Player Matchup

Medusa
Medusa
DieuCastor
Medusa
Level 108
God Stats
1W - 3L
1,245 SR
Queue Stats
23W - 29L
1,252 Elo+
Solo
Achilles
Achilles
TheHighFlyMC
Achilles
Level 129
God Stats
19W - 19L
1,436 SR
Queue Stats
441W - 454L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xWaffles
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,437 Elo+
Solo
Team Averages
Level 95
1,394 SR
1,380 Elo+

VS

Team Averages
Level 91
1,570 SR
1,422 Elo+
Scylla
Scylla
Hernandeces
Scylla
Level 125
God Stats
1W - 0L
1,710 SR
Queue Stats
44W - 38L
1,469 Elo+
Party 1
Bacchus
Bacchus
azueh
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,355 Elo+
Party 1
Anhur
Anhur
godsmack08
Anhur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 155L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DieuCastor
Medusa
10
2 / 4 / 3
7,565
757
5,813
8,507
3,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
TheHighFlyMC
Achilles
10
2 / 4 / 3
7,632
763
5,034
10,914
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
xWaffles
Morgan Le Fay
10
1 / 3 / 2
7,234
723
6,533
7,604
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
5 / 2 / 3
8,260
826
9,053
6,890
2,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
azueh
Bacchus
10
0 / 2 / 10
7,520
752
4,647
8,799
10,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
12
6 / 1 / 4
8,614
861
3,483
6,348
2,420
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
11
11
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
DieuCastor
Medusa
2
4
3
0.88
W
Scylla
5
2
3
3.25
L
Achilles
TheHighFlyMC
Achilles
2
4
3
0.88
W
Bacchus
azueh
Bacchus
0
2
10
2.5
W
Anhur
6
1
4
8
L
Morgan Le Fay
xWaffles
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
17,183
27,025
Taken
22,037
14,910
Mitigated
15,860
1,801
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DieuCastor
Medusa
5,813
2,467
0
688
8,507
3,145
50
4,630
3,877
0
21,292
W
Scylla
9,053
1,587
0
1,626
6,890
2,769
0
2,574
4,316
42,396
0
L
Achilles
TheHighFlyMC
Achilles
5,034
940
0
730
10,914
8,773
0
4,510
6,404
0
14,510
W
Bacchus
azueh
Bacchus
4,647
754
0
531
8,799
10,671
0
2,639
6,160
10,848
0
W
Anhur
3,483
1,681
0
500
6,348
2,420
0
1,552
4,796
0
19,098
L
Morgan Le Fay
xWaffles
Morgan Le Fay
6,533
222
0
383
7,604
2,992
0
5,084
2,520
28,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
24,394
78
Minions Killed
109
0
Camps Cleared
0
489,531
Distance Traveled
555,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,565
757
34
3
0
166,947
0
W
Scylla
8,260
826
69
7
0
174,666
0
L
Achilles
7,632
763
14
1
0
150,646
0
W
Bacchus
7,520
752
17
2
0
196,057
0
W
Anhur
8,614
861
23
2
0
184,282
0
L
Morgan Le Fay
7,234
723
30
3
0
171,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role