Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Crumbreon
Skadi
Level 123
God Stats
3W - 2L
1,589 SR
Queue Stats
242W - 260L
1,517 Elo+
Party 2
Nike
Nike
LexaeusV-
Nike
Level 122
God Stats
4W - 4L
1,597 SR
Queue Stats
118W - 108L
1,506 Elo+
Solo
Apollo
Apollo
Skyleh
Apollo
Level 88
God Stats
82W - 56L
1,521 SR
Queue Stats
320W - 263L
1,516 Elo+
Solo
Scylla
Scylla
sasuke_mugetsu
Scylla
Level 124
God Stats
8W - 21L
1,177 SR
Queue Stats
348W - 357L
1,398 Elo+
Solo
Team Averages
Level 149
1,477 SR
1,487 Elo+

VS

Team Averages
Level 77
1,516 SR
1,489 Elo+
Sun Wukong
Sun Wukong
HiitBills
Sun Wukong
Level 54
God Stats
5W - 6L
1,575 SR
Queue Stats
59W - 61L
1,472 Elo+
Party 1
Cupid
Cupid
Lord Poivre
Cupid
Level 87
God Stats
5W - 1L
1,632 SR
Queue Stats
67W - 58L
1,520 Elo+
Party 3
Anubis
Anubis
SwiftDoomz
Anubis
Level 74
God Stats
6W - 5L
1,395 SR
Queue Stats
202W - 196L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
ToyoXDef
Baron Samedi
Level 47
God Stats
1W - 1L
1,422 SR
Queue Stats
12W - 7L
1,533 Elo+
Party 3
Chang'e
Chang'e
Vini_lest1
Chang'e
Level 121
God Stats
12W - 10L
1,555 SR
Queue Stats
111W - 103L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 5 / 1
6,844
456
8,966
13,834
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Crumbreon
Skadi
13
1 / 2 / 3
7,431
495
9,134
10,922
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
10
0 / 6 / 3
6,865
458
6,007
13,225
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Skyleh
Apollo
14
1 / 2 / 0
7,477
498
4,205
9,113
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 2
6,861
457
2,635
12,070
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HiitBills
Sun Wukong
13
1 / 1 / 5
8,196
546
7,627
11,988
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 5
7,879
525
4,499
7,888
3,133
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
SwiftDoomz
Anubis
15
8 / 1 / 3
9,127
608
11,197
13,369
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
ToyoXDef
Baron Samedi
12
4 / 0 / 6
8,334
556
6,094
8,980
6,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
Vini_lest1
Chang'e
15
6 / 3 / 5
9,132
609
13,893
17,182
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
20
21
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
1
0.5
L
Skadi
Crumbreon
Skadi
1
2
3
1.25
W
Sun Wukong
HiitBills
Sun Wukong
1
1
5
3.5
L
Nike
0
6
3
0.25
W
1
0
5
3.5
L
Apollo
Skyleh
Apollo
1
2
0
0.5
W
Anubis
SwiftDoomz
Anubis
8
1
3
9.5
W
Baron Samedi
ToyoXDef
Baron Samedi
4
0
6
7
W
Chang'e
Vini_lest1
Chang'e
6
3
5
2.83
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,947
Damage
43,310
59,164
Taken
59,407
33,153
Mitigated
30,414
9,293
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,966
2,583
0
1,938
13,834
8,824
0
7,074
6,760
38,972
0
L
Skadi
Crumbreon
Skadi
9,134
3,161
0
500
10,922
3,845
240
4,515
6,407
0
65,167
W
Sun Wukong
HiitBills
Sun Wukong
7,627
2,174
0
2,832
11,988
7,000
439
3,235
8,399
0
52,629
L
Nike
6,007
341
0
1,950
13,225
12,240
0
7,636
5,589
0
25,307
W
4,499
2,758
458
2,849
7,888
3,133
758
1,358
6,436
0
50,819
L
Apollo
Skyleh
Apollo
4,205
1,898
0
3,434
9,113
3,780
560
2,937
6,176
0
64,318
W
Anubis
SwiftDoomz
Anubis
11,197
316
352
6,666
13,369
6,567
134
2,654
10,501
69,298
0
W
Baron Samedi
ToyoXDef
Baron Samedi
6,094
775
2,391
2,624
8,980
6,560
33
273
8,707
25,484
0
W
Chang'e
Vini_lest1
Chang'e
13,893
593
1,831
9,587
17,182
7,154
715
3,245
13,763
75,677
0
L
2,635
525
0
1,471
12,070
4,464
0
9,022
3,048
37,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
42,668
378
Minions Killed
425
0
Camps Cleared
0
1,465,545
Distance Traveled
1,514,956
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,844
456
52
3
0
291,551
2
L
Skadi
7,431
495
92
6
0
315,742
1
W
Sun Wukong
8,196
546
85
6
0
321,705
0
L
Nike
6,865
458
28
2
0
290,314
4
W
Cupid
7,879
525
95
6
0
290,674
0
L
Apollo
7,477
498
127
8
0
308,371
0
W
Anubis
9,127
608
94
6
0
320,673
0
W
Baron Samedi
8,334
556
35
2
0
314,852
0
W
Chang'e
9,132
609
116
8
0
267,052
0
L
Scylla
6,861
457
79
5
0
259,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role