Player Matchup

Hel
Hel
ABLVCKSHEEP
Hel
Level 47
God Stats
0W - 1L
1,363 SR
Queue Stats
6W - 15L
1,293 Elo+
Party 1
Medusa
Medusa
DrNazgull420
Medusa
Level 76
God Stats
1W - 2L
1,657 SR
Queue Stats
70W - 78L
1,482 Elo+
Party 1
Loki
Loki
JoshuaDeeJones
Loki
Level 158
God Stats
0W - 4L
1,541 SR
Queue Stats
58W - 75L
1,424 Elo+
Party 1
Mercury
Mercury
Sleepy Jinn
Mercury
Level 158
God Stats
1W - 2L
1,698 SR
Queue Stats
41W - 48L
1,461 Elo+
Party 1
Achilles
Achilles
kecsagy
Achilles
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 99L
1,403 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,412 Elo+

VS

Team Averages
Level 116
1,627 SR
1,479 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GutBeater069
Freya
Level 54
God Stats
2W - 0L
1,702 SR
Queue Stats
64W - 66L
1,480 Elo+
Solo
Athena
Athena
Lexshira
Athena
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 26L
1,451 Elo+
Solo
Ares
Ares
SlackasaurusRex
Ares
Level 147
God Stats
6W - 6L
1,787 SR
Queue Stats
425W - 425L
1,534 Elo+
Solo
Aphrodite
Aphrodite
Tybo123183
Aphrodite
Level 129
God Stats
5W - 2L
1,645 SR
Queue Stats
193W - 216L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,769
564
4,145
8,660
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
15
1 / 5 / 3
7,954
663
10,900
11,147
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 5
7,741
645
8,014
10,700
5,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Sleepy Jinn
Mercury
16
4 / 2 / 3
8,204
684
9,997
10,631
5,443
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
kecsagy
Achilles
15
1 / 3 / 2
7,653
638
7,694
12,752
13,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
3 / 2 / 14
8,577
715
12,159
12,965
10,636
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
6 / 1 / 8
9,885
824
12,443
11,594
6,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Lexshira
Athena
16
5 / 1 / 10
10,359
863
4,333
11,857
9,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 14
8,933
744
10,558
21,294
30,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Tybo123183
Aphrodite
16
2 / 0 / 14
8,759
730
9,518
8,130
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
7
Kills
17
18
Deaths
7
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
2
14
5
L
0
4
3
0.38
L
Medusa
1
5
3
0.5
W
6
1
8
10
L
1
4
5
0.88
W
Athena
Lexshira
Athena
5
1
10
10
W
1
3
14
2.67
L
Mercury
Sleepy Jinn
Mercury
4
2
3
2.75
W
Aphrodite
Tybo123183
Aphrodite
2
0
14
9
L
Achilles
kecsagy
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,750
Damage
49,011
53,890
Taken
65,840
33,233
Mitigated
63,025
16,867
Healing
31,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
12,159
1,655
1,514
1,632
12,965
10,636
824
767
12,198
0
15,748
L
4,145
363
4,264
3,459
8,660
3,975
0
5,910
2,750
6,365
0
L
Medusa
10,900
2,881
0
500
11,147
5,744
0
8,067
3,080
0
23,628
W
12,443
4,627
709
3,376
11,594
6,940
1,355
901
10,693
27,226
0
L
8,014
705
0
1,250
10,700
5,006
0
6,441
4,259
0
21,379
W
Athena
Lexshira
Athena
4,333
682
2,647
2,384
11,857
9,397
995
687
11,170
19,476
0
W
10,558
321
479
1,952
21,294
30,593
382
1,310
19,984
18,650
0
L
Mercury
Sleepy Jinn
Mercury
9,997
5,025
1,195
2,764
10,631
5,443
0
7,350
3,281
0
21,515
W
Aphrodite
Tybo123183
Aphrodite
9,518
1,636
11,430
5,614
8,130
5,459
682
480
7,650
22,159
0
L
Achilles
kecsagy
Achilles
7,694
1,291
80
3,355
12,752
13,065
0
9,084
3,668
0
13,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
46,513
99
Minions Killed
126
0
Camps Cleared
0
983,532
Distance Traveled
1,163,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,577
715
7
1
0
211,971
0
L
Hel
6,769
564
8
1
0
125,320
0
L
Medusa
7,954
663
34
3
0
188,621
0
W
Freya
9,885
824
28
2
0
229,161
0
L
Loki
7,741
645
23
2
0
217,595
0
W
Athena
10,359
863
30
3
0
253,206
0
W
Ares
8,933
744
21
2
0
242,460
0
L
Mercury
8,204
684
20
2
0
222,903
0
W
Aphrodite
8,759
730
40
3
0
226,572
0
L
Achilles
7,653
638
14
1
0
229,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role