Player Matchup

Ymir
Ymir
TCCJNB
Ymir
Level 52
God Stats
0W - 1L
1,302 SR
Queue Stats
25W - 62L
1,257 Elo+
Party 1
Janus
Janus
WHySoSeRiOuS025
Janus
Level 198
God Stats
5W - 5L
1,618 SR
Queue Stats
791W - 783L
1,409 Elo+
Solo
Ix Chel
Ix Chel
Wanted-bushido
Ix Chel
Level 108
God Stats
0W - 3L
1,279 SR
Queue Stats
217W - 231L
1,423 Elo+
Solo
Jing Wei
Jing Wei
herogiorgos
Jing Wei
Level 104
God Stats
5W - 4L
1,719 SR
Queue Stats
547W - 574L
1,382 Elo+
Solo
Scylla
Scylla
无敌酱拐拐
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 96L
1,328 Elo+
Party 1
Team Averages
Level 109
1,483 SR
1,360 Elo+

VS

Team Averages
Level 78
1,446 SR
1,460 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Armesyy
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,505 Elo+
Solo
Cerberus
Cerberus
YoshiAvix
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,260 Elo+
Solo
Hun Batz
Hun Batz
candycrabber
Hun Batz
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gonzalomzn69
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,232 SR
Queue Stats
89W - 58L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TCCJNB
Ymir
17
1 / 7 / 9
10,394
742
6,958
20,522
21,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 5 / 8
10,664
762
18,449
13,143
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 2
6,936
495
351
4,058
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
herogiorgos
Jing Wei
9
0 / 4 / 0
7,313
522
1,549
7,088
3,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

19
7 / 5 / 4
11,103
793
14,525
14,135
5,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 3 / 12
11,177
798
15,017
14,091
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Armesyy
Guan Yu
18
2 / 1 / 15
11,581
827
2,907
17,396
11,640
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
YoshiAvix
Cerberus
16
3 / 5 / 14
10,134
724
9,936
17,137
15,156
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
candycrabber
Hun Batz
19
10 / 4 / 5
11,943
853
11,017
11,411
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
gonzalomzn69
Morgan Le Fay
19
6 / 2 / 11
11,380
813
17,145
11,828
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
13
Kills
24
24
Deaths
15
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
12
3
W
Guan Yu
Armesyy
Guan Yu
2
1
15
9.5
L
Ymir
TCCJNB
Ymir
1
7
9
0.79
L
5
5
8
1.8
L
0
3
2
0.33
W
Cerberus
YoshiAvix
Cerberus
3
5
14
2
W
Hun Batz
candycrabber
Hun Batz
10
4
5
3.13
W
Morgan Le Fay
gonzalomzn69
Morgan Le Fay
6
2
11
5.75
L
Jing Wei
herogiorgos
Jing Wei
0
4
0
0
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,832
Damage
56,022
58,946
Taken
71,863
37,135
Mitigated
44,812
8,292
Healing
33,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,017
3,872
4,190
3,098
14,091
6,121
2,144
9,040
5,051
35,584
0
W
Guan Yu
Armesyy
Guan Yu
2,907
230
6,217
8,158
17,396
11,640
450
12,804
3,697
0
18,823
L
Ymir
TCCJNB
Ymir
6,958
274
1,174
1,601
20,522
21,883
0
15,422
5,100
24,518
390
L
18,449
257
265
2,916
13,143
4,785
0
9,966
3,177
38,608
0
L
351
48
303
277
4,058
1,324
0
3,687
371
1,906
0
W
Cerberus
YoshiAvix
Cerberus
9,936
765
1,017
2,994
17,137
15,156
1,222
7,222
9,915
17,777
0
W
Hun Batz
candycrabber
Hun Batz
11,017
2,786
2,657
795
11,411
6,083
2,689
6,516
4,895
0
24,132
W
Morgan Le Fay
gonzalomzn69
Morgan Le Fay
17,145
2,301
1,683
2,647
11,828
5,812
1,589
4,311
7,517
34,668
0
L
Jing Wei
herogiorgos
Jing Wei
1,549
1,111
54
565
7,088
3,280
0
4,689
2,399
0
5,327
L
14,525
1,269
130
1,007
14,135
5,863
0
8,334
5,801
44,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
56,215
145
Minions Killed
160
0
Camps Cleared
0
788,095
Distance Traveled
1,356,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,177
798
45
3
0
253,055
0
W
Guan Yu
11,581
827
38
3
0
316,992
0
L
Ymir
10,394
742
24
2
0
212,351
0
L
Janus
10,664
762
40
3
0
248,351
0
L
Ix Chel
6,936
495
0
0
0
28,100
0
W
Cerberus
10,134
724
32
2
0
240,659
0
W
Hun Batz
11,943
853
31
2
0
254,597
0
W
Morgan Le Fay
11,380
813
14
1
0
290,815
0
L
Jing Wei
7,313
522
6
0
0
68,902
0
L
Scylla
11,103
793
75
5
0
230,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role