Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JoeBiron69
Ravana
Level 64
God Stats
8W - 1L
1,953 SR
Queue Stats
255W - 282L
1,625 Elo+
Solo
Susano
Susano
NAoyan_suki
Susano
Level 46
God Stats
7W - 11L
1,159 SR
Queue Stats
66W - 67L
1,290 Elo+
Solo
Ishtar
Ishtar
YoDaddy4x
Ishtar
Level 109
God Stats
2W - 1L
1,603 SR
Queue Stats
92W - 79L
1,462 Elo+
Solo
Ra
Ra
elmo2909
Ra
Level 102
God Stats
4W - 1L
1,662 SR
Queue Stats
33W - 39L
1,417 Elo+
Solo
Team Averages
Level 89
1,575 SR
1,459 Elo+

VS

Team Averages
Level 76
1,563 SR
1,423 Elo+
Bakasura
Bakasura
LechuRules
Bakasura
Level 38
God Stats
6W - 4L
1,633 SR
Queue Stats
79W - 107L
1,399 Elo+
Party 1
Ymir
Ymir
Like5Orphans
Ymir
Level 61
God Stats
3W - 3L
1,582 SR
Queue Stats
49W - 43L
1,354 Elo+
Solo
Poseidon
Poseidon
MurdockDk
Poseidon
Level 56
God Stats
14W - 22L
1,425 SR
Queue Stats
179W - 180L
1,403 Elo+
Solo
King Arthur
King Arthur
bOveDa12
King Arthur
Level 105
God Stats
10W - 10L
1,528 SR
Queue Stats
351W - 367L
1,434 Elo+
Party 1
Hachiman
Hachiman
paladinofhel
Hachiman
Level 121
God Stats
12W - 9L
1,646 SR
Queue Stats
221W - 207L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 4 / 6
7,407
570
6,742
11,506
10,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
JoeBiron69
Ravana
14
2 / 0 / 3
8,715
670
7,158
7,709
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
3 / 3 / 4
7,718
594
3,132
11,160
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
YoDaddy4x
Ishtar
12
4 / 2 / 3
7,448
573
6,699
6,012
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 4
8,596
661
5,858
6,177
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LechuRules
Bakasura
11
2 / 3 / 1
6,810
524
3,878
10,289
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 3
6,973
536
5,769
11,513
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
MurdockDk
Poseidon
11
1 / 3 / 1
6,566
505
4,647
5,543
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
bOveDa12
King Arthur
12
1 / 3 / 0
6,908
531
4,633
14,607
12,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
paladinofhel
Hachiman
11
3 / 4 / 2
6,821
525
6,548
9,273
3,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
10
10
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
4
6
1.75
W
Ravana
JoeBiron69
Ravana
2
0
3
3.5
L
Bakasura
LechuRules
Bakasura
2
3
1
0.83
L
3
5
3
0.9
L
Poseidon
MurdockDk
Poseidon
1
3
1
0.5
W
Susano
3
3
4
1.67
W
Ishtar
YoDaddy4x
Ishtar
4
2
3
2.75
L
King Arthur
bOveDa12
King Arthur
1
3
0
0.33
W
4
1
4
6
L
Hachiman
paladinofhel
Hachiman
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,589
Damage
25,475
42,564
Taken
51,225
25,273
Mitigated
28,009
15,800
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,742
832
330
2,862
11,506
10,854
1,011
3,901
7,549
31,366
0
W
Ravana
JoeBiron69
Ravana
7,158
2,069
0
2,952
7,709
5,257
569
1,496
6,213
0
63,307
L
Bakasura
LechuRules
Bakasura
3,878
2,531
0
2,571
10,289
4,231
0
2,566
7,723
0
44,693
L
5,769
2,218
0
640
11,513
6,369
0
4,698
6,725
30,707
0
L
Poseidon
MurdockDk
Poseidon
4,647
490
0
121
5,543
1,625
0
2,013
3,530
45,533
0
W
Susano
3,132
310
0
5,056
11,160
4,529
0
1,985
9,155
0
49,607
W
Ishtar
YoDaddy4x
Ishtar
6,699
4,470
0
1,609
6,012
2,090
470
1,271
4,731
0
38,333
L
King Arthur
bOveDa12
King Arthur
4,633
365
0
3,210
14,607
12,422
2
618
13,914
651
45,146
W
5,858
324
427
2,564
6,177
2,543
1,275
2,001
4,116
71,950
0
L
Hachiman
paladinofhel
Hachiman
6,548
4,503
0
2,872
9,273
3,362
0
3,197
6,076
0
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
34,078
404
Minions Killed
352
0
Camps Cleared
0
1,299,962
Distance Traveled
1,302,359
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,407
570
42
3
0
233,880
0
W
Ravana
8,715
670
110
8
0
250,445
0
L
Bakasura
6,810
524
75
6
0
317,338
0
L
Ymir
6,973
536
56
4
0
231,526
0
L
Poseidon
6,566
505
73
6
0
267,197
3
W
Susano
7,718
594
77
6
0
285,154
2
W
Ishtar
7,448
573
61
5
0
239,817
3
L
King Arthur
6,908
531
77
6
0
254,647
0
W
Ra
8,596
661
114
9
0
290,666
2
L
Hachiman
6,821
525
71
5
0
231,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role