Player Matchup

Bakasura
Bakasura
IGR_amazing
Bakasura
Level 68
God Stats
36W - 40L
1,495 SR
Queue Stats
114W - 108L
1,465 Elo+
Party 1
Hades
Hades
Mirumoto_Hoshi
Hades
Level 152
God Stats
6W - 7L
1,823 SR
Queue Stats
149W - 165L
1,412 Elo+
Solo
Nike
Nike
gryz94
Nike
Level 57
God Stats
23W - 20L
1,560 SR
Queue Stats
578W - 597L
1,483 Elo+
Solo
Martichoras
Martichoras
nickkiller20030
Martichoras
Level 49
God Stats
22W - 21L
1,615 SR
Queue Stats
118W - 116L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tomkiller20050
Morgan Le Fay
Level 81
God Stats
3W - 3L
1,419 SR
Queue Stats
148W - 139L
1,442 Elo+
Party 1
Team Averages
Level 81
1,582 SR
1,450 Elo+

VS

Team Averages
Level 55
1,494 SR
1,350 Elo+
Anubis
Anubis
Ayayai123
Anubis
Level 35
God Stats
1W - 3L
1,246 SR
Queue Stats
4W - 16L
1,110 Elo+
Solo
Ares
Ares
Nilidan
Ares
Level 32
God Stats
0W - 1L
1,498 SR
Queue Stats
7W - 17L
1,248 Elo+
Solo
King Arthur
King Arthur
parttimati
King Arthur
Level 103
God Stats
6W - 9L
1,481 SR
Queue Stats
573W - 552L
1,497 Elo+
Solo
Thanatos
Thanatos
pau11gm
Thanatos
Level 60
God Stats
9W - 11L
1,511 SR
Queue Stats
124W - 142L
1,430 Elo+
Solo
Skadi
Skadi
xandru13
Skadi
Level 47
God Stats
7W - 4L
1,733 SR
Queue Stats
71W - 63L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IGR_amazing
Bakasura
13
3 / 2 / 1
7,307
562
2,287
11,508
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 0 / 3
7,481
575
7,595
8,236
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
gryz94
Nike
13
3 / 1 / 2
7,629
587
8,186
14,450
11,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
nickkiller20030
Martichoras
13
1 / 0 / 3
7,232
556
2,943
5,168
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
tomkiller20050
Morgan Le Fay
12
1 / 1 / 2
7,096
546
3,894
5,223
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ayayai123
Anubis
12
1 / 3 / 0
6,687
514
3,300
5,884
2,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Nilidan
Ares
9
0 / 1 / 0
5,852
450
2,481
7,599
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
parttimati
King Arthur
11
0 / 5 / 2
6,663
513
7,324
14,552
12,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
pau11gm
Thanatos
13
3 / 0 / 0
7,734
595
5,440
11,128
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
xandru13
Skadi
11
0 / 3 / 0
6,204
477
3,772
6,477
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ayayai123
Anubis
1
3
0
0.33
W
Bakasura
IGR_amazing
Bakasura
3
2
1
1.75
W
4
0
3
5.5
L
Ares
Nilidan
Ares
0
1
0
0
W
Nike
gryz94
Nike
3
1
2
4
W
Martichoras
nickkiller20030
Martichoras
1
0
3
2.5
L
King Arthur
parttimati
King Arthur
0
5
2
0.2
L
Thanatos
pau11gm
Thanatos
3
0
0
3
W
Morgan Le Fay
tomkiller20050
Morgan Le Fay
1
1
2
2
L
Skadi
xandru13
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
22,317
44,585
Taken
45,640
23,878
Mitigated
29,178
13,602
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ayayai123
Anubis
3,300
68
0
0
5,884
2,943
0
3,025
2,859
48,342
0
W
Bakasura
IGR_amazing
Bakasura
2,287
1,959
0
2,655
11,508
4,244
0
753
10,755
0
48,755
W
7,595
1,348
648
4,342
8,236
4,182
412
1,734
6,502
31,560
0
L
Ares
Nilidan
Ares
2,481
30
113
1,424
7,599
7,108
0
3,714
3,885
18,404
0
W
Nike
gryz94
Nike
8,186
889
0
3,028
14,450
11,834
510
545
13,905
159
57,993
W
Martichoras
nickkiller20030
Martichoras
2,943
571
0
1,859
5,168
2,228
576
183
4,985
0
54,790
L
King Arthur
parttimati
King Arthur
7,324
1,234
0
1,780
14,552
12,365
0
1,815
12,737
483
51,504
L
Thanatos
pau11gm
Thanatos
5,440
909
0
9,207
11,128
4,473
0
749
10,379
0
70,572
W
Morgan Le Fay
tomkiller20050
Morgan Le Fay
3,894
824
0
1,070
5,223
1,390
0
2,954
2,269
43,908
0
L
Skadi
xandru13
Skadi
3,772
1,335
0
657
6,477
2,289
0
2,345
4,082
0
53,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
33,140
417
Minions Killed
394
0
Camps Cleared
0
1,218,066
Distance Traveled
1,287,111
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,687
514
85
7
0
237,858
0
W
Bakasura
7,307
562
85
7
0
260,596
0
W
Hades
7,481
575
58
4
0
235,008
0
L
Ares
5,852
450
28
2
0
271,295
5
W
Nike
7,629
587
96
7
0
242,623
0
W
Martichoras
7,232
556
95
7
0
244,614
0
L
King Arthur
6,663
513
91
7
0
247,256
0
L
Thanatos
7,734
595
114
9
0
273,434
0
W
Morgan Le Fay
7,096
546
83
6
0
235,225
4
L
Skadi
6,204
477
76
6
0
257,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role