Player Matchup

Ne Zha
Ne Zha
TuVeuxMonyop
Ne Zha
Level 128
God Stats
7W - 7L
1,534 SR
Queue Stats
43W - 43L
1,429 Elo+
Party 1
Yemoja
Yemoja
bifle toxic
Yemoja
Level 166
God Stats
0W - 4L
1,554 SR
Queue Stats
88W - 99L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
xX GRO KON Xx
Nu Wa
Level 179
God Stats
3W - 10L
1,529 SR
Queue Stats
65W - 88L
1,384 Elo+
Party 1
Team Averages
Level 158
1,539 SR
1,398 Elo+

VS

Team Averages
Level 32
1,459 SR
1,253 Elo+
Gilgamesh
Gilgamesh
Medill
Gilgamesh
Level 31
God Stats
14W - 25L
1,202 SR
Queue Stats
116W - 172L
1,194 Elo+
Party 2
Persephone
Persephone
astyyyyyyy
Persephone
Level 3
God Stats
2W - 7L
1,270 SR
Queue Stats
21W - 41L
1,283 Elo+
Party 2
Fenrir
Fenrir
ÇürümüşPeynir
Fenrir
Level 63
God Stats
1W - 0L
1,906 SR
Queue Stats
8W - 16L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 4 / 0
8,289
638
6,977
10,505
4,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
0 / 0 / 1
8,768
674
5,240
6,115
5,465
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 0
9,400
723
11,918
7,948
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Medill
Gilgamesh
12
1 / 0 / 5
9,246
711
5,985
12,962
9,710
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Persephone
astyyyyyyy
Persephone
13
2 / 0 / 4
9,923
763
7,807
9,405
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 3
9,840
757
7,239
12,769
14,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Medill
Gilgamesh
1
0
5
3.5
L
Ne Zha
0
4
0
0
W
Persephone
astyyyyyyy
Persephone
2
0
4
4
L
Yemoja
0
0
1
0.5
L
1
2
0
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
21,031
24,568
Taken
35,136
12,898
Mitigated
27,162
7,841
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Medill
Gilgamesh
5,985
1,759
0
4,648
12,962
9,710
237
6,401
6,561
0
33,908
L
Ne Zha
6,977
1,780
0
1,773
10,505
4,425
252
3,291
7,074
0
26,438
W
Persephone
astyyyyyyy
Persephone
7,807
1,245
0
5,642
9,405
3,400
800
4,525
4,880
47,877
0
L
Yemoja
5,240
1,422
3,682
1,473
6,115
5,465
96
2,099
3,972
18,388
0
L
11,918
4,071
0
913
7,948
3,008
40
2,660
5,196
59,390
0
W
7,239
1,080
0
2,093
12,769
14,052
452
7,688
5,081
0
23,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
29,009
135
Minions Killed
114
0
Camps Cleared
0
713,180
Distance Traveled
742,403
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,246
711
29
2
0
276,209
0
L
Ne Zha
8,289
638
36
3
0
244,709
0
W
Persephone
9,923
763
62
5
0
220,471
0
L
Yemoja
8,768
674
25
2
0
230,718
1
L
Nu Wa
9,400
723
74
6
0
237,753
0
W
Fenrir
9,840
757
23
2
0
245,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role