Player Matchup

Loki
Loki
 
Loki
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AceIsPunchable
Geb
Level 45
God Stats
4W - 3L
1,293 SR
Queue Stats
47W - 52L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
Gamble02
Danzaburou
Level 129
God Stats
10W - 13L
1,224 SR
Queue Stats
1,031W - 995L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
TheAlmightyTre1
Sun Wukong
Level 67
God Stats
33W - 33L
1,508 SR
Queue Stats
63W - 67L
1,416 Elo+
Party 2
Baba Yaga
Baba Yaga
WhiskeeOnIce
Baba Yaga
Level 88
God Stats
14W - 17L
1,498 SR
Queue Stats
427W - 413L
1,455 Elo+
Party 3
Team Averages
Level 77
1,405 SR
1,436 Elo+

VS

Team Averages
Level 65
1,470 SR
1,393 Elo+
Freya
Freya
Dxkxbbi
Freya
Level 67
God Stats
15W - 15L
1,390 SR
Queue Stats
118W - 124L
1,349 Elo+
Solo
Ishtar
Ishtar
GodsLion TVC
Ishtar
Level 83
God Stats
3W - 2L
1,634 SR
Queue Stats
225W - 228L
1,418 Elo+
Party 1
Chang'e
Chang'e
SHONE ALLAH
Chang'e
Level 83
God Stats
11W - 8L
1,610 SR
Queue Stats
259W - 251L
1,442 Elo+
Solo
Merlin
Merlin
UneasyKitten3
Merlin
Level 47
God Stats
0W - 2L
1,214 SR
Queue Stats
135W - 133L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
ZarSean
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 0 / 1
9,393
447
5,324
13,796
5,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 6
8,998
428
7,836
22,283
21,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Danzaburou
Gamble02
Danzaburou
15
1 / 0 / 5
9,877
470
15,536
9,993
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TheAlmightyTre1
Sun Wukong
18
8 / 1 / 1
11,563
551
19,288
22,440
22,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
WhiskeeOnIce
Baba Yaga
14
1 / 1 / 4
8,784
418
17,211
12,882
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dxkxbbi
Freya
15
2 / 2 / 0
9,112
434
8,875
17,002
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
13
0 / 0 / 3
8,544
407
9,663
12,679
5,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
SHONE ALLAH
Chang'e
12
0 / 3 / 2
7,569
360
8,038
21,447
16,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 4 / 2
8,273
394
11,158
15,248
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ZarSean
Sun Wukong
13
0 / 4 / 2
8,614
410
12,214
22,593
19,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
3
3
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
1
1.5
W
2
1
6
5
L
Freya
Dxkxbbi
Freya
2
2
0
1
W
Danzaburou
Gamble02
Danzaburou
1
0
5
3.5
L
Ishtar
0
0
3
1.5
L
Chang'e
SHONE ALLAH
Chang'e
0
3
2
0.33
W
Sun Wukong
TheAlmightyTre1
Sun Wukong
8
1
1
8.5
L
1
4
2
0.5
W
Baba Yaga
WhiskeeOnIce
Baba Yaga
1
1
4
3
L
Sun Wukong
ZarSean
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,195
Damage
49,948
81,394
Taken
88,969
60,804
Mitigated
54,581
22,012
Healing
35,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,324
694
0
1,929
13,796
5,474
0
1,061
12,735
0
84,774
W
7,836
913
0
4,691
22,283
21,379
196
10,386
10,907
21,583
0
L
Freya
Dxkxbbi
Freya
8,875
2,746
0
5,716
17,002
7,508
0
2,250
14,752
71,460
0
W
Danzaburou
Gamble02
Danzaburou
15,536
5,547
0
6,064
9,993
4,979
2,274
3,145
6,656
0
83,977
L
Ishtar
9,663
5,582
0
5,705
12,679
5,216
2,239
3,543
9,136
0
62,910
L
Chang'e
SHONE ALLAH
Chang'e
8,038
2,657
7,209
8,417
21,447
16,204
834
9,121
12,326
34,681
0
W
Sun Wukong
TheAlmightyTre1
Sun Wukong
19,288
3,685
0
6,467
22,440
22,519
1,139
6,649
15,410
0
97,559
L
11,158
848
0
2,378
15,248
5,774
554
6,711
8,537
51,696
0
W
Baba Yaga
WhiskeeOnIce
Baba Yaga
17,211
1,017
0
2,861
12,882
6,453
152
4,950
7,615
80,279
0
L
Sun Wukong
ZarSean
Sun Wukong
12,214
1,944
0
6,409
22,593
19,879
0
3,422
19,171
0
67,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
42,112
506
Minions Killed
427
0
Camps Cleared
0
2,004,421
Distance Traveled
1,978,302
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,393
447
126
6
0
391,057
13
W
Geb
8,998
428
19
1
0
413,806
0
L
Freya
9,112
434
98
5
0
447,885
0
W
Danzaburou
9,877
470
136
6
0
393,542
1
L
Ishtar
8,544
407
106
5
0
414,054
0
L
Chang'e
7,569
360
51
2
0
334,465
0
W
Sun Wukong
11,563
551
133
6
0
370,388
0
L
Merlin
8,273
394
80
4
0
394,250
0
W
Baba Yaga
8,784
418
92
4
0
435,628
5
L
Sun Wukong
8,614
410
92
4
0
387,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role