Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
MooseAviator
Nike
Level 214
God Stats
23W - 24L
1,450 SR
Queue Stats
581W - 529L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
SlyRogersTTV
Kukulkan
Level 77
God Stats
4W - 3L
1,429 SR
Queue Stats
16W - 45L
1,191 Elo+
Party 2
Loki
Loki
When Ur Too Ehh
Loki
Level 153
God Stats
34W - 30L
1,541 SR
Queue Stats
85W - 108L
1,375 Elo+
Party 1
Team Averages
Level 137
1,484 SR
1,414 Elo+

VS

Team Averages
Level 109
1,545 SR
1,489 Elo+
Surtr
Surtr
Bigdaddy__5567
Surtr
Level 126
God Stats
16W - 16L
1,472 SR
Queue Stats
79W - 87L
1,449 Elo+
Solo
Geb
Geb
BlueTorpedo0522
Geb
Level 120
God Stats
3W - 3L
1,576 SR
Queue Stats
51W - 68L
1,460 Elo+
Solo
Ullr
Ullr
Hersheys1963
Ullr
Level 123
God Stats
1W - 5L
1,506 SR
Queue Stats
154W - 150L
1,492 Elo+
Solo
Agni
Agni
JN54
Agni
Level 136
God Stats
2W - 2L
1,509 SR
Queue Stats
322W - 292L
1,599 Elo+
Solo
Mercury
Mercury
KoRupt Instinct
Mercury
Level 42
God Stats
24W - 35L
1,660 SR
Queue Stats
48W - 67L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 1 / 1
5,843
584
5,475
5,721
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
8
1 / 2 / 1
5,460
546
1,429
8,309
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 2
6,771
677
6,758
8,999
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SlyRogersTTV
Kukulkan
12
0 / 0 / 4
6,801
680
4,435
3,582
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 2 / 2
6,046
605
5,036
7,267
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,427
443
2,701
6,024
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 4
5,218
522
3,509
8,746
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 3
4,744
474
3,593
5,490
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
JN54
Agni
10
3 / 3 / 0
5,811
581
4,733
5,912
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 3 / 0
4,514
451
958
8,125
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
5
5
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
W
Ares
 
Ares
1
2
1
0.75
L
1
2
0
0.5
L
0
1
4
2
L
1
0
3
2.5
L
Agni
JN54
Agni
3
3
0
1
L
0
3
0
0
W
3
0
2
4
W
Kukulkan
SlyRogersTTV
Kukulkan
0
0
4
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
15,494
33,878
Taken
34,297
18,019
Mitigated
14,337
7,951
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,475
2,647
0
1,897
5,721
1,880
421
1,762
3,959
44,215
0
W
Ares
 
Ares
1,429
387
306
1,999
8,309
6,140
907
3,220
5,089
10,971
0
L
2,701
919
0
1,788
6,024
2,317
0
0
6,024
170
17,489
L
3,509
429
256
2,513
8,746
5,450
0
4,965
3,739
17,647
0
L
3,593
2,077
0
921
5,490
1,911
0
2,700
2,760
0
30,012
L
Agni
JN54
Agni
4,733
247
0
500
5,912
2,140
0
2,101
3,635
38,689
0
L
958
472
0
524
8,125
2,519
0
1,269
6,800
0
17,960
W
6,758
742
0
1,500
8,999
6,200
299
836
8,163
0
47,414
W
Kukulkan
SlyRogersTTV
Kukulkan
4,435
164
0
1,099
3,582
1,497
927
686
2,896
50,924
0
W
5,036
1,925
0
1,150
7,267
2,302
0
1,853
5,414
0
31,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
24,714
317
Minions Killed
224
0
Camps Cleared
0
975,243
Distance Traveled
917,272
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,843
584
62
6
0
188,682
4
W
Ares
5,460
546
25
3
0
186,573
0
L
Surtr
4,427
443
30
3
0
121,576
0
L
Geb
5,218
522
20
2
0
184,814
0
L
Ullr
4,744
474
55
6
0
188,145
0
L
Agni
5,811
581
85
9
0
198,673
0
L
Mercury
4,514
451
34
3
0
224,064
0
W
Nike
6,771
677
79
8
0
187,866
0
W
Kukulkan
6,801
680
104
10
0
185,960
0
W
Loki
6,046
605
47
5
0
226,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role