Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ChorumeMaldito
Ix Chel
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
7W - 10L
1,491 Elo+
Solo
Hercules
Hercules
Houkken
Hercules
Level 28
God Stats
2W - 1L
1,937 SR
Queue Stats
79W - 84L
1,479 Elo+
Solo
Ishtar
Ishtar
NoctXis69420
Ishtar
Level 26
God Stats
6W - 10L
1,482 SR
Queue Stats
25W - 32L
1,482 Elo+
Solo
Loki
Loki
Slipknot659
Loki
Level 106
God Stats
3W - 7L
1,233 SR
Queue Stats
380W - 430L
1,455 Elo+
Solo
Team Averages
Level 43
1,573 SR
1,481 Elo+

VS

Team Averages
Level 91
1,580 SR
1,546 Elo+
Jing Wei
Jing Wei
BUCK-1813
Jing Wei
Level 65
God Stats
4W - 0L
1,535 SR
Queue Stats
101W - 78L
1,480 Elo+
Solo
Thor
Thor
Consynt
Thor
Level 29
God Stats
7W - 7L
1,264 SR
Queue Stats
159W - 138L
1,559 Elo+
Solo
Thanatos
Thanatos
Eldonr
Thanatos
Level 180
God Stats
4W - 2L
1,921 SR
Queue Stats
313W - 193L
1,603 Elo+
Party 1
Janus
Janus
cibola69
Janus
Level 153
God Stats
2W - 0L
1,545 SR
Queue Stats
224W - 217L
1,447 Elo+
Solo
Geb
Geb
kfitzy
Geb
Level 26
God Stats
17W - 6L
1,636 SR
Queue Stats
220W - 132L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 1 / 0
4,824
689
197
1,153
466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
5,935
848
7,102
6,953
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Houkken
Hercules
10
2 / 3 / 0
5,526
789
1,974
6,946
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
11
0 / 3 / 3
5,669
810
4,548
8,254
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
5,604
801
2,300
6,146
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BUCK-1813
Jing Wei
12
2 / 0 / 5
6,222
889
2,789
3,768
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Consynt
Thor
14
3 / 0 / 8
7,005
1,001
6,323
5,659
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
Eldonr
Thanatos
13
8 / 1 / 3
7,033
1,005
7,851
5,835
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
cibola69
Janus
12
1 / 1 / 10
6,052
865
4,176
4,223
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
kfitzy
Geb
11
0 / 2 / 10
6,185
884
2,500
7,789
5,094
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
14
14
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Jing Wei
BUCK-1813
Jing Wei
2
0
5
4.5
L
1
4
0
0.25
W
Thor
Consynt
Thor
3
0
8
7
W
Thanatos
Eldonr
Thanatos
8
1
3
9.5
L
Hercules
Houkken
Hercules
2
3
0
0.67
L
Ishtar
0
3
3
0.5
L
0
3
2
0.33
W
Janus
cibola69
Janus
1
1
10
6
W
Geb
kfitzy
Geb
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
23,639
29,452
Taken
27,274
12,404
Mitigated
14,242
3,913
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
197
65
0
58
1,153
466
0
402
713
0
413
W
Jing Wei
BUCK-1813
Jing Wei
2,789
2,095
0
522
3,768
1,484
363
1,975
1,633
0
14,104
L
7,102
936
102
1,310
6,953
2,354
0
1,730
5,135
18,305
0
W
Thor
Consynt
Thor
6,323
568
0
500
5,659
3,601
512
450
5,151
0
29,138
W
Thanatos
Eldonr
Thanatos
7,851
618
0
3,927
5,835
2,599
383
1,780
3,903
0
17,032
L
Hercules
Houkken
Hercules
1,974
94
0
646
6,946
4,602
0
1,493
5,375
0
4,188
L
Ishtar
4,548
2,603
0
1,432
8,254
2,936
0
1,600
6,576
0
19,066
L
2,300
144
0
365
6,146
2,046
527
1,128
4,977
0
16,152
W
Janus
cibola69
Janus
4,176
173
0
0
4,223
1,464
426
1,659
2,442
13,276
0
W
Geb
kfitzy
Geb
2,500
238
1,002
1,997
7,789
5,094
123
732
7,043
7,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
32,497
115
Minions Killed
157
0
Camps Cleared
0
560,034
Distance Traveled
883,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,824
689
2
0
0
16,996
0
W
Jing Wei
6,222
889
32
5
0
188,506
0
L
Ix Chel
5,935
848
41
6
0
138,736
0
W
Thor
7,005
1,001
61
9
0
162,327
0
W
Thanatos
7,033
1,005
25
4
0
179,748
0
L
Hercules
5,526
789
7
1
0
115,946
0
L
Ishtar
5,669
810
30
4
0
136,801
0
L
Loki
5,604
801
35
5
0
151,555
0
W
Janus
6,052
865
33
5
0
173,134
0
W
Geb
6,185
884
6
1
0
179,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role