Player Matchup

Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BrokenSelfe
Chronos
Level 35
God Stats
3W - 6L
1,372 SR
Queue Stats
129W - 135L
1,170 Elo+
Solo
Artemis
Artemis
Ganekomurloc
Artemis
Level 28
God Stats
4W - 0L
1,775 SR
Queue Stats
19W - 7L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
SsEeRRaA
Sylvanus
Level 66
God Stats
2W - 1L
1,451 SR
Queue Stats
56W - 29L
1,618 Elo+
Party 2
Team Averages
Level 75
1,520 SR
1,438 Elo+

VS

Team Averages
Level 102
1,408 SR
1,509 Elo+
Cerberus
Cerberus
DOOOOOOOOOOONSAH
Cerberus
Level 68
God Stats
1W - 4L
1,390 SR
Queue Stats
398W - 387L
1,507 Elo+
Party 1
Scylla
Scylla
Goiks
Scylla
Level 94
God Stats
0W - 2L
1,343 SR
Queue Stats
323W - 301L
1,536 Elo+
Party 1
Thor
Thor
Niels975
Thor
Level 63
God Stats
5W - 6L
1,351 SR
Queue Stats
282W - 268L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
Oneloyalwolf
Kuzenbo
Level 140
God Stats
8W - 9L
1,634 SR
Queue Stats
412W - 395L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
sylar1010
Gilgamesh
Level 145
God Stats
0W - 2L
1,324 SR
Queue Stats
330W - 308L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
3 / 1 / 4
9,924
620
5,498
9,994
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
14
7 / 1 / 6
9,909
619
7,699
9,985
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
BrokenSelfe
Chronos
15
3 / 1 / 2
9,464
592
7,018
7,537
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Ganekomurloc
Artemis
14
6 / 1 / 9
9,856
616
15,880
12,925
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SsEeRRaA
Sylvanus
13
4 / 1 / 10
9,575
598
7,182
16,993
17,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
6,664
417
3,428
15,611
9,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Goiks
Scylla
12
2 / 4 / 1
8,087
505
5,884
8,250
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
8
0 / 5 / 2
5,989
374
3,115
8,368
2,195
Kuzenbo
Oneloyalwolf
Kuzenbo
11
2 / 2 / 3
7,503
469
4,064
10,050
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
sylar1010
Gilgamesh
14
1 / 3 / 3
8,210
513
6,608
15,409
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
5
5
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
4
5
W
Geb
 
Geb
7
1
6
10
W
Chronos
BrokenSelfe
Chronos
3
1
2
4
L
0
9
3
0.17
W
Artemis
Ganekomurloc
Artemis
6
1
9
10.5
L
Scylla
Goiks
Scylla
2
4
1
0.63
L
Thor
0
5
2
0.2
L
Kuzenbo
Oneloyalwolf
Kuzenbo
2
2
3
1.75
W
Sylvanus
SsEeRRaA
Sylvanus
4
1
10
9
L
Gilgamesh
sylar1010
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,277
Damage
23,099
57,434
Taken
57,688
36,673
Mitigated
30,260
19,904
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,498
2,917
0
6,053
9,994
4,042
1,059
1,176
7,736
0
90,798
W
Geb
 
Geb
7,699
1,256
0
535
9,985
5,709
340
2,557
7,176
47,809
0
W
Chronos
BrokenSelfe
Chronos
7,018
1,864
0
514
7,537
3,135
4,366
2,700
4,707
73,826
0
L
3,428
300
0
2,444
15,611
9,171
0
7,820
7,309
16,651
0
W
Artemis
Ganekomurloc
Artemis
15,880
7,420
0
5,736
12,925
6,080
7,631
2,574
10,221
0
85,761
L
Scylla
Goiks
Scylla
5,884
803
0
843
8,250
2,531
0
3,343
4,847
40,866
0
L
Thor
3,115
969
0
836
8,368
2,195
0
1,249
7,119
0
19,850
L
Kuzenbo
Oneloyalwolf
Kuzenbo
4,064
1,887
0
1,354
10,050
9,563
0
3,677
6,373
11,360
0
W
Sylvanus
SsEeRRaA
Sylvanus
7,182
2,184
2,254
4,812
16,993
17,707
1,339
3,643
13,210
27,502
0
L
Gilgamesh
sylar1010
Gilgamesh
6,608
2,397
0
1,305
15,409
6,800
0
5,088
10,141
0
55,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,728
Gold Earned
36,453
534
Minions Killed
259
0
Camps Cleared
0
1,647,024
Distance Traveled
1,488,697
6
Wards Purchased
897
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,924
620
141
9
0
375,758
0
W
Geb
9,909
619
99
6
0
340,497
0
W
Chronos
9,464
592
141
9
0
352,348
0
L
Cerberus
6,664
417
48
3
0
280,135
179
W
Artemis
9,856
616
121
8
0
262,582
2
L
Scylla
8,087
505
79
5
0
279,376
152
L
Thor
5,989
374
29
2
0
284,250
345
L
Kuzenbo
7,503
469
8
1
0
339,398
221
W
Sylvanus
9,575
598
32
2
0
315,839
4
L
Gilgamesh
8,210
513
95
6
0
305,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role