Player Matchup

Terra
Terra
Platinum II
Dispulsion
Terra
Platinum II
Level 129
God Stats
13W - 13L
1,448 SR
Queue Stats
429W - 404L
1,808 MMR
Solo
Surtr
Surtr
Gold III
Kelokemamahuevo
Surtr
Gold III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,778 MMR
Party 1
Scylla
Scylla
Platinum III
MrEpicPancake
Scylla
Platinum III
Level 85
God Stats
17W - 10L
1,703 SR
Queue Stats
121W - 101L
1,938 MMR
Solo
Poseidon
Poseidon
Platinum II
NicolBolas9297
Poseidon
Platinum II
Level 158
God Stats
17W - 11L
1,548 SR
Queue Stats
435W - 436L
1,848 MMR
Solo
Anhur
Anhur
Gold III
TheJuser03
Anhur
Gold III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,871 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,540 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,462 SR
1,848 MMR
Janus
Janus
Platinum II
BarTJebitese
Janus
Platinum II
Level 157
God Stats
54W - 76L
1,482 SR
Queue Stats
529W - 516L
1,887 MMR
Solo
Achilles
Achilles
Platinum V
FailedToLoad202
Achilles
Platinum V
Level 118
God Stats
0W - 1L
1,516 SR
Queue Stats
292W - 279L
1,801 MMR
Solo
Horus
Horus
Platinum II
Ismxxel
Horus
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 156L
1,800 MMR
Solo
Chronos
Chronos
Platinum II
JUANLUSALAS
Chronos
Platinum II
Level 106
God Stats
0W - 1L
1,281 SR
Queue Stats
87W - 81L
1,927 MMR
Solo
Bakasura
Bakasura
Platinum II
gopnikboi
Bakasura
Platinum II
Level 145
God Stats
2W - 3L
1,531 SR
Queue Stats
255W - 252L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
2 / 0 / 9
9,346
550
5,920
13,468
11,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 0 / 1
10,590
623
16,084
16,879
11,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 1 / 6
10,456
615
7,984
6,513
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
17
9 / 2 / 2
10,891
641
11,126
10,497
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
18
4 / 1 / 5
10,885
640
10,978
12,699
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
He BoCliodhnaAo KuangFreyaSun Wukong

VS

Bans
SusanoKaliThanatosRavanaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,028
531
8,150
10,780
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Achilles
13
0 / 3 / 0
7,640
449
8,862
21,234
25,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Ismxxel
Horus
9
0 / 3 / 1
6,793
400
4,519
11,176
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
JUANLUSALAS
Chronos
14
1 / 5 / 0
8,000
471
6,339
7,487
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
gopnikboi
Bakasura
15
2 / 7 / 2
9,302
547
8,358
19,761
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
4
4
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Terra
2
0
9
6.5
L
Achilles
0
3
0
0
L
Horus
Ismxxel
Horus
0
3
1
0.17
L
Chronos
JUANLUSALAS
Chronos
1
5
0
0.2
W
3
0
1
3.5
W
3
1
6
6
W
Poseidon
9
2
2
5
W
Anhur
4
1
5
6.5
L
Bakasura
gopnikboi
Bakasura
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,092
Damage
36,228
60,056
Taken
70,438
33,665
Mitigated
48,531
19,650
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,150
278
0
1,019
10,780
3,926
0
6,275
4,505
92,566
0
W
Terra
5,920
1,140
342
2,041
13,468
11,376
0
4,956
8,232
23,959
0
L
Achilles
8,862
2,460
0
6,008
21,234
25,175
0
3,427
17,807
0
62,305
L
Horus
Ismxxel
Horus
4,519
2,773
1,225
3,266
11,176
8,464
0
4,788
6,388
0
15,628
L
Chronos
JUANLUSALAS
Chronos
6,339
1,477
0
355
7,487
2,019
0
2,313
5,174
55,655
0
W
16,084
7,304
0
7,661
16,879
11,245
282
0
16,111
2,279
88,722
W
7,984
1,532
0
500
6,513
2,273
323
2,528
3,857
96,686
0
W
Poseidon
11,126
2,536
0
1,665
10,497
3,684
99
1,763
7,457
101,875
0
W
Anhur
10,978
5,749
0
7,441
12,699
5,087
0
5,512
6,819
0
105,445
L
Bakasura
gopnikboi
Bakasura
8,358
5,223
0
3,573
19,761
8,947
0
9,291
10,470
0
67,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,168
Gold Earned
40,763
640
Minions Killed
546
0
Camps Cleared
0
1,830,846
Distance Traveled
1,663,428
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,028
531
168
10
0
370,286
3
W
Terra
9,346
550
31
2
0
388,323
7
L
Achilles
7,640
449
109
6
0
313,467
2
L
Horus
6,793
400
11
1
0
268,987
3
L
Chronos
8,000
471
126
7
0
342,615
0
W
Surtr
10,590
623
135
8
0
359,290
0
W
Scylla
10,456
615
169
10
0
366,710
4
W
Poseidon
10,891
641
146
9
0
388,354
0
W
Anhur
10,885
640
159
9
0
328,169
4
L
Bakasura
9,302
547
132
8
0
368,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role