Player Matchup

Medusa
Medusa
Bronze III
HEX RIVALS
Medusa
Bronze III
Level 88
God Stats
0W - 2L
1,414 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
dimashat
Merlin
Bronze III
Level 39
God Stats
1W - 2L
1,312 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1
Ares
Ares
Bronze III
миксимастер
Ares
Bronze III
Level 31
God Stats
1W - 3L
1,350 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,359 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,404 SR
1,578 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold I
XxMinniManxX
Persephone
Gold I
Level 157
God Stats
1W - 7L
1,213 SR
Queue Stats
111W - 132L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HEX RIVALS
Medusa
9
0 / 4 / 1
6,991
636
3,715
9,567
3,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
dimashat
Merlin
10
0 / 4 / 1
7,162
651
7,880
10,705
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
7,298
663
3,208
15,607
15,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KukulkanAo KuangAnubisNe ZhaBastet

VS

Bans
AtlasBacchusMartichorasBaba YagaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
7 / 0 / 4
9,682
880
14,417
7,126
3,352
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
 
Achilles
11
3 / 1 / 6
8,936
812
7,869
16,191
15,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
XxMinniManxX
Persephone
12
1 / 0 / 8
9,077
825
9,141
4,805
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
4
9
W
Achilles
 
Achilles
3
1
6
6
L
Medusa
HEX RIVALS
Medusa
0
4
1
0.13
W
Persephone
XxMinniManxX
Persephone
1
0
8
5
L
Merlin
dimashat
Merlin
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,803
Damage
31,427
35,879
Taken
28,122
23,615
Mitigated
21,548
1,456
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,417
6,003
0
3,014
7,126
3,352
2,244
4,092
3,034
0
48,502
W
Achilles
 
Achilles
7,869
1,415
0
5,494
16,191
15,979
232
5,135
11,056
0
25,284
L
Medusa
HEX RIVALS
Medusa
3,715
525
0
86
9,567
3,736
0
3,231
6,336
0
21,310
W
Persephone
XxMinniManxX
Persephone
9,141
216
0
1,630
4,805
2,217
617
2,771
2,034
49,583
0
L
Merlin
dimashat
Merlin
7,880
650
0
0
10,705
4,695
0
2,807
7,898
32,254
0
L
3,208
197
0
1,370
15,607
15,184
0
3,662
11,945
11,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,451
Gold Earned
27,695
85
Minions Killed
142
0
Camps Cleared
0
579,522
Distance Traveled
606,694
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,682
880
49
4
0
190,101
4
W
Achilles
8,936
812
21
2
0
216,699
0
L
Medusa
6,991
636
24
2
0
177,162
0
W
Persephone
9,077
825
72
7
0
199,894
0
L
Merlin
7,162
651
52
5
0
192,988
0
L
Ares
7,298
663
9
1
0
209,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role