Player Matchup

Ravana
Ravana
Silver III
Battle-Bash1
Ravana
Silver III
Level 126
God Stats
0W - 1L
1,586 SR
Queue Stats
24W - 38L
880 MMR
Solo
Heimdallr
Heimdallr
Bronze II
Hechizero1121
Heimdallr
Bronze II
Level 63
God Stats
3W - 8L
1,426 SR
Queue Stats
17W - 33L
854 MMR
Solo
Bacchus
Bacchus
Silver III
JxvxxrQxxnzx
Bacchus
Silver III
Level 155
God Stats
23W - 15L
1,664 SR
Queue Stats
905W - 951L
882 MMR
Solo
Achilles
Achilles
Silver III
Xaxhi
Achilles
Silver III
Level 149
God Stats
3W - 7L
1,459 SR
Queue Stats
167W - 193L
1,043 MMR
Solo
Discordia
Discordia
Silver III
morsmodre
Discordia
Silver III
Level 116
God Stats
4W - 2L
1,423 SR
Queue Stats
130W - 156L
869 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,511 SR
906 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,473 SR
1,153 MMR
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Mojeyy_
Morgan Le Fay
Silver II
Level 148
God Stats
7W - 8L
1,439 SR
Queue Stats
110W - 131L
1,014 MMR
Solo
Geb
Geb
Silver II
Real_FeNx
Geb
Silver II
Level 87
God Stats
16W - 7L
1,500 SR
Queue Stats
1,179W - 1,199L
925 MMR
Solo
Odin
Odin
Silver III
Samuraj564
Odin
Silver III
Level 123
God Stats
61W - 63L
1,425 SR
Queue Stats
301W - 330L
828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 4 / 0
6,198
477
4,754
9,824
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Hechizero1121
Heimdallr
11
0 / 3 / 0
6,433
495
5,894
11,844
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
JxvxxrQxxnzx
Bacchus
7
0 / 4 / 0
5,165
397
4,535
9,163
6,888
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Xaxhi
Achilles
12
1 / 1 / 0
6,586
507
5,141
11,264
9,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
morsmodre
Discordia
12
0 / 4 / 0
6,550
504
5,707
7,775
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnubisMartichorasHachimanThanatosAwilix

VS

Bans
JanusThorBakasuraAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 0 / 1
8,169
628
11,449
9,997
4,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
13
6 / 0 / 2
8,070
621
7,513
8,778
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Mojeyy_
Morgan Le Fay
14
3 / 0 / 3
8,334
641
5,997
5,284
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 4
7,076
544
4,025
9,871
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 2
7,388
568
4,042
8,511
7,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
16
16
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
1
5.5
W
Bastet
 
Bastet
6
0
2
7
L
Ravana
0
4
0
0
L
Heimdallr
Hechizero1121
Heimdallr
0
3
0
0
L
Bacchus
JxvxxrQxxnzx
Bacchus
0
4
0
0
W
Morgan Le Fay
Mojeyy_
Morgan Le Fay
3
0
3
4.5
W
1
0
4
3
W
1
1
2
2
L
Achilles
Xaxhi
Achilles
1
1
0
1
L
Discordia
morsmodre
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,031
Damage
33,026
49,870
Taken
42,441
27,375
Mitigated
24,609
12,598
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,449
5,142
0
6,550
9,997
4,394
2,353
1,201
8,796
0
64,385
W
Bastet
 
Bastet
7,513
2,459
0
2,725
8,778
3,269
0
1,019
7,759
0
54,873
L
Ravana
4,754
1,137
0
3,104
9,824
3,518
0
1,039
8,708
0
46,038
L
Heimdallr
Hechizero1121
Heimdallr
5,894
2,136
0
3,754
11,844
4,843
0
484
11,360
0
48,659
L
Bacchus
JxvxxrQxxnzx
Bacchus
4,535
191
0
2,135
9,163
6,888
0
2,922
6,198
16,418
0
W
Morgan Le Fay
Mojeyy_
Morgan Le Fay
5,997
558
0
669
5,284
2,191
1,344
2,956
2,328
74,606
0
W
4,025
555
0
3,798
9,871
7,269
294
4,808
4,945
14,176
0
W
4,042
1,040
0
2,749
8,511
7,486
196
140
8,371
0
43,767
L
Achilles
Xaxhi
Achilles
5,141
1,395
0
2,260
11,264
9,349
0
1,295
9,407
0
38,811
L
Discordia
morsmodre
Discordia
5,707
819
0
1,345
7,775
2,777
0
4,282
3,493
49,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
39,037
331
Minions Killed
405
0
Camps Cleared
0
1,130,851
Distance Traveled
1,381,572
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,169
628
108
8
0
272,313
3
W
Bastet
8,070
621
79
6
0
299,838
4
L
Ravana
6,198
477
86
7
0
274,181
0
L
Heimdallr
6,433
495
82
6
0
232,028
0
L
Bacchus
5,165
397
17
1
0
182,755
1
W
Morgan Le Fay
8,334
641
134
10
0
273,936
0
W
Geb
7,076
544
11
1
0
286,161
0
W
Odin
7,388
568
73
6
0
249,324
0
L
Achilles
6,586
507
59
5
0
220,433
4
L
Discordia
6,550
504
87
7
0
221,454
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role