Player Matchup

Sun Wukong
Sun Wukong
Phillsy
Sun Wukong
Level 128
God Stats
7W - 4L
1,643 SR
Queue Stats
225W - 222L
1,507 Elo+
Solo
Thor
Thor
Whit3W33do
Thor
Level 49
God Stats
2W - 4L
1,080 SR
Queue Stats
17W - 26L
1,268 Elo+
Party 2
Ix Chel
Ix Chel
WhiteR0se33
Ix Chel
Level 84
God Stats
13W - 13L
1,511 SR
Queue Stats
131W - 125L
1,375 Elo+
Party 2
Team Averages
Level 87
1,412 SR
1,383 Elo+

VS

Team Averages
Level 70
1,384 SR
1,424 Elo+
Hades
Hades
Klеver
Hades
Level 36
God Stats
35W - 20L
1,458 SR
Queue Stats
67W - 61L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
jorgeswrezcl1
Gilgamesh
Level 107
God Stats
7W - 8L
1,339 SR
Queue Stats
221W - 235L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
rubifullpana
Hou Yi
Level 66
God Stats
4W - 5L
1,356 SR
Queue Stats
121W - 118L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Phillsy
Sun Wukong
12
1 / 2 / 1
8,401
700
10,208
13,779
10,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
7,353
613
2,712
8,394
3,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
WhiteR0se33
Ix Chel
12
2 / 5 / 1
8,820
735
11,678
9,832
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Klеver
Hades
12
4 / 2 / 6
9,068
756
7,539
11,487
6,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
jorgeswrezcl1
Gilgamesh
12
3 / 1 / 7
8,804
734
5,880
12,466
10,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
12
4 / 0 / 5
9,408
784
13,266
8,186
2,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
Klеver
Hades
4
2
6
3.5
L
Sun Wukong
Phillsy
Sun Wukong
1
2
1
0.75
L
0
4
1
0.13
L
Ix Chel
WhiteR0se33
Ix Chel
2
5
1
0.5
W
Gilgamesh
jorgeswrezcl1
Gilgamesh
3
1
7
6.5
W
Hou Yi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
26,685
32,005
Taken
32,139
17,868
Mitigated
19,364
5,986
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Klеver
Hades
7,539
788
475
3,044
11,487
6,278
86
5,298
6,189
28,186
0
L
Sun Wukong
Phillsy
Sun Wukong
10,208
2,143
0
2,002
13,779
10,613
0
3,065
10,714
0
40,252
L
2,712
366
102
750
8,394
3,098
0
3,159
5,235
0
7,815
L
Ix Chel
WhiteR0se33
Ix Chel
11,678
1,467
1,302
1,830
9,832
4,157
0
1,574
8,258
42,825
0
W
Gilgamesh
jorgeswrezcl1
Gilgamesh
5,880
1,362
0
851
12,466
10,124
120
5,038
7,428
0
23,457
W
Hou Yi
13,266
5,466
0
860
8,186
2,962
456
2,203
5,983
0
48,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
27,280
116
Minions Killed
128
0
Camps Cleared
0
560,129
Distance Traveled
626,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,068
756
35
3
0
188,968
0
L
Sun Wukong
8,401
700
49
4
0
229,470
0
L
Thor
7,353
613
8
1
0
128,232
0
L
Ix Chel
8,820
735
59
5
0
202,427
0
W
Gilgamesh
8,804
734
26
2
0
213,935
0
W
Hou Yi
9,408
784
67
6
0
223,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role