Player Matchup

Charon
Charon
AtomicQUOMO
Charon
Level 166
God Stats
8W - 10L
1,540 SR
Queue Stats
310W - 322L
1,512 Elo+
Solo
Neith
Neith
Guiti420
Neith
Level 105
God Stats
11W - 11L
1,500 SR
Queue Stats
323W - 305L
1,208 Elo+
Solo
Anubis
Anubis
KRONOsXGagz
Anubis
Level 124
God Stats
38W - 34L
1,528 SR
Queue Stats
271W - 281L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Pearomid
Baron Samedi
Level 67
God Stats
3W - 2L
1,251 SR
Queue Stats
167W - 149L
1,515 Elo+
Solo
Awilix
Awilix
ShadowG8mz
Awilix
Level 62
God Stats
10W - 4L
1,239 SR
Queue Stats
160W - 169L
1,437 Elo+
Solo
Team Averages
Level 105
1,412 SR
1,426 Elo+

VS

Team Averages
Level 98
1,480 SR
1,437 Elo+
Surtr
Surtr
AzteqkA
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,351 Elo+
Solo
Camazotz
Camazotz
DeadFromRock
Camazotz
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 129L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToxicShadow048
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 127L
1,482 Elo+
Solo
Achilles
Achilles
XxSpiderxX1986
Achilles
Level 156
God Stats
45W - 47L
1,496 SR
Queue Stats
1,133W - 1,116L
1,464 Elo+
Solo
Neith
Neith
tqgspades
Neith
Level 58
God Stats
37W - 38L
1,402 SR
Queue Stats
214W - 210L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 2 / 3
8,299
461
5,424
13,975
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Guiti420
Neith
15
1 / 2 / 5
9,069
504
7,509
12,127
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
17
10 / 2 / 6
11,387
633
21,821
13,422
7,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Pearomid
Baron Samedi
17
3 / 1 / 2
10,377
577
6,385
11,373
10,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
ShadowG8mz
Awilix
14
6 / 4 / 3
9,563
531
13,313
15,957
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AzteqkA
Surtr
14
1 / 3 / 3
8,978
499
5,525
13,526
9,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
DeadFromRock
Camazotz
15
3 / 5 / 3
8,926
496
7,809
21,409
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ToxicShadow048
Morgan Le Fay
14
1 / 6 / 2
8,097
450
9,570
12,171
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
15
5 / 3 / 5
9,309
517
12,030
17,446
17,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
tqgspades
Neith
16
1 / 3 / 3
9,344
519
10,282
14,677
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
20
Kills
11
11
Deaths
20
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
0
2
3
0.75
L
Surtr
AzteqkA
Surtr
1
3
3
0.83
L
Camazotz
DeadFromRock
Camazotz
3
5
3
0.9
W
Neith
Guiti420
Neith
1
2
5
1.75
W
Anubis
10
2
6
6.5
W
Baron Samedi
Pearomid
Baron Samedi
3
1
2
4
W
Awilix
ShadowG8mz
Awilix
6
4
3
1.88
L
Morgan Le Fay
ToxicShadow048
Morgan Le Fay
1
6
2
0.33
L
Achilles
5
3
5
2.5
L
Neith
tqgspades
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
45,216
66,854
Taken
79,229
38,183
Mitigated
46,008
25,744
Healing
25,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
5,424
1,503
62
4,184
13,975
9,954
455
605
12,827
35,096
124
L
Surtr
AzteqkA
Surtr
5,525
2,620
0
3,495
13,526
9,134
0
8,031
5,495
321
56,069
L
Camazotz
DeadFromRock
Camazotz
7,809
3,389
0
9,650
21,409
8,297
0
4,864
16,545
0
69,795
W
Neith
Guiti420
Neith
7,509
2,271
352
5,632
12,127
4,370
643
271
11,504
0
68,090
W
Anubis
21,821
665
0
7,907
13,422
7,453
896
3,364
9,411
96,570
0
W
Baron Samedi
Pearomid
Baron Samedi
6,385
1,185
146
5,404
11,373
10,485
438
2,293
8,830
77,478
0
W
Awilix
ShadowG8mz
Awilix
13,313
5,367
0
2,057
15,957
5,921
282
2,435
13,188
0
62,027
L
Morgan Le Fay
ToxicShadow048
Morgan Le Fay
9,570
342
0
545
12,171
4,005
0
7,419
4,752
55,480
0
L
Achilles
12,030
2,097
147
4,920
17,446
17,332
0
7,957
9,489
0
30,495
L
Neith
tqgspades
Neith
10,282
4,739
0
7,217
14,677
7,240
0
5,235
9,442
0
98,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
44,654
495
Minions Killed
510
0
Camps Cleared
0
1,634,532
Distance Traveled
1,726,212
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,299
461
44
2
0
297,355
3
L
Surtr
8,978
499
107
6
0
334,139
0
L
Camazotz
8,926
496
99
6
0
356,700
0
W
Neith
9,069
504
99
6
0
331,444
5
W
Anubis
11,387
633
157
9
0
314,835
0
W
Baron Samedi
10,377
577
132
7
0
296,292
0
W
Awilix
9,563
531
63
4
0
394,606
0
L
Morgan Le Fay
8,097
450
99
6
0
341,637
1
L
Achilles
9,309
517
45
3
0
381,179
2
L
Neith
9,344
519
160
9
0
312,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role