Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chubby_love2021
Kukulkan
Level 31
God Stats
0W - 1L
1,248 SR
Queue Stats
10W - 20L
1,286 Elo+
Solo
Thanatos
Thanatos
antraxtor
Thanatos
Level 134
God Stats
26W - 19L
1,493 SR
Queue Stats
685W - 773L
1,423 Elo+
Solo
Bacchus
Bacchus
blooblud22
Bacchus
Level 109
God Stats
10W - 13L
1,452 SR
Queue Stats
224W - 216L
1,461 Elo+
Solo
Sol
Sol
goochconsumer45_
Sol
Level 63
God Stats
17W - 16L
1,550 SR
Queue Stats
145W - 169L
1,419 Elo+
Solo
Team Averages
Level 81
1,448 SR
1,418 Elo+

VS

Team Averages
Level 71
1,513 SR
1,383 Elo+
Anubis
Anubis
MrPubez17
Anubis
Level 89
God Stats
19W - 11L
1,537 SR
Queue Stats
89W - 82L
1,314 Elo+
Party 1
Ratatoskr
Ratatoskr
Tru AKI
Ratatoskr
Level 78
God Stats
23W - 18L
1,469 SR
Queue Stats
131W - 120L
1,443 Elo+
Solo
Heimdallr
Heimdallr
kameincyder
Heimdallr
Level 13
God Stats
1W - 2L
1,319 SR
Queue Stats
6W - 16L
1,260 Elo+
Party 1
Surtr
Surtr
king-of-nekross
Surtr
Level 69
God Stats
24W - 20L
1,467 SR
Queue Stats
229W - 228L
1,446 Elo+
Solo
Atlas
Atlas
spiIIed_miIk
Atlas
Level 105
God Stats
14W - 8L
1,772 SR
Queue Stats
89W - 98L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 2 / 4
7,156
447
8,884
13,805
8,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
14
1 / 2 / 0
7,761
485
3,392
6,759
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
antraxtor
Thanatos
12
4 / 5 / 1
7,604
475
7,109
16,098
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
blooblud22
Bacchus
12
2 / 3 / 4
7,507
469
5,877
11,653
9,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
4,570
286
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MrPubez17
Anubis
15
1 / 1 / 2
9,027
564
6,037
5,488
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Tru AKI
Ratatoskr
15
4 / 1 / 5
8,972
561
7,801
13,094
5,010
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
kameincyder
Heimdallr
11
0 / 4 / 0
6,639
415
1,256
8,033
3,797
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 0
8,773
548
5,052
10,756
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 2
8,170
511
5,842
10,906
10,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
11
12
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
4
1.5
L
Kukulkan
1
2
0
0.5
W
Anubis
MrPubez17
Anubis
1
1
2
2
W
Ratatoskr
Tru AKI
Ratatoskr
4
1
5
6.5
L
Thanatos
antraxtor
Thanatos
4
5
1
0.9
L
Bacchus
blooblud22
Bacchus
2
3
4
1.33
L
0
0
0
0
W
Heimdallr
kameincyder
Heimdallr
0
4
0
0
W
4
2
0
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
25,988
48,315
Taken
48,277
25,635
Mitigated
28,089
14,317
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,884
2,750
0
2,687
13,805
8,419
20
2,319
11,486
0
51,775
L
Kukulkan
3,392
0
0
1,358
6,759
2,314
0
5,071
1,688
61,866
0
W
Anubis
MrPubez17
Anubis
6,037
166
45
2,361
5,488
2,500
546
2,439
3,049
74,387
0
W
Ratatoskr
Tru AKI
Ratatoskr
7,801
1,632
0
2,350
13,094
5,010
0
902
12,192
0
69,011
L
Thanatos
antraxtor
Thanatos
7,109
2,266
0
8,147
16,098
5,468
0
826
15,272
0
40,607
L
Bacchus
blooblud22
Bacchus
5,877
812
90
2,035
11,653
9,434
0
3,815
7,838
40,604
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
kameincyder
Heimdallr
1,256
707
0
0
8,033
3,797
2,018
1,656
6,377
0
21,827
W
5,052
2,243
0
3,449
10,756
6,260
933
1,192
9,564
659
56,614
W
5,842
2,818
0
2,479
10,906
10,522
172
3,080
7,826
26,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
41,581
302
Minions Killed
380
0
Camps Cleared
0
1,236,961
Distance Traveled
1,525,247
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,156
447
84
5
0
351,470
0
L
Kukulkan
7,761
485
111
7
0
267,132
4
W
Anubis
9,027
564
135
8
0
295,038
0
W
Ratatoskr
8,972
561
99
6
0
372,777
0
L
Thanatos
7,604
475
54
3
0
299,191
2
L
Bacchus
7,507
469
53
3
0
319,168
0
L
Sol
4,570
286
0
0
0
0
0
W
Heimdallr
6,639
415
39
2
0
261,896
0
W
Surtr
8,773
548
80
5
0
317,409
3
W
Atlas
8,170
511
27
2
0
278,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role