Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
AnDeeRulZ
Morgan Le Fay
Bronze III
Level 107
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Rama
Rama
Bronze III
Blen2u
Rama
Bronze III
Level 61
God Stats
0W - 1L
1,891 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Achilles
Achilles
Gold II
chepe2
Achilles
Gold II
Level 118
God Stats
2W - 2L
1,338 SR
Queue Stats
54W - 45L
1,721 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,571 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,618 SR
1,633 MMR
Raijin
Raijin
Silver I
ELZI0N
Raijin
Silver I
Level 157
God Stats
3W - 1L
1,701 SR
Queue Stats
34W - 32L
1,578 MMR
Solo
Bacchus
Bacchus
Gold II
Hortdlak
Bacchus
Gold II
Level 155
God Stats
35W - 30L
1,607 SR
Queue Stats
79W - 94L
1,648 MMR
Solo
Hachiman
Hachiman
Platinum IV
Vital7788
Hachiman
Platinum IV
Level 109
God Stats
9W - 8L
1,548 SR
Queue Stats
58W - 52L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnDeeRulZ
Morgan Le Fay
14
1 / 5 / 3
11,727
652
16,256
13,581
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Blen2u
Rama
14
2 / 4 / 2
12,353
686
8,495
15,712
7,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
chepe2
Achilles
15
1 / 5 / 3
12,382
688
9,352
22,124
25,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothKuzenboMartichorasHorusAphrodite

VS

Bans
AtlasPersephoneHou YiBaron SamediXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ELZI0N
Raijin
16
5 / 2 / 8
13,525
751
13,211
10,935
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Hortdlak
Bacchus
16
1 / 0 / 13
12,861
715
13,794
17,894
29,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Vital7788
Hachiman
17
8 / 2 / 6
14,559
809
18,580
14,671
6,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
14
14
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AnDeeRulZ
Morgan Le Fay
1
5
3
0.5
L
Rama
Blen2u
Rama
2
4
2
0.75
W
Raijin
ELZI0N
Raijin
5
2
8
4.5
W
Bacchus
Hortdlak
Bacchus
1
0
13
7.5
W
Hachiman
Vital7788
Hachiman
8
2
6
5.5
L
Achilles
chepe2
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
45,585
51,417
Taken
43,500
38,927
Mitigated
41,153
7,165
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AnDeeRulZ
Morgan Le Fay
16,256
1,012
0
3,433
13,581
6,423
0
7,954
5,218
72,529
0
L
Rama
Blen2u
Rama
8,495
7,165
0
2,194
15,712
7,133
92
7,819
7,423
0
45,219
W
Raijin
ELZI0N
Raijin
13,211
1,515
0
3,529
10,935
5,299
513
4,394
6,541
56,880
0
W
Bacchus
Hortdlak
Bacchus
13,794
748
0
3,076
17,894
29,157
535
5,761
12,133
35,299
0
W
Hachiman
Vital7788
Hachiman
18,580
10,990
0
5,553
14,671
6,697
2,571
6,625
8,046
0
90,436
L
Achilles
chepe2
Achilles
9,352
1,962
0
1,538
22,124
25,371
0
9,762
11,499
0
29,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
40,945
196
Minions Killed
212
0
Camps Cleared
0
975,048
Distance Traveled
1,023,752
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,727
652
92
5
0
313,164
0
L
Rama
12,353
686
71
4
0
302,611
0
W
Raijin
13,525
751
81
5
0
317,382
2
W
Bacchus
12,861
715
14
1
0
381,858
2
W
Hachiman
14,559
809
117
7
0
324,512
1
L
Achilles
12,382
688
33
2
0
359,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role