Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Livin3Legend
Sylvanus
Level 76
God Stats
1W - 1L
1,264 SR
Queue Stats
52W - 47L
1,432 Elo+
Solo
Mercury
Mercury
THATKINGsGOD
Mercury
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
422W - 452L
1,441 Elo+
Solo
Vulcan
Vulcan
dayane04081977
Vulcan
Level 164
God Stats
14W - 5L
1,497 SR
Queue Stats
380W - 404L
1,480 Elo+
Solo
Team Averages
Level 134
1,452 SR
1,471 Elo+

VS

Team Averages
Level 90
1,469 SR
1,478 Elo+
Maui
Maui
AmaTsukki_
Maui
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,499 Elo+
Solo
Osiris
Osiris
Bamfsooner
Osiris
Level 66
God Stats
1W - 4L
1,224 SR
Queue Stats
333W - 330L
1,431 Elo+
Solo
Horus
Horus
Cyxx6111
Horus
Level 87
God Stats
2W - 2L
1,503 SR
Queue Stats
206W - 184L
1,437 Elo+
Solo
Nox
Nox
PauloRxD
Nox
Level 143
God Stats
6W - 6L
1,618 SR
Queue Stats
180W - 188L
1,507 Elo+
Solo
He Bo
He Bo
Zvenkxi
He Bo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 107L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 4
9,608
873
10,977
8,367
4,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
 
Fafnir
14
2 / 2 / 6
9,134
830
4,458
9,684
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Livin3Legend
Sylvanus
13
0 / 2 / 6
8,263
751
2,740
10,607
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
THATKINGsGOD
Mercury
15
4 / 4 / 6
9,297
845
6,817
9,800
4,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 4
9,004
819
12,702
4,989
2,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,815
620
3,438
11,055
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Bamfsooner
Osiris
13
2 / 5 / 5
7,427
675
6,367
13,380
12,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
Cyxx6111
Horus
1
0 / 0 / 0
2,652
241
0
0
0
18
3 / 2 / 4
8,886
808
8,494
9,001
3,961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Zvenkxi
He Bo
16
5 / 3 / 3
8,230
748
11,272
7,532
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
15
Kills
10
11
Deaths
15
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
4
3.5
W
Fafnir
 
Fafnir
2
2
6
2.5
L
0
5
4
0.4
L
Osiris
Bamfsooner
Osiris
2
5
5
0.9
L
Horus
Cyxx6111
Horus
0
0
0
0
W
Sylvanus
Livin3Legend
Sylvanus
0
2
6
1.5
L
3
2
4
2.5
W
Mercury
THATKINGsGOD
Mercury
4
4
6
1.75
L
He Bo
Zvenkxi
He Bo
5
3
3
2.17
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,694
Damage
29,571
43,447
Taken
40,968
34,946
Mitigated
28,759
16,725
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,977
5,031
435
1,416
8,367
4,293
3,858
3,459
4,908
0
28,612
W
Fafnir
 
Fafnir
4,458
1,065
522
2,122
9,684
13,668
22
6,119
3,565
6,578
0
L
3,438
868
284
943
11,055
9,613
0
5,689
5,366
6,351
0
L
Osiris
Bamfsooner
Osiris
6,367
3,493
287
941
13,380
12,532
0
4,882
8,498
124
10,433
L
Horus
Cyxx6111
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Livin3Legend
Sylvanus
2,740
1,016
2,262
3,670
10,607
9,543
432
5,445
5,162
7,167
0
L
8,494
1,554
1,469
1,637
9,001
3,961
0
5,197
3,804
36,109
0
W
Mercury
THATKINGsGOD
Mercury
6,817
4,614
1,727
1,680
9,800
4,991
1,269
4,302
5,498
0
13,828
L
He Bo
Zvenkxi
He Bo
11,272
754
761
1,075
7,532
2,653
0
4,132
3,400
19,603
0
W
12,702
8,210
1,571
1,320
4,989
2,451
932
3,995
994
26,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
34,010
106
Minions Killed
103
0
Camps Cleared
0
980,091
Distance Traveled
757,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,608
873
41
4
0
177,822
0
W
Fafnir
9,134
830
3
0
0
192,769
0
L
Maui
6,815
620
5
0
0
162,622
0
L
Osiris
7,427
675
8
1
0
186,989
0
L
Horus
2,652
241
0
0
0
0
0
W
Sylvanus
8,263
751
16
1
0
161,446
0
L
Nox
8,886
808
64
6
0
194,990
0
W
Mercury
9,297
845
14
1
0
210,677
0
L
He Bo
8,230
748
26
2
0
213,229
0
W
Vulcan
9,004
819
32
3
0
237,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role