Player Matchup

Mercury
Mercury
ASK3TILL
Mercury
Level 155
God Stats
10W - 7L
1,540 SR
Queue Stats
454W - 402L
1,631 Elo+
Solo
Chang'e
Chang'e
FutureFolly
Chang'e
Level 142
God Stats
7W - 9L
1,643 SR
Queue Stats
115W - 120L
1,541 Elo+
Solo
Xbalanque
Xbalanque
RonBroughtSnacks
Xbalanque
Level 82
God Stats
7W - 5L
1,487 SR
Queue Stats
76W - 84L
1,310 Elo+
Solo
Ix Chel
Ix Chel
SimpleAyee
Ix Chel
Level 108
God Stats
19W - 25L
1,317 SR
Queue Stats
419W - 436L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Ygx6363
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,519 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,493 Elo+

VS

Team Averages
Level 147
1,569 SR
1,506 Elo+
Set
Set
FiggyShotz
Set
Level 142
God Stats
3W - 6L
1,275 SR
Queue Stats
483W - 442L
1,525 Elo+
Solo
Arachne
Arachne
Inzzanity
Arachne
Level 167
God Stats
4W - 3L
1,887 SR
Queue Stats
333W - 304L
1,578 Elo+
Solo
Anubis
Anubis
JeffD4KillerYT
Anubis
Level 157
God Stats
5W - 1L
1,614 SR
Queue Stats
20W - 19L
1,444 Elo+
Solo
Artemis
Artemis
Silence2KillU
Artemis
Level 113
God Stats
16W - 13L
1,506 SR
Queue Stats
164W - 154L
1,501 Elo+
Solo
Ymir
Ymir
XxXTOCXICBOYXxX
Ymir
Level 158
God Stats
5W - 7L
1,560 SR
Queue Stats
194W - 160L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ASK3TILL
Mercury
11
1 / 2 / 0
6,235
624
3,390
8,045
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
FutureFolly
Chang'e
10
0 / 4 / 0
5,044
504
1,669
7,470
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
8
0 / 4 / 0
4,594
459
1,956
5,326
2,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
SimpleAyee
Ix Chel
10
0 / 1 / 0
5,672
567
5,669
3,933
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ygx6363
Kuzenbo
8
0 / 0 / 0
5,123
512
3,669
4,626
4,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,129
513
2,122
7,449
4,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Inzzanity
Arachne
10
0 / 0 / 3
5,409
541
2,576
8,156
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 1
6,189
619
5,394
4,611
2,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
10
5 / 0 / 0
6,134
613
3,826
4,126
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 3
5,130
513
2,485
6,990
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
ASK3TILL
Mercury
1
2
0
0.5
W
2
0
0
2
L
Chang'e
FutureFolly
Chang'e
0
4
0
0
W
Arachne
Inzzanity
Arachne
0
0
3
1.5
W
4
1
1
4.5
L
Xbalanque
0
4
0
0
W
Artemis
5
0
0
5
L
Ix Chel
SimpleAyee
Ix Chel
0
1
0
0
W
0
0
3
1.5
L
Kuzenbo
Ygx6363
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,353
Damage
16,403
29,400
Taken
31,332
12,384
Mitigated
16,178
5,588
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ASK3TILL
Mercury
3,390
1,471
0
512
8,045
2,866
0
883
7,162
0
53,628
W
2,122
948
0
3,413
7,449
4,704
0
3,773
3,676
0
32,091
L
Chang'e
FutureFolly
Chang'e
1,669
0
0
1,926
7,470
1,818
0
4,548
2,922
26,386
0
W
Arachne
Inzzanity
Arachne
2,576
1,359
0
3,116
8,156
3,004
0
2,032
6,124
0
39,834
W
5,394
911
0
1,429
4,611
2,016
36
1,475
2,942
39,906
0
L
Xbalanque
1,956
958
0
87
5,326
2,357
0
1,464
3,862
0
20,403
W
Artemis
3,826
1,384
0
1,850
4,126
1,740
0
410
3,716
0
31,977
L
Ix Chel
SimpleAyee
Ix Chel
5,669
1,202
295
1,114
3,933
1,310
503
252
3,681
49,802
0
W
2,485
678
224
2,203
6,990
4,714
0
3,123
3,867
15,709
0
L
Kuzenbo
Ygx6363
Kuzenbo
3,669
2,028
0
1,654
4,626
4,033
220
732
3,894
16,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
27,991
303
Minions Killed
249
0
Camps Cleared
0
988,471
Distance Traveled
935,849
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,235
624
98
10
0
240,075
1
W
Set
5,129
513
53
5
0
194,660
1
L
Chang'e
5,044
504
60
6
0
195,542
0
W
Arachne
5,409
541
59
6
0
214,943
2
W
Anubis
6,189
619
66
7
0
154,098
0
L
Xbalanque
4,594
459
38
4
0
169,854
2
W
Artemis
6,134
613
54
5
0
187,606
6
L
Ix Chel
5,672
567
86
9
0
188,843
0
W
Ymir
5,130
513
17
2
0
184,542
2
L
Kuzenbo
5,123
512
21
2
0
194,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role