Player Matchup

Chaac
Chaac
Holeera
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,349 Elo+
Party 2
Poseidon
Poseidon
Skynet Ark
Poseidon
Level 150
God Stats
2W - 4L
1,493 SR
Queue Stats
163W - 156L
1,498 Elo+
Solo
Neith
Neith
infernaa
Neith
Level 72
God Stats
0W - 2L
1,452 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 90
1,481 SR
1,449 Elo+

VS

Team Averages
Level 97
1,442 SR
1,411 Elo+
Anubis
Anubis
NoUseForaName616
Anubis
Level 69
God Stats
3W - 3L
1,387 SR
Queue Stats
121W - 122L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OverDiscoDonny
Cu Chulainn
Level 153
God Stats
28W - 25L
1,545 SR
Queue Stats
718W - 756L
1,414 Elo+
Solo
Surtr
Surtr
koke0987654321
Surtr
Level 70
God Stats
3W - 11L
1,395 SR
Queue Stats
105W - 105L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Holeera
Chaac
11
0 / 7 / 2
9,392
626
7,188
14,519
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Poseidon
Skynet Ark
Poseidon
14
2 / 5 / 2
10,369
691
13,821
13,920
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
infernaa
Neith
13
1 / 6 / 3
10,221
681
9,125
11,491
3,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
12,320
821
10,442
8,534
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
OverDiscoDonny
Cu Chulainn
15
5 / 1 / 11
11,751
783
15,050
16,646
13,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 10
11,581
772
10,234
18,636
12,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
3
Kills
18
18
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
Holeera
Chaac
0
7
2
0.14
W
8
0
10
13
W
Cu Chulainn
OverDiscoDonny
Cu Chulainn
5
1
11
10.5
L
Poseidon
Skynet Ark
Poseidon
2
5
2
0.6
L
Neith
infernaa
Neith
1
6
3
0.42
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
35,726
39,930
Taken
43,816
22,805
Mitigated
30,389
5,087
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Holeera
Chaac
7,188
936
67
1,555
14,519
14,016
0
4,535
9,984
0
24,427
W
10,442
186
580
2,726
8,534
4,570
973
2,975
5,294
45,912
0
W
Cu Chulainn
OverDiscoDonny
Cu Chulainn
15,050
1,139
0
1,582
16,646
13,567
1,078
5,481
10,601
6,298
45,977
L
Poseidon
Skynet Ark
Poseidon
13,821
1,536
0
2,175
13,920
5,143
0
3,684
10,236
66,084
0
L
Neith
infernaa
Neith
9,125
2,464
0
1,290
11,491
3,646
322
4,892
6,599
0
27,034
W
10,234
3,863
344
3,559
18,636
12,252
616
5,525
12,726
1,262
35,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
35,652
168
Minions Killed
154
0
Camps Cleared
0
732,343
Distance Traveled
850,357
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,392
626
38
3
0
234,961
0
W
Anubis
12,320
821
58
4
0
274,310
5
W
Cu Chulainn
11,751
783
56
4
0
295,412
0
L
Poseidon
10,369
691
94
6
0
252,841
1
L
Neith
10,221
681
36
2
0
244,541
0
W
Surtr
11,581
772
40
3
0
280,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role