Player Matchup

Janus
Janus
 
Janus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Katharsis11
Chernobog
Level 122
God Stats
2W - 0L
1,307 SR
Queue Stats
50W - 58L
1,427 Elo+
Solo
Thor
Thor
Lolo320c
Thor
Level 140
God Stats
6W - 1L
1,621 SR
Queue Stats
365W - 369L
1,508 Elo+
Solo
Horus
Horus
Scarecrow33
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,196 Elo+
Solo
Apollo
Apollo
saad09
Apollo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,350 Elo+
Solo
Team Averages
Level 129
1,486 SR
1,396 Elo+

VS

Team Averages
Level 89
1,541 SR
1,439 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Danon21
He Bo
Level 23
God Stats
2W - 1L
1,738 SR
Queue Stats
50W - 78L
1,340 Elo+
Party 1
Raijin
Raijin
Gonzix1992
Raijin
Level 146
God Stats
0W - 3L
1,285 SR
Queue Stats
628W - 616L
1,567 Elo+
Solo
Awilix
Awilix
drop_downn
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,389 Elo+
Solo
Hun Batz
Hun Batz
fabrice_deep
Hun Batz
Level 88
God Stats
6W - 2L
1,681 SR
Queue Stats
403W - 404L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 2 / 8
8,947
895
8,240
6,984
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Katharsis11
Chernobog
16
3 / 1 / 12
9,371
937
9,948
7,269
2,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
6 / 4 / 8
8,711
871
8,062
13,089
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 14
8,768
877
4,080
12,178
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
saad09
Apollo
15
4 / 2 / 8
8,913
891
6,634
8,467
3,968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 4 / 2
7,869
787
3,702
12,412
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
Danon21
He Bo
15
3 / 5 / 4
7,913
791
15,125
11,078
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Gonzix1992
Raijin
18
4 / 3 / 1
9,037
904
9,986
8,561
5,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
drop_downn
Awilix
14
2 / 5 / 4
8,040
804
6,576
9,325
3,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
fabrice_deep
Hun Batz
7
0 / 1 / 1
5,921
592
90
1,768
763
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
18
Kills
10
10
Deaths
18
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
8
4
L
Sylvanus
 
Sylvanus
1
4
2
0.5
L
He Bo
Danon21
He Bo
3
5
4
1
L
Raijin
Gonzix1992
Raijin
4
3
1
1.5
W
Chernobog
Katharsis11
Chernobog
3
1
12
9
W
Thor
6
4
8
2.5
W
1
1
14
8
L
Awilix
drop_downn
Awilix
2
5
4
0.8
L
Hun Batz
fabrice_deep
Hun Batz
0
1
1
0.5
W
Apollo
saad09
Apollo
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
35,479
47,987
Taken
43,144
26,709
Mitigated
24,687
23,118
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,240
214
789
828
6,984
3,242
138
4,221
2,763
25,036
0
L
Sylvanus
 
Sylvanus
3,702
881
803
2,240
12,412
10,474
0
3,105
9,307
9,248
0
L
He Bo
Danon21
He Bo
15,125
238
1,131
2,325
11,078
4,263
0
2,903
8,175
24,917
0
L
Raijin
Gonzix1992
Raijin
9,986
740
883
1,660
8,561
5,376
232
967
7,594
34,178
0
W
Chernobog
Katharsis11
Chernobog
9,948
5,430
1,155
1,899
7,269
2,986
306
4,265
3,004
0
23,682
W
Thor
8,062
1,092
1,182
1,140
13,089
5,910
333
8,473
4,616
0
14,129
W
4,080
1,680
7,439
6,279
12,178
10,603
120
6,706
5,472
2,603
5,549
L
Awilix
drop_downn
Awilix
6,576
2,435
1,046
500
9,325
3,811
0
2,018
7,307
0
7,256
L
Hun Batz
fabrice_deep
Hun Batz
90
0
0
0
1,768
763
0
964
804
0
1,879
W
Apollo
saad09
Apollo
6,634
3,363
928
1,479
8,467
3,968
1,159
5,148
3,319
0
16,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
38,780
135
Minions Killed
84
0
Camps Cleared
0
979,585
Distance Traveled
754,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,947
895
52
5
0
185,511
0
L
Sylvanus
7,869
787
10
1
0
139,677
0
L
He Bo
7,913
791
18
2
0
208,164
0
L
Raijin
9,037
904
52
5
0
198,326
0
W
Chernobog
9,371
937
33
3
0
191,612
0
W
Thor
8,711
871
16
2
0
206,976
0
W
Horus
8,768
877
10
1
0
210,103
0
L
Awilix
8,040
804
3
0
0
174,316
0
L
Hun Batz
5,921
592
1
0
0
34,273
0
W
Apollo
8,913
891
24
2
0
185,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role