Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Sleepy Towel
Susano
Level 122
God Stats
4W - 4L
1,627 SR
Queue Stats
249W - 248L
1,390 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheCorrupt US
Cu Chulainn
Level 29
God Stats
19W - 9L
1,500 SR
Queue Stats
158W - 159L
1,384 Elo+
Party 2
Anubis
Anubis
mattydalveneske
Anubis
Level 83
God Stats
40W - 24L
1,777 SR
Queue Stats
285W - 253L
1,480 Elo+
Solo
Bacchus
Bacchus
pthppthp
Bacchus
Level 27
God Stats
26W - 28L
1,188 SR
Queue Stats
179W - 206L
1,351 Elo+
Party 1
Team Averages
Level 64
1,518 SR
1,421 Elo+

VS

Team Averages
Level 99
1,562 SR
1,458 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BADA55boggins43
Aphrodite
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 140L
1,382 Elo+
Solo
Terra
Terra
Shabloogi
Terra
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 41L
1,383 Elo+
Solo
Loki
Loki
SnorkelSteve590
Loki
Level 128
God Stats
14W - 12L
1,541 SR
Queue Stats
174W - 178L
1,445 Elo+
Solo
Anhur
Anhur
ihatediggers
Anhur
Level 49
God Stats
3W - 1L
1,767 SR
Queue Stats
8W - 4L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 2 / 0
3,125
521
2,581
4,225
880
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
7
1 / 0 / 0
4,302
717
1,867
3,817
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
TheCorrupt US
Cu Chulainn
7
0 / 0 / 1
3,917
653
1,569
4,084
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

1
0 / 0 / 0
1,132
189
0
0
0
Bacchus
pthppthp
Bacchus
5
0 / 1 / 0
3,337
556
1,004
3,418
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 1 / 0
4,029
672
1,697
4,409
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
BADA55boggins43
Aphrodite
6
0 / 0 / 0
3,741
624
390
3,076
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Shabloogi
Terra
6
0 / 0 / 3
3,905
651
996
4,727
1,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,778
630
93
3,138
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 0 / 0
4,010
668
4,050
3,893
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Surtr
 
Surtr
0
1
0
0
W
Aphrodite
BADA55boggins43
Aphrodite
0
0
0
0
W
Terra
Shabloogi
Terra
0
0
3
1.5
L
Susano
1
0
0
1
W
0
0
0
0
L
Cu Chulainn
TheCorrupt US
Cu Chulainn
0
0
1
0.5
W
3
0
0
3
L
0
0
0
0
L
Bacchus
pthppthp
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,021
Damage
7,226
15,544
Taken
19,243
5,878
Mitigated
6,463
6,379
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,581
1,435
0
1,804
4,225
880
0
662
3,563
0
15,453
W
Surtr
 
Surtr
1,697
574
0
1,739
4,409
1,705
0
0
4,409
567
23,039
W
Aphrodite
BADA55boggins43
Aphrodite
390
44
42
897
3,076
756
58
0
3,076
15,806
0
W
Terra
Shabloogi
Terra
996
151
843
1,527
4,727
1,869
0
586
4,141
6,791
0
L
Susano
1,867
371
0
2,490
3,817
1,246
0
390
3,427
0
17,619
W
93
0
0
1,892
3,138
874
0
0
3,138
0
20,438
L
Cu Chulainn
TheCorrupt US
Cu Chulainn
1,569
76
0
1,292
4,084
1,464
0
68
4,016
0
18,495
W
4,050
2,207
0
1,768
3,893
1,259
0
418
3,475
0
23,218
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
pthppthp
Bacchus
1,004
292
0
793
3,418
2,288
0
334
3,084
7,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,813
Gold Earned
19,463
105
Minions Killed
168
0
Camps Cleared
0
504,670
Distance Traveled
604,802
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,125
521
22
4
0
102,955
0
W
Surtr
4,029
672
42
7
0
119,675
4
W
Aphrodite
3,741
624
31
5
0
118,856
0
W
Terra
3,905
651
10
2
0
138,807
0
L
Susano
4,302
717
37
6
0
153,793
1
W
Loki
3,778
630
45
8
0
127,180
1
L
Cu Chulainn
3,917
653
34
6
0
119,406
2
W
Anhur
4,010
668
40
7
0
100,284
0
L
Anubis
1,132
189
0
0
0
0
0
L
Bacchus
3,337
556
12
2
0
128,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role