Player Matchup

Arachne
Arachne
 
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sofian_s1s3
Nu Wa
Level 66
God Stats
9W - 6L
1,435 SR
Queue Stats
352W - 349L
1,431 Elo+
Solo
Neith
Neith
TheTundraBoy
Neith
Level 89
God Stats
10W - 13L
1,362 SR
Queue Stats
192W - 171L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
xXMACDOINXx
Jormungandr
Level 44
God Stats
22W - 15L
1,611 SR
Queue Stats
324W - 348L
1,424 Elo+
Solo
Aphrodite
Aphrodite
Жопожмяк
Aphrodite
Level 12
God Stats
4W - 5L
1,428 SR
Queue Stats
6W - 12L
1,401 Elo+
Party 1
Team Averages
Level 45
1,467 SR
1,456 Elo+

VS

Team Averages
Level 32
1,464 SR
1,330 Elo+
Fenrir
Fenrir
Aznorito
Fenrir
Level 11
God Stats
5W - 8L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Party 2
Merlin
Merlin
DMO106
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,425 Elo+
Solo
Jing Wei
Jing Wei
LxRayy
Jing Wei
Level 33
God Stats
2W - 4L
1,218 SR
Queue Stats
15W - 28L
1,127 Elo+
Party 2
Surtr
Surtr
SxwR
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,127 Elo+
Party 2
Kuzenbo
Kuzenbo
xandru13
Kuzenbo
Level 47
God Stats
5W - 3L
1,601 SR
Queue Stats
71W - 63L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 1 / 3
7,398
569
4,166
10,303
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 1
7,809
601
5,197
7,958
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 0 / 1
6,674
513
5,165
5,639
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
xXMACDOINXx
Jormungandr
13
3 / 3 / 3
8,280
637
6,985
11,850
9,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
11
1 / 1 / 2
6,495
500
6,761
7,757
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aznorito
Fenrir
11
1 / 2 / 1
6,394
492
2,619
8,106
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
DMO106
Merlin
13
4 / 2 / 1
7,459
574
8,338
7,224
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
LxRayy
Jing Wei
11
2 / 2 / 0
6,523
502
2,856
9,060
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
SxwR
Surtr
11
1 / 4 / 3
6,588
507
4,867
11,506
8,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
xandru13
Kuzenbo
10
0 / 0 / 3
6,031
464
3,760
10,116
7,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
8
9
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
3
4.5
L
Fenrir
Aznorito
Fenrir
1
2
1
0.75
L
Merlin
DMO106
Merlin
4
2
1
2.25
L
Jing Wei
LxRayy
Jing Wei
2
2
0
1
W
2
4
1
0.63
L
Surtr
SxwR
Surtr
1
4
3
0.63
W
1
0
1
1.5
W
Jormungandr
xXMACDOINXx
Jormungandr
3
3
3
1.5
L
Kuzenbo
xandru13
Kuzenbo
0
0
3
1.5
W
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
22,440
43,507
Taken
46,012
20,954
Mitigated
25,228
15,718
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,166
2,897
0
4,534
10,303
3,520
1,240
2,368
7,935
0
44,682
L
Fenrir
Aznorito
Fenrir
2,619
356
0
509
8,106
3,102
0
2,636
5,470
0
39,371
L
Merlin
DMO106
Merlin
8,338
378
0
1,570
7,224
2,565
357
2,479
4,745
63,174
0
L
Jing Wei
LxRayy
Jing Wei
2,856
2,782
0
2,367
9,060
3,221
0
3,504
5,556
0
39,480
W
5,197
499
0
1,210
7,958
3,162
310
5,275
2,683
62,541
0
L
Surtr
SxwR
Surtr
4,867
2,378
0
2,556
11,506
8,553
536
6,364
5,142
312
33,706
W
5,165
1,381
0
1,306
5,639
2,018
462
986
4,653
0
50,405
W
Jormungandr
xXMACDOINXx
Jormungandr
6,985
2,368
0
1,010
11,850
9,313
285
940
10,910
54,774
295
L
Kuzenbo
xandru13
Kuzenbo
3,760
2,068
0
1,796
10,116
7,787
0
3,665
6,451
23,636
0
W
Aphrodite
6,761
587
2,565
5,093
7,757
2,941
543
2,642
5,115
34,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
32,995
437
Minions Killed
342
0
Camps Cleared
0
1,182,194
Distance Traveled
1,260,207
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,398
569
81
6
0
229,504
0
L
Fenrir
6,394
492
65
5
0
270,055
3
L
Merlin
7,459
574
115
9
0
238,525
0
L
Jing Wei
6,523
502
74
6
0
265,964
0
W
Nu Wa
7,809
601
115
9
0
234,584
4
L
Surtr
6,588
507
58
4
0
219,437
0
W
Neith
6,674
513
91
7
0
246,328
0
W
Jormungandr
8,280
637
98
8
0
215,778
2
L
Kuzenbo
6,031
464
30
2
0
266,226
6
W
Aphrodite
6,495
500
52
4
0
256,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role