Player Matchup

Agni
Agni
BloodyHighFive
Agni
Level 126
God Stats
51W - 56L
1,515 SR
Queue Stats
1,042W - 1,003L
1,500 Elo+
Solo
Mercury
Mercury
MaliciousMonkey6
Mercury
Level 86
God Stats
12W - 6L
1,573 SR
Queue Stats
166W - 139L
1,442 Elo+
Party 1
Hachiman
Hachiman
Ru5tyEgg
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
TepehNub
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,651 Elo+
Solo
Hercules
Hercules
mldgy-
Hercules
Level 41
God Stats
29W - 25L
1,515 SR
Queue Stats
142W - 135L
1,449 Elo+
Party 1
Team Averages
Level 73
1,521 SR
1,506 Elo+

VS

Team Averages
Level 99
1,670 SR
1,463 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BlocZomb zomb
Pele
Level 104
God Stats
17W - 9L
1,797 SR
Queue Stats
137W - 143L
1,558 Elo+
Solo
Lancelot
Lancelot
LumosityKv
Lancelot
Level 111
God Stats
2W - 4L
1,505 SR
Queue Stats
607W - 603L
1,449 Elo+
Solo
Vulcan
Vulcan
eXpertbucket29
Vulcan
Level 47
God Stats
2W - 4L
1,700 SR
Queue Stats
97W - 129L
1,377 Elo+
Solo
Bacchus
Bacchus
jetfireten
Bacchus
Level 109
God Stats
5W - 3L
1,851 SR
Queue Stats
127W - 114L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,287
587
4,933
4,691
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 1
5,643
627
1,576
6,721
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Ru5tyEgg
Hachiman
9
1 / 2 / 2
5,156
573
2,710
5,198
1,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
TepehNub
Kuzenbo
9
1 / 0 / 1
5,400
600
3,754
5,495
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
mldgy-
Hercules
11
4 / 1 / 1
6,248
694
5,880
8,779
5,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 1
4,935
548
3,329
6,332
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 0
5,719
635
3,342
7,840
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
LumosityKv
Lancelot
7
0 / 3 / 0
4,511
501
3,225
6,334
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 1
5,040
560
3,254
4,272
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
jetfireten
Bacchus
9
3 / 1 / 0
5,545
616
3,138
5,381
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
5
5
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
2
2
0
1
W
1
2
1
0.75
L
Lancelot
LumosityKv
Lancelot
0
3
0
0
W
2
0
1
2.5
W
Hachiman
Ru5tyEgg
Hachiman
1
2
2
1
W
Kuzenbo
TepehNub
Kuzenbo
1
0
1
1.5
L
0
1
1
0.5
L
Bacchus
jetfireten
Bacchus
3
1
0
3
W
Hercules
mldgy-
Hercules
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
16,288
30,884
Taken
30,159
15,922
Mitigated
13,710
9,301
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,329
2,217
0
1,512
6,332
2,331
0
2,611
3,721
0
40,812
L
3,342
912
0
1,565
7,840
2,922
0
1,901
5,939
0
37,821
W
4,933
190
0
720
4,691
1,411
0
2,174
2,517
36,864
0
L
Lancelot
LumosityKv
Lancelot
3,225
1,238
0
1,163
6,334
2,333
0
0
6,334
0
21,364
W
1,576
287
0
875
6,721
2,267
0
1,229
5,492
0
36,647
W
Hachiman
Ru5tyEgg
Hachiman
2,710
1,632
117
2,153
5,198
1,627
38
1,701
3,497
0
29,298
W
Kuzenbo
TepehNub
Kuzenbo
3,754
1,852
0
1,915
5,495
4,670
14
880
4,615
19,033
0
L
3,254
835
0
1,111
4,272
1,707
0
2,864
1,408
32,374
0
L
Bacchus
jetfireten
Bacchus
3,138
216
209
2,057
5,381
4,417
0
1,311
4,070
13,496
0
W
Hercules
mldgy-
Hercules
5,880
3,029
0
3,521
8,779
5,947
656
408
8,371
0
39,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
25,750
259
Minions Killed
249
0
Camps Cleared
0
951,278
Distance Traveled
907,381
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,935
548
71
8
0
165,876
0
L
Pele
5,719
635
62
7
0
197,819
0
W
Agni
5,287
587
67
7
0
185,058
0
L
Lancelot
4,511
501
32
4
0
147,610
0
W
Mercury
5,643
627
56
6
0
250,635
0
W
Hachiman
5,156
573
46
5
0
166,364
0
W
Kuzenbo
5,400
600
22
2
0
167,125
0
L
Vulcan
5,040
560
52
6
0
191,346
0
L
Bacchus
5,545
616
32
4
0
204,730
0
W
Hercules
6,248
694
68
8
0
182,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role