Player Matchup

Anhur
Anhur
Gold II
Leandoer127
Anhur
Gold II
Level 126
God Stats
1W - 1L
1,753 SR
Queue Stats
29W - 22L
1,721 MMR
Solo
Geb
Geb
Gold I
MilkyColin
Geb
Gold I
Level 143
God Stats
4W - 2L
1,529 SR
Queue Stats
135W - 130L
1,659 MMR
Solo
Scylla
Scylla
Gold I
Quann-daleDingIe
Scylla
Gold I
Level 148
God Stats
20W - 25L
1,530 SR
Queue Stats
300W - 285L
1,662 MMR
Solo
Ne Zha
Ne Zha
Gold III
So Puch Love
Ne Zha
Gold III
Level 121
God Stats
75W - 72L
1,665 SR
Queue Stats
342W - 360L
1,631 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
mig414uel
Sun Wukong
Gold I
Level 155
God Stats
4W - 7L
1,669 SR
Queue Stats
117W - 125L
1,687 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,629 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 181
1,648 SR
1,612 MMR
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
LoneRumble5
Gilgamesh
Platinum V
Level 121
God Stats
1W - 2L
1,838 SR
Queue Stats
112W - 100L
1,630 MMR
Solo
Medusa
Medusa
Platinum V
OhhFerPo
Medusa
Platinum V
Level 262
God Stats
2W - 0L
1,824 SR
Queue Stats
246W - 243L
1,708 MMR
Solo
Janus
Janus
Platinum V
XWarmachine97X
Janus
Platinum V
Level 190
God Stats
13W - 10L
1,579 SR
Queue Stats
163W - 149L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,456
491
0
0
0
5
0 / 1 / 0
3,069
614
400
2,750
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 1
3,795
759
1,020
2,465
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
6
0 / 1 / 1
3,293
659
1,022
4,506
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
mig414uel
Sun Wukong
7
0 / 1 / 0
3,729
746
1,179
4,468
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
MartichorasShivaRavanaKali

VS

Bans
CharonBakasuraAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 1 / 1
3,826
765
1,254
3,668
2,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
 
Thanatos
6
0 / 1 / 1
3,478
696
1,874
4,349
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
LoneRumble5
Gilgamesh
7
1 / 0 / 0
4,224
845
2,817
3,446
1,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
OhhFerPo
Medusa
6
1 / 0 / 0
3,752
750
1,204
2,063
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,591
718
1,488
1,095
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
1
1.5
W
Thanatos
 
Thanatos
0
1
1
0.5
L
0
0
0
0
W
Gilgamesh
LoneRumble5
Gilgamesh
1
0
0
1
L
0
1
0
0
W
Medusa
OhhFerPo
Medusa
1
0
0
1
L
1
0
1
1.5
L
Ne Zha
0
1
1
0.5
W
0
0
1
0.5
L
Sun Wukong
mig414uel
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,621
Damage
8,637
14,189
Taken
14,621
5,337
Mitigated
6,246
3,616
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,254
498
466
869
3,668
2,027
0
691
2,977
14,624
0
W
Thanatos
 
Thanatos
1,874
353
0
4,172
4,349
1,326
0
258
4,091
0
16,901
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
LoneRumble5
Gilgamesh
2,817
1,078
0
1,198
3,446
1,968
0
0
3,446
0
22,368
L
400
115
0
844
2,750
1,608
0
591
2,159
9,410
0
W
Medusa
OhhFerPo
Medusa
1,204
466
0
607
2,063
645
0
83
1,980
0
21,768
L
1,020
314
0
625
2,465
665
0
1,051
1,322
22,655
0
L
Ne Zha
1,022
180
0
1,190
4,506
1,214
0
936
3,498
0
14,098
W
1,488
224
0
750
1,095
280
0
388
707
19,897
0
L
Sun Wukong
mig414uel
Sun Wukong
1,179
391
0
957
4,468
1,850
0
0
4,119
0
20,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,342
Gold Earned
18,871
141
Minions Killed
200
0
Camps Cleared
0
433,997
Distance Traveled
514,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,826
765
25
5
0
96,936
0
W
Thanatos
3,478
696
39
8
0
138,988
0
L
Anhur
2,456
491
0
0
0
0
0
W
Gilgamesh
4,224
845
47
9
0
90,337
0
L
Geb
3,069
614
18
4
0
107,132
0
W
Medusa
3,752
750
50
10
0
85,520
0
L
Scylla
3,795
759
56
11
0
95,156
0
L
Ne Zha
3,293
659
22
4
0
118,224
0
W
Janus
3,591
718
39
8
0
102,584
0
L
Sun Wukong
3,729
746
45
9
0
113,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role