Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aziraphale24
Nemesis
Level 25
God Stats
8W - 17L
1,137 SR
Queue Stats
116W - 123L
1,302 Elo+
Party 2
Hel
Hel
DripLiteyear
Hel
Level 38
God Stats
9W - 9L
1,431 SR
Queue Stats
28W - 18L
1,354 Elo+
Solo
Medusa
Medusa
Sammyman83
Medusa
Level 79
God Stats
15W - 16L
1,216 SR
Queue Stats
367W - 358L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
SkyKid04-ferbs97
Sun Wukong
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 166L
1,424 Elo+
Party 2
Team Averages
Level 64
1,357 SR
1,396 Elo+

VS

Team Averages
Level 91
1,616 SR
1,388 Elo+
Athena
Athena
LichKing636
Athena
Level 49
God Stats
5W - 5L
1,737 SR
Queue Stats
60W - 87L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
antraxtor
Morgan Le Fay
Level 134
God Stats
29W - 27L
1,497 SR
Queue Stats
685W - 773L
1,411 Elo+
Party 1
Tyr
Tyr
lloraras
Tyr
Level 61
God Stats
2W - 2L
1,721 SR
Queue Stats
10W - 10L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
prettyboyycriss
Ao Kuang
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 25L
1,399 Elo+
Solo
Cupid
Cupid
rubenseven7verde
Cupid
Level 146
God Stats
1W - 2L
1,623 SR
Queue Stats
464W - 535L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 3
6,130
511
2,887
7,033
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Aziraphale24
Nemesis
11
1 / 0 / 1
6,022
502
1,737
7,091
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 0 / 1
5,550
463
1,072
2,014
570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Sammyman83
Medusa
11
4 / 2 / 1
6,575
548
8,215
9,139
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
SkyKid04-ferbs97
Sun Wukong
11
0 / 1 / 0
6,369
531
5,521
10,821
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 0 / 0
5,898
492
729
5,401
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
antraxtor
Morgan Le Fay
10
1 / 2 / 2
6,392
533
5,859
6,591
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 0
6,822
569
5,804
9,447
7,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
11
3 / 2 / 0
6,760
563
4,360
9,377
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,818
402
1,424
5,368
1,691
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
5
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
3
0.75
W
Nemesis
Aziraphale24
Nemesis
1
0
1
1.5
W
1
0
1
1.5
L
Athena
0
0
0
0
W
Medusa
Sammyman83
Medusa
4
2
1
2.25
W
Sun Wukong
SkyKid04-ferbs97
Sun Wukong
0
1
0
0
L
Morgan Le Fay
antraxtor
Morgan Le Fay
1
2
2
1
L
1
0
0
1
L
Ao Kuang
3
2
0
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
18,176
36,098
Taken
36,184
15,948
Mitigated
18,258
8,354
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,887
46
0
1,844
7,033
2,180
0
2,878
4,155
40,137
0
W
Nemesis
Aziraphale24
Nemesis
1,737
602
0
750
7,091
2,497
0
3,802
3,289
0
31,805
W
1,072
153
2,304
1,431
2,014
570
0
620
1,394
14,782
0
L
Athena
729
325
0
2,001
5,401
3,230
0
834
4,567
19,880
0
W
Medusa
Sammyman83
Medusa
8,215
2,172
0
921
9,139
3,855
865
3,410
5,729
0
60,870
W
Sun Wukong
SkyKid04-ferbs97
Sun Wukong
5,521
929
0
1,104
10,821
6,846
0
295
10,526
0
46,406
L
Morgan Le Fay
antraxtor
Morgan Le Fay
5,859
269
0
1,633
6,591
2,688
15
1,864
4,727
46,549
0
L
5,804
470
0
4,438
9,447
7,133
0
0
9,447
57
41,618
L
Ao Kuang
4,360
758
0
4,285
9,377
3,516
0
1,171
8,206
41,740
0
L
1,424
877
145
1,220
5,368
1,691
0
90
5,278
0
22,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
30,690
354
Minions Killed
310
0
Camps Cleared
0
1,173,561
Distance Traveled
1,101,579
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,130
511
74
6
0
224,499
0
W
Nemesis
6,022
502
68
6
0
273,884
2
W
Hel
5,550
463
37
3
0
220,277
0
L
Athena
5,898
492
45
4
0
232,524
3
W
Medusa
6,575
548
97
8
0
213,350
2
W
Sun Wukong
6,369
531
78
7
0
241,551
0
L
Morgan Le Fay
6,392
533
82
7
0
225,874
2
L
Tyr
6,822
569
75
6
0
233,406
0
L
Ao Kuang
6,760
563
74
6
0
275,698
3
L
Cupid
4,818
402
34
3
0
134,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role