Player Matchup

Cthulhu
Cthulhu
AlejoR12
Cthulhu
Level 148
God Stats
1W - 2L
1,263 SR
Queue Stats
92W - 78L
1,644 Elo+
Solo
Guan Yu
Guan Yu
BoyUDumAzHel
Guan Yu
Level 214
God Stats
11W - 9L
1,664 SR
Queue Stats
114W - 130L
1,534 Elo+
Solo
Chang'e
Chang'e
Sindora
Chang'e
Level 152
God Stats
3W - 3L
1,339 SR
Queue Stats
101W - 103L
1,607 Elo+
Solo
Cernunnos
Cernunnos
ToxiicBayoune
Cernunnos
Level 158
God Stats
4W - 5L
1,509 SR
Queue Stats
517W - 491L
1,542 Elo+
Solo
Anubis
Anubis
Your_Boy_Roy3
Anubis
Level 134
God Stats
11W - 9L
1,561 SR
Queue Stats
127W - 130L
1,512 Elo+
Solo
Team Averages
Level 161
1,467 SR
1,568 Elo+

VS

Team Averages
Level 148
1,557 SR
1,602 Elo+
Serqet
Serqet
Drezу
Serqet
Level 140
God Stats
8W - 10L
1,546 SR
Queue Stats
407W - 403L
1,649 Elo+
Solo
Charon
Charon
ThatKidCroce
Charon
Level 171
God Stats
24W - 12L
1,724 SR
Queue Stats
714W - 633L
1,610 Elo+
Solo
Scylla
Scylla
TheGamefather___
Scylla
Level 123
God Stats
0W - 2L
1,412 SR
Queue Stats
672W - 659L
1,535 Elo+
Solo
Chang'e
Chang'e
Zayllister
Chang'e
Level 172
God Stats
5W - 6L
1,800 SR
Queue Stats
36W - 33L
1,587 Elo+
Solo
Danzaburou
Danzaburou
purpleninjax2
Danzaburou
Level 132
God Stats
12W - 11L
1,304 SR
Queue Stats
136W - 116L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlejoR12
Cthulhu
6
2 / 1 / 0
4,565
652
2,899
4,851
2,582
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
BoyUDumAzHel
Guan Yu
9
3 / 1 / 0
5,287
755
1,706
4,968
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
Sindora
Chang'e
8
0 / 0 / 1
4,538
648
2,255
4,001
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
ToxiicBayoune
Cernunnos
7
0 / 2 / 1
4,354
622
2,073
4,966
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
4,413
630
2,883
5,113
2,271
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Drezу
Serqet
10
4 / 2 / 0
5,437
777
5,016
5,473
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Charon
6
0 / 1 / 2
3,891
556
2,768
5,631
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
1,330
190
0
0
0
Chang'e
Zayllister
Chang'e
8
1 / 2 / 1
4,303
615
3,038
5,709
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
purpleninjax2
Danzaburou
7
0 / 1 / 1
4,171
596
2,268
3,795
1,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
6
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlejoR12
Cthulhu
2
1
0
2
W
Guan Yu
BoyUDumAzHel
Guan Yu
3
1
0
3
L
Serqet
Drezу
Serqet
4
2
0
2
W
Chang'e
Sindora
Chang'e
0
0
1
0.5
L
Charon
0
1
2
1
L
0
0
0
0
W
Cernunnos
ToxiicBayoune
Cernunnos
0
2
1
0.25
W
1
2
1
0.75
L
Chang'e
Zayllister
Chang'e
1
2
1
0.75
L
Danzaburou
purpleninjax2
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,816
Damage
13,090
23,899
Taken
20,608
9,872
Mitigated
8,350
9,890
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlejoR12
Cthulhu
2,899
706
869
1,202
4,851
2,582
0
1,224
3,606
10,885
0
W
Guan Yu
BoyUDumAzHel
Guan Yu
1,706
432
20
971
4,968
2,446
0
122
4,678
0
27,334
L
Serqet
Drezу
Serqet
5,016
1,751
0
500
5,473
2,089
0
351
5,030
0
34,529
W
Chang'e
Sindora
Chang'e
2,255
176
188
2,857
4,001
1,176
0
988
2,961
34,261
0
L
Charon
2,768
914
0
1,536
5,631
3,487
0
3,041
2,590
11,955
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
ToxiicBayoune
Cernunnos
2,073
1,016
0
1,846
4,966
1,397
0
917
3,943
0
26,127
W
2,883
314
0
1,937
5,113
2,271
0
2,316
2,637
33,463
0
L
Chang'e
Zayllister
Chang'e
3,038
166
160
2,199
5,709
1,595
0
3,613
2,054
23,125
0
L
Danzaburou
purpleninjax2
Danzaburou
2,268
1,382
0
1,883
3,795
1,179
0
1,032
2,763
0
25,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
19,132
236
Minions Killed
182
0
Camps Cleared
0
723,554
Distance Traveled
588,041
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,565
652
11
2
0
159,120
3
W
Guan Yu
5,287
755
54
8
0
151,058
0
L
Serqet
5,437
777
63
9
0
193,385
0
W
Chang'e
4,538
648
55
8
0
152,911
0
L
Charon
3,891
556
13
2
0
129,217
2
L
Scylla
1,330
190
0
0
0
0
0
W
Cernunnos
4,354
622
59
8
0
125,080
1
W
Anubis
4,413
630
57
8
0
135,385
0
L
Chang'e
4,303
615
52
7
0
141,555
5
L
Danzaburou
4,171
596
54
8
0
123,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role