Player Matchup

Freya
Freya
JVG4922
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
SlaaneshyPoo
Gilgamesh
Level 109
God Stats
1W - 3L
1,418 SR
Queue Stats
156W - 135L
1,485 Elo+
Solo
Ne Zha
Ne Zha
Smiten1
Ne Zha
Level 81
God Stats
16W - 23L
1,322 SR
Queue Stats
631W - 619L
1,443 Elo+
Solo
Lancelot
Lancelot
UrameshYusuke
Lancelot
Level 108
God Stats
1W - 3L
1,202 SR
Queue Stats
204W - 190L
1,476 Elo+
Solo
Odin
Odin
radam13
Odin
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
335W - 347L
1,516 Elo+
Solo
Team Averages
Level 108
1,388 SR
1,485 Elo+

VS

Team Averages
Level 136
1,524 SR
1,451 Elo+
Xbalanque
Xbalanque
Achepez
Xbalanque
Level 196
God Stats
2W - 2L
1,467 SR
Queue Stats
95W - 87L
1,509 Elo+
Solo
Janus
Janus
DownDetector
Janus
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
287W - 260L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
GOWmetzger65
Cu Chulainn
Level 159
God Stats
3W - 0L
1,557 SR
Queue Stats
70W - 67L
1,520 Elo+
Solo
Bacchus
Bacchus
Oh_Cat_Butt
Bacchus
Level 204
God Stats
14W - 11L
1,598 SR
Queue Stats
1,303W - 1,352L
1,413 Elo+
Solo
Ah Puch
Ah Puch
smokineverday
Ah Puch
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 21L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JVG4922
Freya
16
2 / 7 / 5
8,784
627
8,685
14,307
7,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
SlaaneshyPoo
Gilgamesh
14
3 / 7 / 4
8,636
617
7,667
15,686
18,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Smiten1
Ne Zha
17
2 / 3 / 6
9,355
668
12,943
10,071
6,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
UrameshYusuke
Lancelot
17
3 / 8 / 8
9,701
693
7,023
18,175
14,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
radam13
Odin
15
2 / 7 / 8
8,947
639
7,698
16,266
17,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Achepez
Xbalanque
17
9 / 2 / 14
11,155
797
20,215
12,142
5,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 2 / 18
10,640
760
11,614
11,650
4,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GOWmetzger65
Cu Chulainn
18
5 / 4 / 24
12,039
860
10,172
17,141
21,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Oh_Cat_Butt
Bacchus
17
6 / 5 / 16
11,512
822
10,504
20,737
30,608
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
20
8 / 0 / 12
12,639
903
16,104
8,116
4,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
116
12
Kills
32
32
Deaths
13
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Achepez
Xbalanque
9
2
14
8
W
4
2
18
6.5
W
Cu Chulainn
GOWmetzger65
Cu Chulainn
5
4
24
4.25
L
Freya
JVG4922
Freya
2
7
5
0.64
W
Bacchus
Oh_Cat_Butt
Bacchus
6
5
16
2.8
L
Gilgamesh
SlaaneshyPoo
Gilgamesh
3
7
4
0.71
L
Ne Zha
Smiten1
Ne Zha
2
3
6
1.67
L
Lancelot
UrameshYusuke
Lancelot
3
8
8
0.88
L
Odin
radam13
Odin
2
7
8
0.86
W
Ah Puch
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,016
Damage
68,609
74,505
Taken
69,786
64,713
Mitigated
66,444
12,925
Healing
27,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Achepez
Xbalanque
20,215
9,408
3,396
5,016
12,142
5,690
5,822
1,721
10,421
0
39,555
W
11,614
1,290
306
2,231
11,650
4,548
876
444
11,206
24,310
0
W
Cu Chulainn
GOWmetzger65
Cu Chulainn
10,172
1,108
2,076
3,679
17,141
21,249
132
3,976
13,165
5,426
19,450
L
Freya
JVG4922
Freya
8,685
1,993
341
2,997
14,307
7,377
0
7,479
6,828
22,254
0
W
Bacchus
Oh_Cat_Butt
Bacchus
10,504
655
1,130
3,122
20,737
30,608
25
2,641
18,096
16,473
1,454
L
Gilgamesh
SlaaneshyPoo
Gilgamesh
7,667
1,149
70
2,076
15,686
18,685
0
8,495
7,191
586
15,079
L
Ne Zha
Smiten1
Ne Zha
12,943
1,000
526
3,025
10,071
6,000
0
3,669
6,402
0
32,208
L
Lancelot
UrameshYusuke
Lancelot
7,023
1,305
246
1,546
18,175
14,661
0
9,461
8,714
0
14,967
L
Odin
radam13
Odin
7,698
823
577
1,521
16,266
17,990
0
10,457
5,809
1,141
9,880
W
Ah Puch
16,104
329
1,486
5,369
8,116
4,349
150
1,199
6,917
42,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,423
Gold Earned
57,985
118
Minions Killed
186
0
Camps Cleared
0
1,011,539
Distance Traveled
1,307,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,155
797
46
3
0
267,747
0
W
Janus
10,640
760
30
2
0
273,103
0
W
Cu Chulainn
12,039
860
32
2
0
250,300
0
L
Freya
8,784
627
40
3
0
194,207
0
W
Bacchus
11,512
822
14
1
0
227,752
0
L
Gilgamesh
8,636
617
23
2
0
167,561
0
L
Ne Zha
9,355
668
30
2
0
242,697
0
L
Lancelot
9,701
693
17
1
0
195,347
0
L
Odin
8,947
639
8
1
0
211,727
0
W
Ah Puch
12,639
903
64
5
0
288,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role