Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Canayo
Chaac
Level 157
God Stats
34W - 35L
1,564 SR
Queue Stats
1,475W - 1,501L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeavenlyFather
Morgan Le Fay
Level 197
God Stats
10W - 6L
1,524 SR
Queue Stats
376W - 393L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
IMaxximusl
Kuzenbo
Level 178
God Stats
5W - 3L
1,513 SR
Queue Stats
186W - 181L
1,490 Elo+
Solo
Rama
Rama
Thanarkand
Rama
Level 149
God Stats
2W - 1L
1,368 SR
Queue Stats
40W - 45L
1,648 Elo+
Solo
Team Averages
Level 161
1,494 SR
1,542 Elo+

VS

Team Averages
Level 68
1,584 SR
1,558 Elo+
King Arthur
King Arthur
 
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ClearMindo
Set
Level 86
God Stats
1W - 2L
1,758 SR
Queue Stats
250W - 239L
1,610 Elo+
Solo
Cabrakan
Cabrakan
Krakoos
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
sager44
Baron Samedi
Level 145
God Stats
3W - 3L
1,662 SR
Queue Stats
486W - 491L
1,484 Elo+
Solo
Arachne
Arachne
sirreddragon
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 4 / 13
9,099
827
5,999
14,461
19,524
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Canayo
Chaac
15
3 / 5 / 12
8,936
812
13,030
15,496
16,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
HeavenlyFather
Morgan Le Fay
15
1 / 2 / 16
8,902
809
11,995
9,848
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
IMaxximusl
Kuzenbo
14
1 / 3 / 16
8,549
777
6,003
15,517
20,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
14 / 2 / 8
11,115
1,010
22,397
10,610
5,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 8
7,284
662
5,580
13,660
13,610
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 5
7,460
678
10,978
12,830
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Krakoos
Cabrakan
14
2 / 7 / 9
8,862
806
7,694
16,703
27,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
sager44
Baron Samedi
16
2 / 2 / 10
8,557
778
13,783
9,007
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
sirreddragon
Arachne
14
7 / 6 / 4
9,281
844
13,619
14,075
14,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
22
Kills
14
16
Deaths
23
65
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
4
13
2.38
L
King Arthur
 
King Arthur
0
4
8
1
W
Chaac
Canayo
Chaac
3
5
12
1.8
L
3
4
5
1.38
W
Morgan Le Fay
HeavenlyFather
Morgan Le Fay
1
2
16
4.5
W
Kuzenbo
IMaxximusl
Kuzenbo
1
3
16
3
L
Cabrakan
Krakoos
Cabrakan
2
7
9
0.93
W
14
2
8
9
L
Baron Samedi
sager44
Baron Samedi
2
2
10
3.5
L
Arachne
sirreddragon
Arachne
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,424
Damage
51,654
65,932
Taken
66,275
67,059
Mitigated
69,720
24,709
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,999
756
4,108
3,542
14,461
19,524
120
5,068
9,135
12,685
778
L
King Arthur
 
King Arthur
5,580
667
667
973
13,660
13,610
50
4,611
9,049
0
12,221
W
Chaac
Canayo
Chaac
13,030
1,344
1,481
4,062
15,496
16,255
1,010
5,423
9,898
0
28,011
L
10,978
3,226
454
2,269
12,830
7,911
0
3,492
9,338
0
19,529
W
Morgan Le Fay
HeavenlyFather
Morgan Le Fay
11,995
1,447
892
2,745
9,848
5,222
1,472
3,375
6,426
27,990
0
W
Kuzenbo
IMaxximusl
Kuzenbo
6,003
2,373
876
4,388
15,517
20,473
254
4,209
11,264
12,116
0
L
Cabrakan
Krakoos
Cabrakan
7,694
706
136
1,136
16,703
27,344
375
7,196
9,507
14,557
0
W
22,397
16,504
0
2,615
10,610
5,585
5,008
3,402
7,022
0
46,436
L
Baron Samedi
sager44
Baron Samedi
13,783
730
6,916
3,601
9,007
6,685
490
2,644
6,363
31,912
0
L
Arachne
sirreddragon
Arachne
13,619
7,886
0
2,585
14,075
14,170
617
5,276
8,799
0
17,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
41,444
165
Minions Killed
97
0
Camps Cleared
0
991,057
Distance Traveled
941,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,099
827
12
1
0
195,279
0
L
King Arthur
7,284
662
12
1
0
195,343
0
W
Chaac
8,936
812
30
3
0
204,962
0
L
Set
7,460
678
21
2
0
191,722
0
W
Morgan Le Fay
8,902
809
49
4
0
209,531
0
W
Kuzenbo
8,549
777
12
1
0
208,488
0
L
Cabrakan
8,862
806
12
1
0
171,858
0
W
Rama
11,115
1,010
62
6
0
172,797
0
L
Baron Samedi
8,557
778
37
3
0
192,400
0
L
Arachne
9,281
844
15
1
0
189,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role