Player Matchup

Bacchus
Bacchus
Arcalteon
Bacchus
Level 159
God Stats
3W - 0L
1,542 SR
Queue Stats
76W - 113L
1,447 Elo+
Party 1
Cabrakan
Cabrakan
AxlHazama
Cabrakan
Level 159
God Stats
8W - 3L
1,700 SR
Queue Stats
107W - 144L
1,478 Elo+
Party 1
Atlas
Atlas
Ryck123
Atlas
Level 142
God Stats
11W - 9L
1,643 SR
Queue Stats
73W - 89L
1,540 Elo+
Party 1
Cerberus
Cerberus
T4T00
Cerberus
Level 174
God Stats
2W - 1L
1,537 SR
Queue Stats
179W - 248L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
lXGeraXl
Jormungandr
Level 158
God Stats
2W - 0L
1,772 SR
Queue Stats
33W - 36L
1,495 Elo+
Party 1
Team Averages
Level 158
1,639 SR
1,488 Elo+

VS

Team Averages
Level 79
1,441 SR
1,505 Elo+
Sol
Sol
KassandraMakarov
Sol
Level 146
God Stats
0W - 1L
1,482 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Bellona
Bellona
Lucifero_2309
Bellona
Level 6
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
SilentButDead069
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,496 Elo+
Solo
Atlas
Atlas
junior_gallo065
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
o M 1 T C IH o
Bastet
Level 109
God Stats
1W - 1L
1,485 SR
Queue Stats
17W - 27L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arcalteon
Bacchus
10
3 / 0 / 2
6,009
546
5,099
6,522
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
AxlHazama
Cabrakan
12
3 / 0 / 2
6,612
601
4,636
6,571
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Ryck123
Atlas
11
4 / 0 / 6
6,217
565
7,952
6,409
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
T4T00
Cerberus
13
8 / 0 / 0
8,006
728
8,121
6,620
6,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
lXGeraXl
Jormungandr
10
2 / 0 / 8
6,419
584
5,674
7,691
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,923
448
5,023
8,224
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
8
0 / 6 / 0
4,713
428
1,034
9,785
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 3 / 0
5,066
461
3,633
8,272
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 0
4,475
407
2,043
9,937
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 0
4,773
434
1,745
6,705
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
20
Kills
0
0
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arcalteon
Bacchus
3
0
2
4
W
Cabrakan
AxlHazama
Cabrakan
3
0
2
4
L
0
4
0
0
L
Bellona
0
6
0
0
W
Atlas
Ryck123
Atlas
4
0
6
7
L
0
3
0
0
W
Cerberus
T4T00
Cerberus
8
0
0
8
L
0
6
0
0
W
Jormungandr
lXGeraXl
Jormungandr
2
0
8
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,482
Damage
13,478
33,813
Taken
42,923
24,337
Mitigated
16,789
13,439
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arcalteon
Bacchus
5,099
152
0
2,178
6,522
4,043
0
44
6,478
32,660
0
W
Cabrakan
AxlHazama
Cabrakan
4,636
1,004
0
4,838
6,571
4,895
0
95
6,476
60,384
0
L
5,023
2,453
0
2,386
8,224
2,738
0
5,983
2,091
34,364
0
L
Bellona
1,034
496
0
480
9,785
4,476
0
8,085
1,634
0
13,948
W
Atlas
Ryck123
Atlas
7,952
2,678
0
926
6,409
3,470
354
3,925
2,172
33,335
0
L
3,633
922
0
706
8,272
3,127
0
5,406
2,614
0
31,146
W
Cerberus
T4T00
Cerberus
8,121
864
0
2,963
6,620
6,428
108
277
6,267
57,751
0
L
2,043
600
0
500
9,937
4,364
0
6,609
2,719
9,371
0
W
Jormungandr
lXGeraXl
Jormungandr
5,674
1,956
241
2,293
7,691
5,501
0
2,276
5,354
32,059
168
L
1,745
582
0
918
6,705
2,084
0
4,044
2,551
0
22,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
23,950
409
Minions Killed
196
0
Camps Cleared
0
1,117,058
Distance Traveled
976,599
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,009
546
71
6
0
231,243
0
W
Cabrakan
6,612
601
99
9
0
226,984
0
L
Sol
4,923
448
59
5
0
210,635
4
L
Bellona
4,713
428
24
2
0
191,828
0
W
Atlas
6,217
565
50
5
0
212,131
2
L
Ullr
5,066
461
56
5
0
173,348
0
W
Cerberus
8,006
728
138
13
0
209,176
2
L
Atlas
4,475
407
19
2
0
210,333
0
W
Jormungandr
6,419
584
51
5
0
237,524
2
L
Bastet
4,773
434
38
3
0
190,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role