Player Matchup

Atlas
Atlas
ARG0SS
Atlas
Level 97
God Stats
5W - 5L
1,617 SR
Queue Stats
120W - 106L
1,493 Elo+
Party 1
Anhur
Anhur
Cp_Xiv
Anhur
Level 62
God Stats
28W - 33L
1,354 SR
Queue Stats
175W - 162L
1,526 Elo+
Solo
Susano
Susano
Mièko
Susano
Level 107
God Stats
2W - 1L
1,904 SR
Queue Stats
43W - 46L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Tantlord
Hou Yi
Level 113
God Stats
0W - 3L
1,278 SR
Queue Stats
184W - 195L
1,491 Elo+
Party 1
Discordia
Discordia
iAmANull
Discordia
Level 108
God Stats
17W - 15L
1,496 SR
Queue Stats
131W - 122L
1,508 Elo+
Party 1
Team Averages
Level 97
1,530 SR
1,509 Elo+

VS

Team Averages
Level 143
1,669 SR
1,501 Elo+
Lancelot
Lancelot
 
Lancelot
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BelieveBAZ
Bacchus
Level 145
God Stats
32W - 24L
1,614 SR
Queue Stats
421W - 378L
1,512 Elo+
Solo
Camazotz
Camazotz
Mr Axiom
Camazotz
Level 101
God Stats
17W - 5L
1,769 SR
Queue Stats
307W - 285L
1,502 Elo+
Solo
Xbalanque
Xbalanque
TohkaBuccellati
Xbalanque
Level 109
God Stats
2W - 0L
1,735 SR
Queue Stats
36W - 29L
1,530 Elo+
Solo
Aphrodite
Aphrodite
pandy703
Aphrodite
Level 157
God Stats
18W - 8L
1,726 SR
Queue Stats
974W - 911L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ARG0SS
Atlas
8
0 / 2 / 1
5,735
441
3,675
12,129
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Cp_Xiv
Anhur
14
4 / 1 / 0
8,495
653
8,063
9,387
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Mièko
Susano
10
0 / 5 / 1
6,205
477
3,535
13,445
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Tantlord
Hou Yi
8
0 / 1 / 0
5,261
405
3,421
7,368
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
iAmANull
Discordia
10
1 / 4 / 0
6,434
495
6,268
7,662
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 0 / 7
8,098
623
8,669
10,186
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
BelieveBAZ
Bacchus
12
4 / 0 / 5
7,662
589
8,139
9,618
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Mr Axiom
Camazotz
12
0 / 4 / 1
6,778
521
4,550
12,614
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
TohkaBuccellati
Xbalanque
12
1 / 0 / 3
6,793
523
7,321
6,959
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
pandy703
Aphrodite
12
5 / 2 / 3
7,490
576
7,373
8,011
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
13
13
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
7
6.5
L
Atlas
ARG0SS
Atlas
0
2
1
0.25
W
Bacchus
BelieveBAZ
Bacchus
4
0
5
6.5
L
Anhur
Cp_Xiv
Anhur
4
1
0
4
L
Susano
Mièko
Susano
0
5
1
0.1
W
Camazotz
Mr Axiom
Camazotz
0
4
1
0.13
L
Hou Yi
Tantlord
Hou Yi
0
1
0
0
W
Xbalanque
TohkaBuccellati
Xbalanque
1
0
3
2.5
L
Discordia
iAmANull
Discordia
1
4
0
0.25
W
Aphrodite
pandy703
Aphrodite
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
36,052
49,991
Taken
47,388
21,916
Mitigated
27,189
17,059
Healing
22,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,669
1,848
0
1,440
10,186
4,949
0
2,398
7,788
0
84,878
L
Atlas
ARG0SS
Atlas
3,675
1,280
0
2,992
12,129
8,909
0
5,148
6,857
17,469
0
W
Bacchus
BelieveBAZ
Bacchus
8,139
871
0
3,481
9,618
9,862
0
2,719
6,899
24,805
0
L
Anhur
Cp_Xiv
Anhur
8,063
5,589
0
4,115
9,387
3,044
0
0
8,869
0
59,939
L
Susano
Mièko
Susano
3,535
580
0
5,258
13,445
4,877
0
3,646
9,580
0
42,467
W
Camazotz
Mr Axiom
Camazotz
4,550
1,270
0
5,757
12,614
5,752
0
0
12,614
0
40,371
L
Hou Yi
Tantlord
Hou Yi
3,421
1,517
0
3,036
7,368
2,508
0
3,328
3,990
0
27,759
W
Xbalanque
TohkaBuccellati
Xbalanque
7,321
3,791
0
3,601
6,959
2,858
1,815
2,091
4,868
0
50,443
L
Discordia
iAmANull
Discordia
6,268
40
0
1,658
7,662
2,578
0
2,867
4,665
41,486
0
W
Aphrodite
pandy703
Aphrodite
7,373
532
3,853
4,738
8,011
3,768
0
2,735
5,276
47,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
36,821
309
Minions Killed
380
0
Camps Cleared
0
1,268,889
Distance Traveled
1,357,378
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,098
623
113
9
0
329,899
0
L
Atlas
5,735
441
19
1
0
276,015
3
W
Bacchus
7,662
589
31
2
0
274,328
1
L
Anhur
8,495
653
90
7
0
236,175
2
L
Susano
6,205
477
77
6
0
267,047
0
W
Camazotz
6,778
521
72
6
0
243,581
0
L
Hou Yi
5,261
405
46
4
0
230,243
3
W
Xbalanque
6,793
523
77
6
0
249,512
2
L
Discordia
6,434
495
77
6
0
259,409
8
W
Aphrodite
7,490
576
87
7
0
260,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role