Player Matchup

Cernunnos
Cernunnos
BRYCYN
Cernunnos
Level 147
God Stats
0W - 2L
1,303 SR
Queue Stats
127W - 133L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Darkness741
Kukulkan
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 45L
1,432 Elo+
Solo
King Arthur
King Arthur
DropBear9748
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,451 Elo+
Solo
Ra
Ra
SIRD4NKNUGZ
Ra
Level 156
God Stats
3W - 5L
1,438 SR
Queue Stats
248W - 288L
1,397 Elo+
Party 2
Hades
Hades
sirsmokealot216
Hades
Level 87
God Stats
0W - 2L
1,345 SR
Queue Stats
65W - 92L
1,377 Elo+
Party 2
Team Averages
Level 127
1,417 SR
1,428 Elo+

VS

Team Averages
Level 85
1,500 SR
1,325 Elo+
Artemis
Artemis
Dusty980
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,257 Elo+
Party 1
Freya
Freya
Lorle
Freya
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 25L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
SnazTurtle
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,278 Elo+
Party 1
Horus
Horus
TooManyFish
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,257 Elo+
Party 1
Tiamat
Tiamat
zhuchara
Tiamat
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BRYCYN
Cernunnos
14
1 / 4 / 6
7,915
720
8,681
10,562
5,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Darkness741
Kukulkan
12
1 / 3 / 4
7,333
667
8,923
7,176
3,354
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DropBear9748
King Arthur
16
3 / 5 / 6
8,373
761
5,833
14,214
16,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 1
9,241
840
10,950
11,213
6,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 2
7,181
653
664
4,637
1,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dusty980
Artemis
15
2 / 3 / 11
9,245
840
10,350
11,543
5,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Lorle
Freya
15
4 / 4 / 7
9,399
854
4,203
9,906
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SnazTurtle
Cthulhu
18
6 / 1 / 9
10,991
999
12,377
14,975
18,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 10
10,469
952
6,026
14,274
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
zhuchara
Tiamat
15
5 / 3 / 7
9,208
837
12,774
8,082
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
10
Kills
20
21
Deaths
12
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BRYCYN
Cernunnos
1
4
6
1
L
Kukulkan
Darkness741
Kukulkan
1
3
4
1
L
King Arthur
DropBear9748
King Arthur
3
5
6
1.2
W
Artemis
Dusty980
Artemis
2
3
11
2.5
W
Freya
Lorle
Freya
4
4
7
1.88
L
4
6
1
0.75
W
Cthulhu
SnazTurtle
Cthulhu
6
1
9
10.5
W
3
1
10
8
L
1
3
2
0.67
W
Tiamat
zhuchara
Tiamat
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,051
Damage
45,730
47,802
Taken
58,780
33,078
Mitigated
49,635
7,657
Healing
28,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BRYCYN
Cernunnos
8,681
3,946
111
1,395
10,562
5,526
0
6,309
4,235
0
17,140
L
Kukulkan
Darkness741
Kukulkan
8,923
417
405
362
7,176
3,354
0
4,608
2,562
16,211
0
L
King Arthur
DropBear9748
King Arthur
5,833
383
567
631
14,214
16,188
0
7,660
6,496
491
9,870
W
Artemis
Dusty980
Artemis
10,350
2,559
994
3,126
11,543
5,956
3,801
5,196
6,347
0
21,778
W
Freya
Lorle
Freya
4,203
1,327
47
1,953
9,906
4,746
1,724
3,624
6,282
12,073
0
L
10,950
1,453
2,588
1,549
11,213
6,052
0
6,613
4,546
29,183
0
W
Cthulhu
SnazTurtle
Cthulhu
12,377
505
3,685
4,910
14,975
18,341
357
4,270
10,295
28,535
1,067
W
6,026
2,042
5,281
6,718
14,274
14,791
330
4,434
9,543
720
12,578
L
664
0
0
49
4,637
1,958
0
3,533
1,040
740
0
W
Tiamat
zhuchara
Tiamat
12,774
848
785
990
8,082
5,801
742
2,572
5,420
22,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
49,312
89
Minions Killed
117
0
Camps Cleared
0
644,210
Distance Traveled
1,113,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,915
720
20
2
0
130,843
0
L
Kukulkan
7,333
667
14
1
0
124,601
0
L
King Arthur
8,373
761
4
0
0
185,090
0
W
Artemis
9,245
840
29
3
0
214,402
0
W
Freya
9,399
854
20
2
0
190,097
0
L
Ra
9,241
840
50
5
0
172,374
0
W
Cthulhu
10,991
999
34
3
0
252,601
0
W
Horus
10,469
952
11
1
0
252,393
0
L
Hades
7,181
653
1
0
0
31,302
0
W
Tiamat
9,208
837
23
2
0
204,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role