Player Matchup

King Arthur
King Arthur
CrouchnTortuga
King Arthur
Level 143
God Stats
14W - 27L
1,466 SR
Queue Stats
83W - 105L
1,465 Elo+
Party 1
Cupid
Cupid
Fadedxfantom
Cupid
Level 123
God Stats
32W - 35L
1,534 SR
Queue Stats
101W - 137L
1,463 Elo+
Party 1
Thanatos
Thanatos
JerryZheng
Thanatos
Level 107
God Stats
7W - 14L
1,188 SR
Queue Stats
346W - 351L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
LAST M0H1KAN
Kuzenbo
Level 112
God Stats
15W - 23L
1,460 SR
Queue Stats
80W - 105L
1,461 Elo+
Party 1
Zeus
Zeus
trickalloy
Zeus
Level 84
God Stats
55W - 57L
1,552 SR
Queue Stats
76W - 104L
1,461 Elo+
Party 1
Team Averages
Level 114
1,440 SR
1,454 Elo+

VS

Team Averages
Level 84
1,442 SR
1,515 Elo+
Ao Kuang
Ao Kuang
IllNetherllI
Ao Kuang
Level 116
God Stats
0W - 3L
1,621 SR
Queue Stats
479W - 457L
1,532 Elo+
Party 2
Bastet
Bastet
LitMasterEgg
Bastet
Level 82
God Stats
25W - 19L
1,494 SR
Queue Stats
688W - 661L
1,561 Elo+
Solo
Hercules
Hercules
Slag242
Hercules
Level 92
God Stats
2W - 14L
1,296 SR
Queue Stats
114W - 101L
1,558 Elo+
Solo
Charybdis
Charybdis
Sourdough6264
Charybdis
Level 65
God Stats
2W - 6L
1,402 SR
Queue Stats
60W - 49L
1,469 Elo+
Party 2
Yu Huang
Yu Huang
jxllyfishys
Yu Huang
Level 65
God Stats
1W - 4L
1,396 SR
Queue Stats
73W - 96L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrouchnTortuga
King Arthur
19
3 / 2 / 3
12,112
577
11,701
20,757
22,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
7 / 0 / 5
12,923
615
14,786
12,561
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
JerryZheng
Thanatos
20
5 / 2 / 2
12,164
579
8,332
19,362
9,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
LAST M0H1KAN
Kuzenbo
16
2 / 0 / 8
10,365
494
7,241
14,264
16,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 3
10,171
484
12,829
11,967
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IllNetherllI
Ao Kuang
15
3 / 6 / 3
9,923
473
8,693
20,942
8,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
18
1 / 1 / 1
10,555
503
10,679
17,019
10,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Slag242
Hercules
13
0 / 2 / 3
7,805
372
7,777
17,571
12,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Sourdough6264
Charybdis
14
0 / 5 / 0
9,124
434
6,334
13,086
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
jxllyfishys
Yu Huang
16
4 / 4 / 1
10,445
497
10,896
12,468
5,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
8
8
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrouchnTortuga
King Arthur
3
2
3
2.25
W
7
0
5
9.5
L
Ao Kuang
IllNetherllI
Ao Kuang
3
6
3
0.75
W
Thanatos
JerryZheng
Thanatos
5
2
2
3
W
Kuzenbo
LAST M0H1KAN
Kuzenbo
2
0
8
6
L
Bastet
1
1
1
1.5
L
Hercules
Slag242
Hercules
0
2
3
0.75
L
Charybdis
Sourdough6264
Charybdis
0
5
0
0
L
Yu Huang
jxllyfishys
Yu Huang
4
4
1
1.13
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,889
Damage
44,379
78,911
Taken
81,086
59,182
Mitigated
40,638
42,023
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrouchnTortuga
King Arthur
11,701
387
0
3,436
20,757
22,203
180
4,869
15,863
242
97,860
W
14,786
10,697
968
8,785
12,561
5,929
4,677
1,024
11,537
0
132,225
L
Ao Kuang
IllNetherllI
Ao Kuang
8,693
1,436
0
3,198
20,942
8,554
0
4,661
16,281
67,257
0
W
Thanatos
JerryZheng
Thanatos
8,332
882
0
24,000
19,362
9,831
0
4,108
15,086
0
124,957
W
Kuzenbo
LAST M0H1KAN
Kuzenbo
7,241
3,411
517
4,067
14,264
16,765
153
3,797
10,273
32,768
0
L
Bastet
10,679
2,305
0
6,174
17,019
10,139
628
367
16,652
0
85,417
L
Hercules
Slag242
Hercules
7,777
1,057
0
5,196
17,571
12,241
0
7,036
10,535
0
34,761
L
Charybdis
Sourdough6264
Charybdis
6,334
2,665
0
4,339
13,086
4,446
520
1,377
11,709
0
73,438
L
Yu Huang
jxllyfishys
Yu Huang
10,896
383
0
1,669
12,468
5,258
130
6,820
5,648
73,058
0
W
12,829
450
0
250
11,967
4,454
148
5,949
5,632
74,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,735
Gold Earned
47,852
672
Minions Killed
565
0
Camps Cleared
0
2,100,658
Distance Traveled
2,051,286
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,112
577
160
8
0
382,165
0
W
Cupid
12,923
615
195
9
0
412,140
0
L
Ao Kuang
9,923
473
84
4
0
438,483
0
W
Thanatos
12,164
579
158
8
0
465,941
0
W
Kuzenbo
10,365
494
37
2
0
444,563
9
L
Bastet
10,555
503
151
7
0
478,739
0
L
Hercules
7,805
372
49
2
0
422,635
3
L
Charybdis
9,124
434
141
7
0
346,695
4
L
Yu Huang
10,445
497
140
7
0
364,734
0
W
Zeus
10,171
484
122
6
0
395,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role