Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KoozyTR
Ravana
Level 146
God Stats
1W - 2L
1,518 SR
Queue Stats
20W - 23L
1,628 Elo+
Solo
Rama
Rama
PulgaLive
Rama
Level 184
God Stats
10W - 10L
1,509 SR
Queue Stats
215W - 181L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Xaroth235
Baron Samedi
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 163L
1,509 Elo+
Solo
Team Averages
Level 136
1,505 SR
1,528 Elo+

VS

Team Averages
Level 67
1,375 SR
1,477 Elo+
Agni
Agni
ErebusSheut
Agni
Level 157
God Stats
1W - 2L
1,566 SR
Queue Stats
15W - 21L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
EzEklk
Ao Kuang
Level 43
God Stats
13W - 11L
1,467 SR
Queue Stats
34W - 26L
1,512 Elo+
Party 2
King Arthur
King Arthur
deeniiisss
King Arthur
Level 60
God Stats
2W - 3L
1,249 SR
Queue Stats
72W - 58L
1,541 Elo+
Party 2
Odin
Odin
maronnina
Odin
Level 32
God Stats
1W - 2L
1,275 SR
Queue Stats
18W - 27L
1,482 Elo+
Party 1
Discordia
Discordia
sigfrido07
Discordia
Level 44
God Stats
3W - 1L
1,318 SR
Queue Stats
123W - 128L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 2 / 1
6,864
1,144
5,240
13,797
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
 
Freya
11
1 / 5 / 1
6,499
1,083
5,870
8,526
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ravana
KoozyTR
Ravana
11
0 / 2 / 1
6,309
1,052
4,263
7,560
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
12
1 / 1 / 0
6,908
1,151
3,884
5,828
2,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Xaroth235
Baron Samedi
10
0 / 0 / 0
5,625
938
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

340

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,407
1,235
6,691
4,081
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
EzEklk
Ao Kuang
12
1 / 2 / 4
6,502
1,084
5,675
6,685
3,020
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
deeniiisss
King Arthur
12
2 / 0 / 4
6,876
1,146
5,111
5,375
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
12
1 / 0 / 6
7,075
1,179
5,643
4,735
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
sigfrido07
Discordia
12
3 / 0 / 5
7,273
1,212
10,378
2,329
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
10
10
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
1
0.75
L
Freya
 
Freya
1
5
1
0.3
W
3
1
3
4.5
W
Ao Kuang
EzEklk
Ao Kuang
1
2
4
1.5
L
Ravana
KoozyTR
Ravana
0
2
1
0.25
L
Rama
1
1
0
1
L
Baron Samedi
Xaroth235
Baron Samedi
0
0
0
0
W
King Arthur
deeniiisss
King Arthur
2
0
4
4
W
Odin
1
0
6
4
W
Discordia
sigfrido07
Discordia
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
33,498
35,711
Taken
23,205
21,273
Mitigated
12,756
4,500
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,240
232
0
1,811
13,797
12,283
0
8,775
4,722
9,906
0
L
Freya
 
Freya
5,870
1,785
0
543
8,526
3,524
0
5,222
3,004
10,976
0
W
6,691
866
0
833
4,081
1,575
0
1,931
2,150
24,399
0
W
Ao Kuang
EzEklk
Ao Kuang
5,675
1,836
0
817
6,685
3,020
0
2,960
3,725
7,630
0
L
Ravana
KoozyTR
Ravana
4,263
1,255
0
1,114
7,560
3,126
0
4,466
2,775
0
15,436
L
Rama
3,884
2,868
0
1,032
5,828
2,340
0
4,131
1,697
0
28,382
L
Baron Samedi
Xaroth235
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
deeniiisss
King Arthur
5,111
521
0
0
5,375
3,576
0
2,615
2,760
0
9,712
W
Odin
5,643
688
0
184
4,735
3,673
0
2,598
2,137
0
8,479
W
Discordia
sigfrido07
Discordia
10,378
866
0
418
2,329
912
0
1,006
1,323
17,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
35,133
112
Minions Killed
120
4
Camps Cleared
7
478,192
Distance Traveled
649,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,864
1,144
1
0
0
135,325
0
L
Freya
6,499
1,083
6
1
1
110,182
0
W
Agni
7,407
1,235
43
7
3
122,561
0
W
Ao Kuang
6,502
1,084
11
2
3
106,766
0
L
Ravana
6,309
1,052
43
7
2
119,777
0
L
Rama
6,908
1,151
62
10
1
106,246
0
L
Baron Samedi
5,625
938
0
0
0
6,662
0
W
King Arthur
6,876
1,146
10
2
0
133,448
0
W
Odin
7,075
1,179
27
5
1
154,613
0
W
Discordia
7,273
1,212
29
5
0
132,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role