Player Matchup

Ares
Ares
Bidonchik
Ares
Level 69
God Stats
7W - 9L
1,542 SR
Queue Stats
222W - 210L
1,433 Elo+
Solo
Anubis
Anubis
Pomeeeeelo
Anubis
Level 144
God Stats
3W - 7L
1,387 SR
Queue Stats
79W - 83L
1,475 Elo+
Party 1
Hun Batz
Hun Batz
godzillawarrior2
Hun Batz
Level 128
God Stats
9W - 11L
1,424 SR
Queue Stats
16W - 20L
1,450 Elo+
Solo
Artemis
Artemis
melo0727
Artemis
Level 43
God Stats
4W - 6L
1,555 SR
Queue Stats
51W - 83L
1,290 Elo+
Solo
Vulcan
Vulcan
piratathor
Vulcan
Level 155
God Stats
5W - 12L
1,409 SR
Queue Stats
371W - 365L
1,517 Elo+
Party 1
Team Averages
Level 108
1,463 SR
1,433 Elo+

VS

Team Averages
Level 84
1,477 SR
1,458 Elo+
Fenrir
Fenrir
FadeyCouric
Fenrir
Level 38
God Stats
3W - 4L
1,379 SR
Queue Stats
55W - 71L
1,338 Elo+
Solo
Hades
Hades
Fernando137
Hades
Level 96
God Stats
20W - 11L
1,653 SR
Queue Stats
67W - 60L
1,483 Elo+
Solo
Chiron
Chiron
Tenashido
Chiron
Level 69
God Stats
11W - 5L
1,381 SR
Queue Stats
81W - 71L
1,451 Elo+
Solo
Shiva
Shiva
TurbsTheKatLove
Shiva
Level 159
God Stats
25W - 21L
1,501 SR
Queue Stats
932W - 882L
1,486 Elo+
Solo
He Bo
He Bo
shark31
He Bo
Level 58
God Stats
2W - 0L
1,469 SR
Queue Stats
10W - 10L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 2 / 0
4,559
456
1,095
5,772
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
Pomeeeeelo
Anubis
9
0 / 5 / 1
4,924
492
4,101
8,273
3,047
Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,054
505
3,116
6,801
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
melo0727
Artemis
9
0 / 10 / 0
4,978
498
2,502
11,092
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
piratathor
Vulcan
10
0 / 2 / 0
5,624
562
4,133
5,853
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 1 / 2
6,088
609
2,228
7,599
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 1
6,792
679
4,135
6,256
2,397
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Tenashido
Chiron
11
9 / 0 / 4
7,527
753
8,385
5,761
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 0 / 7
6,322
632
5,012
8,169
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
shark31
He Bo
10
2 / 1 / 6
6,027
603
5,219
4,924
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
20
20
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
0
0.5
W
Fenrir
4
1
2
5
W
1
0
1
1.5
L
Anubis
Pomeeeeelo
Anubis
0
5
1
0.1
W
Chiron
Tenashido
Chiron
9
0
4
11
W
4
0
7
7.5
L
1
1
0
1
L
Artemis
melo0727
Artemis
0
10
0
0
L
Vulcan
piratathor
Vulcan
0
2
0
0
W
He Bo
shark31
He Bo
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
24,979
37,791
Taken
32,709
13,929
Mitigated
11,482
7,232
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,095
136
0
623
5,772
3,184
0
906
4,788
11,252
1,303
W
Fenrir
2,228
251
0
3,454
7,599
2,698
494
1,524
6,075
0
25,391
W
4,135
269
0
4,499
6,256
2,397
215
3,416
2,840
53,059
0
L
Anubis
Pomeeeeelo
Anubis
4,101
357
0
2,631
8,273
3,047
19
2,678
5,267
34,494
0
W
Chiron
Tenashido
Chiron
8,385
3,754
343
2,076
5,761
1,993
1,241
878
4,883
0
47,223
W
5,012
579
0
1,750
8,169
3,238
222
1,584
6,585
0
25,206
L
3,116
433
0
1,223
6,801
2,346
0
1,147
5,572
0
29,696
L
Artemis
melo0727
Artemis
2,502
1,590
0
755
11,092
3,214
0
0
11,092
0
21,738
L
Vulcan
piratathor
Vulcan
4,133
1,445
0
2,000
5,853
2,138
0
4,135
1,718
41,332
0
W
He Bo
shark31
He Bo
5,219
49
0
500
4,924
1,156
185
1,892
3,032
28,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
32,756
233
Minions Killed
303
0
Camps Cleared
0
910,780
Distance Traveled
1,054,329
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,559
456
15
2
0
132,890
0
W
Fenrir
6,088
609
37
4
0
209,918
0
W
Hades
6,792
679
102
10
0
183,979
0
L
Anubis
4,924
492
62
6
0
179,893
0
W
Chiron
7,527
753
75
8
0
194,719
0
W
Shiva
6,322
632
34
3
0
241,592
0
L
Hun Batz
5,054
505
47
5
0
222,412
0
L
Artemis
4,978
498
44
4
0
184,076
0
L
Vulcan
5,624
562
65
7
0
191,509
2
W
He Bo
6,027
603
55
6
0
224,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role