Player Matchup

Thanatos
Thanatos
Baktomiraike
Thanatos
Level 60
God Stats
4W - 10L
1,240 SR
Queue Stats
55W - 94L
1,356 Elo+
Party 1
Izanami
Izanami
Ekko7576
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Lcm foxyfox
Ra
Level 86
God Stats
1W - 4L
1,619 SR
Queue Stats
243W - 270L
1,425 Elo+
Party 1
Bacchus
Bacchus
Mohammed8134
Bacchus
Level 10
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 1
Olorun
Olorun
Morgoth_Gungnir6
Olorun
Level 48
God Stats
15W - 23L
1,371 SR
Queue Stats
306W - 360L
1,306 Elo+
Solo
Team Averages
Level 43
1,446 SR
1,418 Elo+

VS

Team Averages
Level 77
1,615 SR
1,465 Elo+
Sylvanus
Sylvanus
LanaBananaG
Sylvanus
Level 112
God Stats
2W - 1L
1,491 SR
Queue Stats
130W - 136L
1,499 Elo+
Solo
Lancelot
Lancelot
RevolvingRook
Lancelot
Level 81
God Stats
31W - 29L
1,766 SR
Queue Stats
397W - 370L
1,502 Elo+
Solo
Martichoras
Martichoras
dezent_Muskel
Martichoras
Level 63
God Stats
5W - 1L
1,852 SR
Queue Stats
92W - 114L
1,372 Elo+
Solo
Janus
Janus
samuaji123
Janus
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 6L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
tev12321
Gilgamesh
Level 65
God Stats
2W - 4L
1,467 SR
Queue Stats
253W - 228L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baktomiraike
Thanatos
10
1 / 4 / 0
6,258
447
2,543
12,256
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Ekko7576
Izanami
10
0 / 4 / 1
5,635
403
3,264
7,915
2,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,171
512
9,074
10,846
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mohammed8134
Bacchus
10
2 / 3 / 0
6,458
461
4,913
11,519
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 0
6,968
498
5,589
6,645
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LanaBananaG
Sylvanus
12
1 / 1 / 5
7,048
503
4,545
13,237
11,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
RevolvingRook
Lancelot
15
5 / 1 / 4
8,723
623
5,113
10,502
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
dezent_Muskel
Martichoras
14
4 / 0 / 3
8,034
574
8,357
8,522
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
13
4 / 1 / 2
8,181
584
10,065
7,360
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
tev12321
Gilgamesh
14
0 / 0 / 2
8,304
593
5,137
11,481
7,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Baktomiraike
Thanatos
1
4
0
0.25
L
Izanami
Ekko7576
Izanami
0
4
1
0.13
W
Sylvanus
LanaBananaG
Sylvanus
1
1
5
3.5
L
0
3
1
0.17
L
Bacchus
Mohammed8134
Bacchus
2
3
0
0.67
L
0
0
0
0
W
Lancelot
RevolvingRook
Lancelot
5
1
4
7
W
Martichoras
dezent_Muskel
Martichoras
4
0
3
5.5
W
Janus
4
1
2
5
W
Gilgamesh
tev12321
Gilgamesh
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,383
Damage
33,217
49,181
Taken
51,102
27,123
Mitigated
31,627
15,449
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Baktomiraike
Thanatos
2,543
492
0
3,896
12,256
4,837
0
3,148
8,948
0
36,259
L
Izanami
Ekko7576
Izanami
3,264
2,495
0
661
7,915
2,583
605
433
7,482
0
26,532
W
Sylvanus
LanaBananaG
Sylvanus
4,545
1,136
1,918
3,110
13,237
11,622
146
5,069
7,987
22,283
0
L
9,074
672
924
4,596
10,846
4,211
0
4,981
5,547
72,569
0
L
Bacchus
Mohammed8134
Bacchus
4,913
487
0
958
11,519
11,361
0
5,160
6,173
21,007
0
L
5,589
2,269
480
3,934
6,645
4,131
0
325
6,282
57,157
0
W
Lancelot
RevolvingRook
Lancelot
5,113
874
0
4,569
10,502
6,006
472
2,700
7,452
139
59,273
W
Martichoras
dezent_Muskel
Martichoras
8,357
2,899
109
4,040
8,522
3,705
2,888
1,848
6,674
0
63,749
W
Janus
10,065
576
0
1,830
7,360
2,888
1,666
4,344
2,878
65,296
0
W
Gilgamesh
tev12321
Gilgamesh
5,137
1,117
0
2,569
11,481
7,406
0
3,933
6,535
0
60,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
40,290
321
Minions Killed
452
0
Camps Cleared
0
1,422,991
Distance Traveled
1,404,985
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,258
447
64
5
0
290,490
0
L
Izanami
5,635
403
41
3
0
253,979
0
W
Sylvanus
7,048
503
34
2
0
240,436
2
L
Ra
7,171
512
124
9
0
297,439
1
L
Bacchus
6,458
461
18
1
0
299,048
1
L
Olorun
6,968
498
74
5
0
282,035
6
W
Lancelot
8,723
623
90
6
0
350,274
1
W
Martichoras
8,034
574
88
6
0
247,302
1
W
Janus
8,181
584
124
9
0
286,761
0
W
Gilgamesh
8,304
593
116
8
0
280,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role