Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
CeZa_RuZe
Thor
Gold I
Level 174
God Stats
6W - 2L
1,578 SR
Queue Stats
107W - 106L
1,606 MMR
Solo
Chernobog
Chernobog
Gold I
OTPAmaterasu
Chernobog
Gold I
Level 56
God Stats
10W - 10L
1,646 SR
Queue Stats
23W - 18L
1,791 MMR
Solo
Horus
Horus
Gold I
TricoDie_
Horus
Gold I
Level 143
God Stats
9W - 7L
1,612 SR
Queue Stats
904W - 897L
1,583 MMR
Solo
Janus
Janus
Silver I
ºPULLYº
Janus
Silver I
Level 129
God Stats
12W - 14L
1,500 SR
Queue Stats
241W - 251L
1,605 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,567 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,598 SR
1,598 MMR
Charon
Charon
Platinum V
Deantje038_
Charon
Platinum V
Level 158
God Stats
7W - 6L
1,831 SR
Queue Stats
614W - 619L
1,579 MMR
Solo
Chaac
Chaac
Gold II
Deeps-971
Chaac
Gold II
Level 120
God Stats
4W - 9L
1,409 SR
Queue Stats
344W - 364L
1,587 MMR
Solo
Ravana
Ravana
Gold IV
Fwiee
Ravana
Gold IV
Level 88
God Stats
9W - 7L
1,710 SR
Queue Stats
35W - 36L
1,435 MMR
Party 1
Scylla
Scylla
Gold IV
Luca_0013
Scylla
Gold IV
Level 118
God Stats
1W - 3L
1,414 SR
Queue Stats
16W - 15L
1,608 MMR
Solo
Martichoras
Martichoras
Platinum IV
vKeizeR
Martichoras
Platinum IV
Level 112
God Stats
4W - 1L
1,623 SR
Queue Stats
45W - 37L
1,781 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
4,080
816
2,457
4,978
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
7
1 / 0 / 0
3,906
781
1,067
3,340
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
OTPAmaterasu
Chernobog
5
0 / 2 / 2
3,443
689
1,940
3,819
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
TricoDie_
Horus
5
0 / 1 / 1
3,515
703
2,019
4,618
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
ºPULLYº
Janus
7
1 / 0 / 0
4,019
804
1,368
1,490
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
He BoThanatosKali

VS

Bans
KuzenboUllrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
5
1 / 1 / 1
3,811
762
1,275
4,182
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Deeps-971
Chaac
8
1 / 0 / 0
3,890
778
2,518
5,109
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Fwiee
Ravana
1
0 / 0 / 0
2,514
503
0
0
0
Scylla
Luca_0013
Scylla
7
1 / 1 / 0
3,862
772
522
2,582
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
vKeizeR
Martichoras
6
1 / 0 / 1
3,744
749
3,328
2,629
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
4
4
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Thor
1
0
0
1
L
Charon
1
1
1
1.5
L
Chaac
Deeps-971
Chaac
1
0
0
1
L
Ravana
Fwiee
Ravana
0
0
0
0
L
Scylla
Luca_0013
Scylla
1
1
0
1
W
Chernobog
OTPAmaterasu
Chernobog
0
2
2
0.5
W
Horus
TricoDie_
Horus
0
1
1
0.5
L
Martichoras
vKeizeR
Martichoras
1
0
1
1.5
W
Janus
ºPULLYº
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,851
Damage
7,643
18,245
Taken
14,502
8,050
Mitigated
7,391
7,161
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,457
288
0
1,555
4,978
2,425
0
0
4,978
0
26,743
W
Thor
1,067
331
0
1,934
3,340
1,000
0
67
3,273
0
20,067
L
Charon
1,275
121
0
1,604
4,182
2,342
0
0
4,182
7,098
0
L
Chaac
Deeps-971
Chaac
2,518
308
0
1,576
5,109
3,569
0
0
5,109
0
24,539
L
Ravana
Fwiee
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Luca_0013
Scylla
522
246
0
840
2,582
728
0
1,276
1,214
18,995
0
W
Chernobog
OTPAmaterasu
Chernobog
1,940
1,127
0
1,433
3,819
1,225
0
741
3,078
0
15,560
W
Horus
TricoDie_
Horus
2,019
903
80
1,909
4,618
2,977
0
645
3,973
0
7,825
L
Martichoras
vKeizeR
Martichoras
3,328
1,653
0
831
2,629
752
0
0
2,629
0
22,487
W
Janus
ºPULLYº
Janus
1,368
0
0
250
1,490
423
0
344
1,146
21,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,963
Gold Earned
17,821
185
Minions Killed
138
0
Camps Cleared
0
574,147
Distance Traveled
416,292
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,080
816
50
10
0
116,378
1
W
Thor
3,906
781
45
9
0
122,098
0
L
Charon
3,811
762
9
2
0
104,089
3
L
Chaac
3,890
778
37
7
0
106,468
0
L
Ravana
2,514
503
0
0
0
26,043
0
L
Scylla
3,862
772
51
10
0
95,577
0
W
Chernobog
3,443
689
31
6
0
110,070
0
W
Horus
3,515
703
10
2
0
113,913
1
L
Martichoras
3,744
749
41
8
0
84,115
0
W
Janus
4,019
804
49
10
0
111,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role