Player Matchup

The Morrigan
The Morrigan
LNC1998
The Morrigan
Level 79
God Stats
7W - 6L
1,272 SR
Queue Stats
408W - 384L
1,412 Elo+
Party 2
Atlas
Atlas
TheMagicalPeaz
Atlas
Level 66
God Stats
22W - 25L
1,454 SR
Queue Stats
346W - 345L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
Z31CH3NR3DROCK
Sun Wukong
Level 94
God Stats
4W - 3L
1,356 SR
Queue Stats
199W - 191L
1,454 Elo+
Solo
Thanatos
Thanatos
lII-ReaPer-llI
Thanatos
Level 69
God Stats
9W - 6L
1,624 SR
Queue Stats
145W - 134L
1,501 Elo+
Solo
Cernunnos
Cernunnos
lucyfer-lupp
Cernunnos
Level 35
God Stats
10W - 9L
1,500 SR
Queue Stats
282W - 269L
1,429 Elo+
Solo
Team Averages
Level 69
1,441 SR
1,447 Elo+

VS

Team Averages
Level 96
1,463 SR
1,454 Elo+
Sun Wukong
Sun Wukong
CELYOYOBOY
Sun Wukong
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,527 Elo+
Solo
Janus
Janus
HenryH2002
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 256L
1,356 Elo+
Party 1
Hades
Hades
Makar-R161ND
Hades
Level 115
God Stats
26W - 14L
1,636 SR
Queue Stats
160W - 189L
1,457 Elo+
Solo
Bacchus
Bacchus
NLow62
Bacchus
Level 113
God Stats
1W - 3L
1,253 SR
Queue Stats
350W - 342L
1,425 Elo+
Party 1
Neith
Neith
arnaudlebinome
Neith
Level 107
God Stats
12W - 14L
1,426 SR
Queue Stats
293W - 284L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LNC1998
The Morrigan
15
3 / 1 / 7
9,285
516
6,102
8,638
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 11
9,168
509
4,889
14,573
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
Z31CH3NR3DROCK
Sun Wukong
17
4 / 0 / 2
10,930
607
9,625
16,350
12,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
16
7 / 4 / 9
10,475
582
14,736
18,478
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
lucyfer-lupp
Cernunnos
17
5 / 5 / 0
10,645
591
9,770
14,995
6,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CELYOYOBOY
Sun Wukong
11
0 / 2 / 0
7,064
392
6,031
11,485
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
16
1 / 3 / 2
9,525
529
7,422
7,764
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 6 / 2
8,262
459
11,654
15,809
7,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
NLow62
Bacchus
12
3 / 7 / 3
7,942
441
7,829
18,612
11,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 4
9,831
546
9,298
12,251
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
21
Kills
12
13
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CELYOYOBOY
Sun Wukong
0
2
0
0
L
Janus
1
3
2
0.67
W
The Morrigan
LNC1998
The Morrigan
3
1
7
6.5
L
4
6
2
0.83
L
Bacchus
NLow62
Bacchus
3
7
3
0.64
W
2
3
11
2.5
W
Sun Wukong
Z31CH3NR3DROCK
Sun Wukong
4
0
2
5
L
4
3
4
2
W
Thanatos
7
4
9
2.88
W
Cernunnos
lucyfer-lupp
Cernunnos
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,122
Damage
42,234
73,034
Taken
65,921
43,005
Mitigated
32,523
25,219
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CELYOYOBOY
Sun Wukong
6,031
1,239
0
3,592
11,485
7,184
0
0
11,485
0
50,769
L
Janus
7,422
471
0
500
7,764
2,033
0
1,177
6,587
80,600
0
W
The Morrigan
LNC1998
The Morrigan
6,102
254
80
125
8,638
3,768
600
4,103
4,383
78,304
0
L
11,654
631
160
3,975
15,809
7,029
0
2,599
13,210
48,407
0
L
Bacchus
NLow62
Bacchus
7,829
1,595
0
4,185
18,612
11,709
0
5,047
13,565
45,092
0
W
4,889
1,935
234
2,189
14,573
11,835
209
8,470
5,915
23,225
0
W
Sun Wukong
Z31CH3NR3DROCK
Sun Wukong
9,625
2,694
0
3,134
16,350
12,713
186
3,049
13,301
0
93,709
L
9,298
2,283
0
2,506
12,251
4,568
630
2,154
10,083
0
86,124
W
Thanatos
14,736
4,446
0
15,062
18,478
7,948
430
7,145
11,101
0
89,756
W
Cernunnos
lucyfer-lupp
Cernunnos
9,770
4,378
0
4,395
14,995
6,741
0
4,598
10,397
0
81,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
42,624
545
Minions Killed
488
0
Camps Cleared
0
1,767,430
Distance Traveled
1,572,321
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,064
392
70
4
0
222,029
0
L
Janus
9,525
529
158
9
0
340,436
1
W
The Morrigan
9,285
516
123
7
0
340,540
7
L
Hades
8,262
459
69
4
0
333,219
6
L
Bacchus
7,942
441
57
3
0
335,802
0
W
Atlas
9,168
509
40
2
0
380,021
8
W
Sun Wukong
10,930
607
157
9
0
357,941
0
L
Neith
9,831
546
134
7
0
340,835
2
W
Thanatos
10,475
582
95
5
0
392,960
0
W
Cernunnos
10,645
591
130
7
0
295,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role