Player Matchup

Horus
Horus
Gold III
O fresh cakes O
Horus
Gold III
Level 143
God Stats
17W - 12L
1,475 SR
Queue Stats
129W - 137L
1,515 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Pharahcon
Morgan Le Fay
Gold I
Level 151
God Stats
143W - 178L
1,558 SR
Queue Stats
692W - 729L
1,546 MMR
Solo
Ishtar
Ishtar
Masters
istSit
Ishtar
Masters
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
797W - 753L
2,210 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,511 SR
1,757 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,573 SR
1,863 MMR
Charon
Charon
Platinum V
Aеro
Charon
Platinum V
Level 138
God Stats
9W - 2L
1,734 SR
Queue Stats
29W - 14L
1,945 MMR
Party 1
Agni
Agni
Gold IV
Jigg_251
Agni
Gold IV
Level 74
God Stats
14W - 16L
1,486 SR
Queue Stats
88W - 106L
1,495 MMR
Solo
Serqet
Serqet
Platinum II
submissivе
Serqet
Platinum II
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
2,148 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,654
696
4,944
13,480
11,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Pharahcon
Morgan Le Fay
10
4 / 6 / 0
8,717
792
8,714
12,355
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
istSit
Ishtar
10
0 / 5 / 4
7,573
688
7,847
11,833
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboAchillesNe ZhaMartichorasPersephone

VS

Bans
BacchusThothGaneshaDiscordiaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aеro
Charon
13
1 / 1 / 13
9,040
822
10,381
13,072
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
13
6 / 2 / 4
9,421
856
11,798
8,642
4,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
12
7 / 1 / 6
9,825
893
12,127
10,127
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
14
14
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charon
Aеro
Charon
1
1
13
7.5
W
Agni
6
2
4
4
L
0
3
4
0.67
L
Morgan Le Fay
Pharahcon
Morgan Le Fay
4
6
0
0.67
L
Ishtar
istSit
Ishtar
0
5
4
0.4
W
Serqet
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,505
Damage
34,306
37,668
Taken
31,841
20,251
Mitigated
25,828
4,615
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Aеro
Charon
10,381
987
0
4,617
13,072
11,296
112
4,394
8,594
21,021
1,189
W
Agni
11,798
566
0
1,413
8,642
4,393
208
2,506
6,012
43,699
0
L
4,944
2,215
639
1,471
13,480
11,644
0
6,763
5,702
0
15,956
L
Morgan Le Fay
Pharahcon
Morgan Le Fay
8,714
23
0
579
12,355
4,299
0
5,853
5,592
27,759
0
L
Ishtar
istSit
Ishtar
7,847
3,874
0
1,926
11,833
4,308
0
7,560
3,510
0
24,050
W
Serqet
12,127
1,848
0
967
10,127
10,139
403
2,303
7,655
0
33,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
28,286
78
Minions Killed
120
0
Camps Cleared
0
585,075
Distance Traveled
714,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,040
822
17
2
0
245,076
0
W
Agni
9,421
856
60
5
0
211,108
0
L
Horus
7,654
696
20
2
0
207,471
0
L
Morgan Le Fay
8,717
792
35
3
0
192,896
0
L
Ishtar
7,573
688
23
2
0
184,708
0
W
Serqet
9,825
893
43
4
0
257,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role