675
8,011
2,649
0
1,992
6,019
0
32,558
L
4,469
191
42
282
4,710
1,408
0
3,113
1,597
30,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
29,242
226
Minions Killed
293
0
Camps Cleared
0
1,008,919
Distance Traveled
1,018,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,230
423
18
2
0
180,399
0
W
Chaac
6,380
638
74
7
0
193,551
2
L
Mercury
4,669
467
56
6
0
233,214
0
W
Sobek
5,558
556
14
1
0
215,562
0
W
Hades
5,820
582
87
9
0
196,550
0
L
Cthulhu
5,196
520
17
2
0
203,230
1
W
Artemis
6,173
617
66
7
0
170,901
0
L
Izanami
4,984
498
75
8
0
197,527
0
W
Bastet
5,311
531
52
5
0
242,073
0
L
Janus
4,840
484
60
6
0
194,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role