Player Matchup

Thor
Thor
Bronze III
DoubleWhammie
Thor
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,345 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,345 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 60
1,567 SR
1,246 MMR
Ymir
Ymir
Gold III
Birchaay007
Ymir
Gold III
Level 60
God Stats
16W - 19L
1,567 SR
Queue Stats
70W - 60L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,258
876
1,598
5,237
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetBakasuraAnubisSetIzanami

VS

Bans
KaliCliodhnaAnhurChronosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,269
1,212
3,632
2,807
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,598
Damage
3,632
5,237
Taken
2,807
2,113
Mitigated
1,941
385
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,632
1,340
0
250
2,807
1,941
0
280
2,527
33,526
0
L
1,598
126
0
385
5,237
2,113
0
3,632
1,605
0
13,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,258
Gold Earned
7,269
29
Minions Killed
81
0
Camps Cleared
6
118,643
Distance Traveled
109,974
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,269
1,212
81
14
6
109,974
0
L
Thor
5,258
876
29
5
0
118,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role