Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum V
Dark-_-lsHere
Hera
Platinum V
Level 148
God Stats
55W - 40L
1,637 SR
Queue Stats
261W - 241L
1,657 MMR
Solo
Ravana
Ravana
Gold IV
Fwiee
Ravana
Gold IV
Level 88
God Stats
9W - 7L
1,669 SR
Queue Stats
35W - 36L
1,435 MMR
Party 2
Bastet
Bastet
Gold III
MEKANIC7
Bastet
Gold III
Level 117
God Stats
8W - 5L
1,606 SR
Queue Stats
297W - 293L
1,602 MMR
Solo
Sol
Sol
Platinum IV
vKeizeR
Sol
Platinum IV
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,826 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,582 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,495 SR
1,618 MMR
Pele
Pele
Gold I
 
Pele
Gold I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
MoOdy_KSA_10
King Arthur
Gold II
Level 137
God Stats
18W - 12L
1,550 SR
Queue Stats
230W - 221L
1,628 MMR
Party 1
Kukulkan
Kukulkan
Gold I
eX--Sepulcrum
Kukulkan
Gold I
Level 147
God Stats
1W - 3L
1,327 SR
Queue Stats
225W - 234L
1,678 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum V
empeetree
Kumbhakarna
Platinum V
Level 174
God Stats
42W - 37L
1,599 SR
Queue Stats
244W - 238L
1,648 MMR
Solo
Neith
Neith
Gold I
saxdmuel
Neith
Gold I
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
158W - 149L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 3 / 3
5,183
518
2,587
7,905
5,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,321
532
5,518
6,794
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Fwiee
Ravana
4
0 / 2 / 1
4,130
413
46
1,400
365
Bastet
MEKANIC7
Bastet
9
0 / 2 / 1
5,268
527
2,037
6,260
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
12
5 / 2 / 0
6,812
681
8,998
5,435
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
MartichorasBakasuraAthena

VS

Bans
CliodhnaFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 1 / 2
7,236
724
4,167
7,274
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MoOdy_KSA_10
King Arthur
11
2 / 0 / 1
6,266
627
1,447
3,980
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
eX--Sepulcrum
Kukulkan
10
1 / 1 / 5
6,320
632
3,188
5,371
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
empeetree
Kumbhakarna
8
1 / 1 / 4
5,592
559
1,967
6,292
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
saxdmuel
Neith
10
3 / 3 / 1
5,885
589
5,063
8,076
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
3
0.5
W
Pele
 
Pele
5
1
2
6
L
1
3
0
0.33
L
Ravana
Fwiee
Ravana
0
2
1
0.25
L
Bastet
MEKANIC7
Bastet
0
2
1
0.25
W
King Arthur
MoOdy_KSA_10
King Arthur
2
0
1
2.5
W
Kukulkan
eX--Sepulcrum
Kukulkan
1
1
5
3.5
W
Kumbhakarna
empeetree
Kumbhakarna
1
1
4
3
W
Neith
saxdmuel
Neith
3
3
1
1.17
L
Sol
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
15,832
27,794
Taken
30,993
11,972
Mitigated
13,545
5,171
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,587
595
0
1,516
7,905
5,509
0
2,360
5,545
0
17,143
W
Pele
 
Pele
4,167
780
0
4,392
7,274
2,727
0
2,096
5,178
0
54,683
L
5,518
1,508
0
720
6,794
1,872
0
1,701
5,093
34,270
0
L
Ravana
Fwiee
Ravana
46
46
0
0
1,400
365
0
0
1,400
0
1,007
L
Bastet
MEKANIC7
Bastet
2,037
769
0
1,093
6,260
2,024
515
826
5,434
0
33,245
W
King Arthur
MoOdy_KSA_10
King Arthur
1,447
273
0
561
3,980
2,593
122
1,086
2,894
0
42,571
W
Kukulkan
eX--Sepulcrum
Kukulkan
3,188
153
0
1,200
5,371
1,900
190
3,216
2,155
48,121
0
W
Kumbhakarna
empeetree
Kumbhakarna
1,967
306
0
2,232
6,292
3,504
0
3,022
3,270
6,264
0
W
Neith
saxdmuel
Neith
5,063
1,862
0
1,964
8,076
2,821
1,014
4,568
3,508
0
41,831
L
Sol
8,998
4,829
0
1,842
5,435
2,202
74
268
5,167
47,184
5,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
31,299
228
Minions Killed
327
0
Camps Cleared
0
849,003
Distance Traveled
1,039,167
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,183
518
18
2
0
168,299
0
W
Pele
7,236
724
90
9
0
241,285
0
L
Hera
5,321
532
69
7
0
179,532
2
L
Ravana
4,130
413
4
0
0
133,872
0
L
Bastet
5,268
527
57
6
0
178,915
0
W
King Arthur
6,266
627
67
7
0
202,731
0
W
Kukulkan
6,320
632
95
10
0
193,585
0
W
Kumbhakarna
5,592
559
6
1
0
212,943
4
W
Neith
5,885
589
69
7
0
188,623
0
L
Sol
6,812
681
80
8
0
188,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role