Player Matchup

Da Ji
Da Ji
Narste
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,529 Elo+
Party 2
Discordia
Discordia
VARSTE
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,609 Elo+
Party 2
Ymir
Ymir
king1mike1
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,442 Elo+

VS

Team Averages
Level 96
1,634 SR
1,488 Elo+
Hera
Hera
Bruhlix_
Hera
Level 65
God Stats
15W - 10L
1,693 SR
Queue Stats
403W - 412L
1,527 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SkrillaMatt
Kumbhakarna
Level 64
God Stats
8W - 8L
1,411 SR
Queue Stats
233W - 233L
1,410 Elo+
Party 1
Hachiman
Hachiman
imSophaKingGabe
Hachiman
Level 158
God Stats
10W - 1L
1,799 SR
Queue Stats
233W - 221L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Narste
Da Ji
11
6 / 5 / 5
8,831
883
8,556
10,756
5,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
VARSTE
Discordia
11
4 / 2 / 7
8,765
877
10,894
8,125
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 7
8,146
815
2,648
10,035
8,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
4 / 4 / 5
9,119
912
9,481
6,855
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
SkrillaMatt
Kumbhakarna
11
1 / 2 / 6
8,066
807
1,374
6,772
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
12
5 / 5 / 5
9,685
969
9,239
11,027
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
11
Kills
10
10
Deaths
11
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
4
4
5
1.63
L
Da Ji
Narste
Da Ji
6
5
5
1.7
W
Kumbhakarna
SkrillaMatt
Kumbhakarna
1
2
6
2
L
Discordia
VARSTE
Discordia
4
2
7
3.75
W
Hachiman
5
5
5
1.5
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
20,094
28,916
Taken
24,654
17,658
Mitigated
13,165
4,881
Healing
1,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
9,481
2,650
0
500
6,855
3,105
468
4,811
2,044
28,946
0
L
Da Ji
Narste
Da Ji
8,556
3,194
0
1,336
10,756
5,876
520
4,539
6,217
0
28,027
W
Kumbhakarna
SkrillaMatt
Kumbhakarna
1,374
297
0
57
6,772
5,663
45
3,290
3,482
11,172
0
L
Discordia
VARSTE
Discordia
10,894
760
0
2,189
8,125
3,576
360
2,374
5,751
40,613
0
W
Hachiman
9,239
5,087
0
650
11,027
4,397
696
5,692
5,335
0
31,996
L
2,648
260
0
1,356
10,035
8,206
0
4,607
5,428
13,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
26,870
98
Minions Killed
110
0
Camps Cleared
0
548,506
Distance Traveled
537,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,119
912
55
6
0
187,501
0
L
Da Ji
8,831
883
35
4
0
184,636
0
W
Kumbhakarna
8,066
807
12
1
0
175,747
0
L
Discordia
8,765
877
51
5
0
186,144
0
W
Hachiman
9,685
969
43
4
0
174,189
0
L
Ymir
8,146
815
12
1
0
177,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role